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EngineerSmith
2022-01-19 21:22:21 +00:00
commit 18805353c2
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*.sublime-*

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LICENSE Normal file
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Copyright 2020 megagrump@pm.me
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# Native filesystem for LÖVE
nativefs replicates a subset of the [love.filesystem](https://love2d.org/wiki/love.filesystem) API, but without LÖVE's path restrictions.
## Available functions
### nativefs
Links in this list point to their `love.filesystem` counterparts. All functions are designed to behave the same way as `love.filesystem`, but without the path restrictions that LÖVE imposes; i.e., they allow full access to the filesystem.
* [nativefs.newFile](https://love2d.org/wiki/love.filesystem.newFile)
* [nativefs.newFileData](https://love2d.org/wiki/love.filesystem.newFileData)
* [nativefs.mount](https://love2d.org/wiki/love.filesystem.mount)
* [nativefs.unmount](https://love2d.org/wiki/love.filesystem.unmount)
* [nativefs.read](https://love2d.org/wiki/love.filesystem.read)
* [nativefs.write](https://love2d.org/wiki/love.filesystem.write)
* [nativefs.append](https://love2d.org/wiki/love.filesystem.append)
* [nativefs.lines](https://love2d.org/wiki/love.filesystem.lines)
* [nativefs.load](https://love2d.org/wiki/love.filesystem.load)
* [nativefs.getWorkingDirectory](https://love2d.org/wiki/love.filesystem.getWorkingDirectory)
* [nativefs.getDirectoryItems](https://love2d.org/wiki/love.filesystem.getDirectoryItems)
* [nativefs.getInfo](https://love2d.org/wiki/love.filesystem.getInfo)
* [nativefs.createDirectory](https://love2d.org/wiki/love.filesystem.createDirectory)
* [nativefs.remove](https://love2d.org/wiki/love.filesystem.remove)
* nativefs.getDirectoryItemsInfo
* nativefs.getDriveList
* nativefs.setWorkingDirectory
#### Additional `nativefs` functions
Functions that are not available in `love.filesystem`:
* `nativefs.getDirectoryItemsInfo(path)`
Returns a list of items in a directory that contains not only the names, but also the information returned by `getInfo` for each item. The return value is a list of files and directories, in which each entry is a table as returned by [getInfo](https://love2d.org/wiki/love.filesystem.getInfo), with an additional `name` field for each entry. Using this function is faster than calling `getInfo` separately for each item.
* `nativefs.getDriveList()`
Returns a table with all populated drive letters on Windows (`{ 'C:/', 'D:/', ...}`). On systems that don't use drive letters, a table with the single entry `/` is returned.
* `nativefs.setWorkingDirectory(directory)`
Changes the working directory.
### File
`nativefs.newFile` returns a `File` object that provides these functions:
* [File:open](https://love2d.org/wiki/\(File\):open)
* [File:close](https://love2d.org/wiki/\(File\):close)
* [File:read](https://love2d.org/wiki/\(File\):read)
* [File:write](https://love2d.org/wiki/\(File\):write)
* [File:lines](https://love2d.org/wiki/\(File\):lines)
* [File:isOpen](https://love2d.org/wiki/\(File\):isOpen)
* [File:isEOF](https://love2d.org/wiki/\(File\):isEOF)
* [File:getFilename](https://love2d.org/wiki/\(File\):getFilename)
* [File:getMode](https://love2d.org/wiki/\(File\):getMode)
* [File:getBuffer](https://love2d.org/wiki/\(File\):getBuffer)
* [File:setBuffer](https://love2d.org/wiki/\(File\):setBuffer)
* [File:getSize](https://love2d.org/wiki/\(File\):getSize)
* [File:seek](https://love2d.org/wiki/\(File\):seek)
* [File:tell](https://love2d.org/wiki/\(File\):tell)
* [File:flush](https://love2d.org/wiki/\(File\):flush)
* [File:type](https://love2d.org/wiki/Object:type)
* [File:typeOf](https://love2d.org/wiki/Object:typeOf)
* [File:release](https://love2d.org/wiki/Object:release)
Function names in this list are links to their LÖVE `File` counterparts. `File` is designed to work the same way as LÖVE's `File` objects.
## Example
```lua
local nativefs = require("nativefs")
-- deletes all files in C:\Windows
local files = nativefs.getDirectoryItemsInfo("C:/Windows")
for i = 1, #files do
if files[i].type == "file" then
nativefs.remove("C:/Windows/" .. files[i].name)
end
end
```
## License
Copyright 2020 megagrump@pm.me
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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return require((...) .. '.nativefs')

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--[[
Copyright 2020 megagrump@pm.me
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]--
local ffi, bit = require('ffi'), require('bit')
local C = ffi.C
local File = {
getBuffer = function(self) return self._bufferMode, self._bufferSize end,
getFilename = function(self) return self._name end,
getMode = function(self) return self._mode end,
isOpen = function(self) return self._mode ~= 'c' and self._handle ~= nil end,
}
local fopen, getcwd, chdir, unlink, mkdir, rmdir
local BUFFERMODE, MODEMAP
local ByteArray = ffi.typeof('unsigned char[?]')
local function _ptr(p) return p ~= nil and p or nil end -- NULL pointer to nil
function File:open(mode)
if self._mode ~= 'c' then return false, "File " .. self._name .. " is already open" end
if not MODEMAP[mode] then return false, "Invalid open mode for " .. self._name .. ": " .. mode end
local handle = _ptr(fopen(self._name, MODEMAP[mode]))
if not handle then return false, "Could not open " .. self._name .. " in mode " .. mode end
self._handle, self._mode = ffi.gc(handle, C.fclose), mode
self:setBuffer(self._bufferMode, self._bufferSize)
return true
end
function File:close()
if self._mode == 'c' then return false, "File is not open" end
C.fclose(ffi.gc(self._handle, nil))
self._handle, self._mode = nil, 'c'
return true
end
function File:setBuffer(mode, size)
local bufferMode = BUFFERMODE[mode]
if not bufferMode then
return false, "Invalid buffer mode " .. mode .. " (expected 'none', 'full', or 'line')"
end
if mode == 'none' then
size = math.max(0, size or 0)
else
size = math.max(2, size or 2) -- Windows requires buffer to be at least 2 bytes
end
local success = self._mode == 'c' or C.setvbuf(self._handle, nil, bufferMode, size) == 0
if not success then
self._bufferMode, self._bufferSize = 'none', 0
return false, "Could not set buffer mode"
end
self._bufferMode, self._bufferSize = mode, size
return true
end
function File:getSize()
-- NOTE: The correct way to do this would be a stat() call, which requires a
-- lot more (system-specific) code. This is a shortcut that requires the file
-- to be readable.
local mustOpen = not self:isOpen()
if mustOpen and not self:open('r') then return 0 end
local pos = mustOpen and 0 or self:tell()
C.fseek(self._handle, 0, 2)
local size = self:tell()
if mustOpen then
self:close()
else
self:seek(pos)
end
return size
end
function File:read(containerOrBytes, bytes)
if self._mode ~= 'r' then return nil, 0 end
local container = bytes ~= nil and containerOrBytes or 'string'
if container ~= 'string' and container ~= 'data' then
error("Invalid container type: " .. container)
end
bytes = not bytes and containerOrBytes or 'all'
bytes = bytes == 'all' and self:getSize() - self:tell() or math.min(self:getSize() - self:tell(), bytes)
if bytes <= 0 then
local data = container == 'string' and '' or love.data.newFileData('', self._name)
return data, 0
end
local data = love.data.newByteData(bytes)
local r = tonumber(C.fread(data:getFFIPointer(), 1, bytes, self._handle))
local str = data:getString()
data:release()
data = container == 'data' and love.filesystem.newFileData(str, self._name) or str
return data, r
end
local function lines(file, autoclose)
local BUFFERSIZE = 4096
local buffer, bufferPos = ByteArray(BUFFERSIZE), 0
local bytesRead = tonumber(C.fread(buffer, 1, BUFFERSIZE, file._handle))
local offset = file:tell()
return function()
file:seek(offset)
local line = {}
while bytesRead > 0 do
for i = bufferPos, bytesRead - 1 do
if buffer[i] == 10 then -- end of line
bufferPos = i + 1
return table.concat(line)
end
if buffer[i] ~= 13 then -- ignore CR
table.insert(line, string.char(buffer[i]))
end
end
bytesRead = tonumber(C.fread(buffer, 1, BUFFERSIZE, file._handle))
offset, bufferPos = offset + bytesRead, 0
end
if not line[1] then
if autoclose then file:close() end
return nil
end
return table.concat(line)
end
end
function File:lines()
if self._mode ~= 'r' then error("File is not opened for reading") end
return lines(self)
end
function File:write(data, size)
if self._mode ~= 'w' and self._mode ~= 'a' then
return false, "File " .. self._name .. " not opened for writing"
end
local toWrite, writeSize
if type(data) == 'string' then
writeSize = (size == nil or size == 'all') and #data or size
toWrite = data
else
writeSize = (size == nil or size == 'all') and data:getSize() or size
toWrite = data:getFFIPointer()
end
if tonumber(C.fwrite(toWrite, 1, writeSize, self._handle)) ~= writeSize then
return false, "Could not write data"
end
return true
end
function File:seek(pos)
return self._handle and C.fseek(self._handle, pos, 0) == 0
end
function File:tell()
if not self._handle then return nil, "Invalid position" end
return tonumber(C.ftell(self._handle))
end
function File:flush()
if self._mode ~= 'w' and self._mode ~= 'a' then
return nil, "File is not opened for writing"
end
return C.fflush(self._handle) == 0
end
function File:isEOF()
return not self:isOpen() or C.feof(self._handle) ~= 0 or self:tell() == self:getSize()
end
function File:release()
if self._mode ~= 'c' then self:close() end
self._handle = nil
end
function File:type() return 'File' end
function File:typeOf(t) return t == 'File' end
File.__index = File
-----------------------------------------------------------------------------
local nativefs = {}
local loveC = ffi.os == 'Windows' and ffi.load('love') or C
function nativefs.newFile(name)
if type(name) ~= 'string' then
error("bad argument #1 to 'newFile' (string expected, got " .. type(name) .. ")")
end
return setmetatable({
_name = name,
_mode = 'c',
_handle = nil,
_bufferSize = 0,
_bufferMode = 'none'
}, File)
end
function nativefs.newFileData(filepath)
local f = nativefs.newFile(filepath)
local ok, err = f:open('r')
if not ok then return nil, err end
local data, err = f:read('data', 'all')
f:close()
return data, err
end
function nativefs.mount(archive, mountPoint, appendToPath)
return loveC.PHYSFS_mount(archive, mountPoint, appendToPath and 1 or 0) ~= 0
end
function nativefs.unmount(archive)
return loveC.PHYSFS_unmount(archive) ~= 0
end
function nativefs.read(containerOrName, nameOrSize, sizeOrNil)
local container, name, size
if sizeOrNil then
container, name, size = containerOrName, nameOrSize, sizeOrNil
elseif not nameOrSize then
container, name, size = 'string', containerOrName, 'all'
else
if type(nameOrSize) == 'number' or nameOrSize == 'all' then
container, name, size = 'string', containerOrName, nameOrSize
else
container, name, size = containerOrName, nameOrSize, 'all'
end
end
local file = nativefs.newFile(name)
local ok, err = file:open('r')
if not ok then return nil, err end
local data, size = file:read(container, size)
file:close()
return data, size
end
local function writeFile(mode, name, data, size)
local file = nativefs.newFile(name)
local ok, err = file:open(mode)
if not ok then return nil, err end
ok, err = file:write(data, size or 'all')
file:close()
return ok, err
end
function nativefs.write(name, data, size)
return writeFile('w', name, data, size)
end
function nativefs.append(name, data, size)
return writeFile('a', name, data, size)
end
function nativefs.lines(name)
local f = nativefs.newFile(name)
local ok, err = f:open('r')
if not ok then return nil, err end
return lines(f, true)
end
function nativefs.load(name)
local chunk, err = nativefs.read(name)
if not chunk then return nil, err end
return loadstring(chunk, name)
end
function nativefs.getWorkingDirectory()
return getcwd()
end
function nativefs.setWorkingDirectory(path)
if not chdir(path) then return false, "Could not set working directory" end
return true
end
function nativefs.getDriveList()
if ffi.os ~= 'Windows' then return { '/' } end
local drives, bits = {}, C.GetLogicalDrives()
for i = 0, 25 do
if bit.band(bits, 2 ^ i) > 0 then
table.insert(drives, string.char(65 + i) .. ':/')
end
end
return drives
end
function nativefs.createDirectory(path)
local current = path:sub(1, 1) == '/' and '/' or ''
for dir in path:gmatch('[^/\\]+') do
current = current .. dir .. '/'
local info = nativefs.getInfo(current, 'directory')
if not info and not mkdir(current) then return false, "Could not create directory " .. current end
end
return true
end
function nativefs.remove(name)
local info = nativefs.getInfo(name)
if not info then return false, "Could not remove " .. name end
if info.type == 'directory' then
if not rmdir(name) then return false, "Could not remove directory " .. name end
return true
end
if not unlink(name) then return false, "Could not remove file " .. name end
return true
end
local function withTempMount(dir, fn, ...)
local mountPoint = _ptr(loveC.PHYSFS_getMountPoint(dir))
if mountPoint then return fn(ffi.string(mountPoint), ...) end
if not nativefs.mount(dir, '__nativefs__temp__') then return false, "Could not mount " .. dir end
local a, b = fn('__nativefs__temp__', ...)
nativefs.unmount(dir)
return a, b
end
function nativefs.getDirectoryItems(dir)
local result, err = withTempMount(dir, love.filesystem.getDirectoryItems)
return result or {}
end
local function getDirectoryItemsInfo(path, filtertype)
local items = {}
local files = love.filesystem.getDirectoryItems(path)
for i = 1, #files do
local filepath = string.format('%s/%s', path, files[i])
local info = love.filesystem.getInfo(filepath, filtertype)
if info then
info.name = files[i]
table.insert(items, info)
end
end
return items
end
function nativefs.getDirectoryItemsInfo(path, filtertype)
local result, err = withTempMount(path, getDirectoryItemsInfo, filtertype)
return result or {}
end
local function getInfo(path, file, filtertype)
local filepath = string.format('%s/%s', path, file)
return love.filesystem.getInfo(filepath, filtertype)
end
local function leaf(p)
p = p:gsub('\\', '/')
local last, a = p, 1
while a do
a = p:find('/', a + 1)
if a then
last = p:sub(a + 1)
end
end
return last
end
function nativefs.getInfo(path, filtertype)
local dir = path:match("(.*[\\/]).*$") or './'
local file = leaf(path)
local result, err = withTempMount(dir, getInfo, file, filtertype)
return result or nil
end
-----------------------------------------------------------------------------
MODEMAP = { r = 'rb', w = 'wb', a = 'ab' }
local MAX_PATH = 4096
ffi.cdef([[
int PHYSFS_mount(const char* dir, const char* mountPoint, int appendToPath);
int PHYSFS_unmount(const char* dir);
const char* PHYSFS_getMountPoint(const char* dir);
typedef struct FILE FILE;
FILE* fopen(const char* path, const char* mode);
size_t fread(void* ptr, size_t size, size_t nmemb, FILE* stream);
size_t fwrite(const void* ptr, size_t size, size_t nmemb, FILE* stream);
int fclose(FILE* stream);
int fflush(FILE* stream);
size_t fseek(FILE* stream, size_t offset, int whence);
size_t ftell(FILE* stream);
int setvbuf(FILE* stream, char* buffer, int mode, size_t size);
int feof(FILE* stream);
]])
if ffi.os == 'Windows' then
ffi.cdef([[
int MultiByteToWideChar(unsigned int cp, uint32_t flags, const char* mb, int cmb, const wchar_t* wc, int cwc);
int WideCharToMultiByte(unsigned int cp, uint32_t flags, const wchar_t* wc, int cwc, const char* mb,
int cmb, const char* def, int* used);
int GetLogicalDrives(void);
int CreateDirectoryW(const wchar_t* path, void*);
int _wchdir(const wchar_t* path);
wchar_t* _wgetcwd(wchar_t* buffer, int maxlen);
FILE* _wfopen(const wchar_t* path, const wchar_t* mode);
int _wunlink(const wchar_t* path);
int _wrmdir(const wchar_t* path);
]])
BUFFERMODE = { full = 0, line = 64, none = 4 }
local function towidestring(str)
local size = C.MultiByteToWideChar(65001, 0, str, #str, nil, 0)
local buf = ffi.new('wchar_t[?]', size + 1)
C.MultiByteToWideChar(65001, 0, str, #str, buf, size)
return buf
end
local function toutf8string(wstr)
local size = C.WideCharToMultiByte(65001, 0, wstr, -1, nil, 0, nil, nil)
local buf = ffi.new('char[?]', size + 1)
C.WideCharToMultiByte(65001, 0, wstr, -1, buf, size, nil, nil)
return ffi.string(buf)
end
local nameBuffer = ffi.new('wchar_t[?]', MAX_PATH + 1)
fopen = function(path, mode) return C._wfopen(towidestring(path), towidestring(mode)) end
getcwd = function() return toutf8string(C._wgetcwd(nameBuffer, MAX_PATH)) end
chdir = function(path) return C._wchdir(towidestring(path)) == 0 end
unlink = function(path) return C._wunlink(towidestring(path)) == 0 end
mkdir = function(path) return C.CreateDirectoryW(towidestring(path), nil) ~= 0 end
rmdir = function(path) return C._wrmdir(towidestring(path)) == 0 end
else
BUFFERMODE = { full = 0, line = 1, none = 2 }
ffi.cdef([[
char* getcwd(char *buffer, int maxlen);
int chdir(const char* path);
int unlink(const char* path);
int mkdir(const char* path, int mode);
int rmdir(const char* path);
]])
local nameBuffer = ByteArray(MAX_PATH)
fopen = C.fopen
unlink = function(path) return ffi.C.unlink(path) == 0 end
chdir = function(path) return ffi.C.chdir(path) == 0 end
mkdir = function(path) return ffi.C.mkdir(path, 0x1ed) == 0 end
rmdir = function(path) return ffi.C.rmdir(path) == 0 end
getcwd = function()
local cwd = _ptr(C.getcwd(nameBuffer, MAX_PATH))
return cwd and ffi.string(cwd) or nil
end
end
return nativefs

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function love.conf(t)
t.identity = nil
t.appendidentity = false
t.version = "11.3"
t.console = true
t.accelerometerjoystick = false
t.externalstorage = false
t.modules.audio = false
t.modules.data = true
t.modules.event = true
t.modules.font = false
t.modules.graphics = false
t.modules.image = false
t.modules.joystick = false
t.modules.keyboard = false
t.modules.math = true
t.modules.mouse = false
t.modules.physics = false
t.modules.sound = false
t.modules.system = true
t.modules.thread = false
t.modules.timer = true
t.modules.touch = false
t.modules.video = false
t.modules.window = false
end

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return "hello"

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Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.
Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

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Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.
Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

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io.stdout:setvbuf('no')
package.path = package.path .. ';../?.lua'
local ffi = require('ffi')
local lu = require('luaunit')
local fs
local equals, notEquals = lu.assertEquals, lu.assertNotEquals
local contains = lu.assertStrContains
local errorContains = lu.assertErrorMsgContains
local function notFailed(ok, err)
equals(ok, true)
if err then print("ERROR: " .. err) end
equals(err, nil)
end
local function hasFailed(expected, ok, err)
equals(ok or false, false)
if expected then
equals(err, expected)
end
end
-----------------------------------------------------------------------------
local testFile1, testSize1 = 'data/ümläüt.txt', 446
local testFile2, testSize2 = 'data/𠆢ßЩ.txt', 450
function test_fs_newFile()
errorContains('bad argument', fs.newFile)
for _, v in ipairs({ 1, true, false, function() end, {} }) do
errorContains(type(v), fs.newFile, v)
end
local file = fs.newFile('test.file')
notEquals(file, nil)
equals(file:type(), 'File')
equals(file:typeOf('File'), true)
equals(file:getMode(), 'c')
equals(file:isEOF(), true)
equals(file:getFilename(), 'test.file')
end
function test_fs_newFileData()
local fd = fs.newFileData(testFile1)
local filesize = love.filesystem.newFile(testFile1):getSize()
equals(fd:getSize(), filesize)
local d = love.filesystem.read(testFile1)
equals(fd:getString(), d)
end
function test_fs_mount()
equals(fs.mount('data', 'test_data'), true)
local data, size = love.filesystem.read('test_data/' .. love.path.leaf(testFile1))
notEquals(data, nil)
notEquals(size, nil)
equals(fs.unmount('data'), true)
end
function test_fs_read()
local text, textSize = love.filesystem.read(testFile1)
local data, size = fs.read(testFile1)
equals(size, textSize)
equals(data, text)
local data, size = fs.read(testFile1, 'all')
equals(size, textSize)
equals(data, text)
local data, size = fs.read('string', testFile1)
equals(size, textSize)
equals(data, text)
local data, size = fs.read('data', testFile1, 'all')
equals(size, textSize)
equals(data:type(), 'FileData')
equals(data:getSize(), size)
equals(data:getString(), text)
local foo, bar = fs.read('does_not_exist')
equals(foo, nil)
contains(bar, "Could not open")
end
function test_fs_write()
local data, size = fs.read(testFile1)
notFailed(fs.write('data/write.test', data))
local data2, size2 = love.filesystem.read('data', 'data/write.test')
notFailed(fs.write('data/write.test', data2, 100))
local file = fs.newFile('data/write.test')
equals(file:getSize(), 100)
fs.remove('data/write.test')
end
function test_fs_append()
local text, textSize = love.filesystem.read(testFile1)
fs.write('data/append.test', text)
fs.append('data/append.test', text)
local text2, textSize2 = love.filesystem.read('data/append.test')
equals(textSize2, textSize * 2)
equals(text2, text .. text)
fs.remove('data/append.test')
end
function test_fs_lines()
local count, bytes = 0, 0
for line in fs.lines(testFile1) do
count = count + 1
bytes = bytes + #line
end
equals(count, 4)
equals(bytes, testSize1 - count)
local code = ""
for line in fs.lines('main.lua') do
code = code .. line .. '\n'
end
local r = fs.read('main.lua')
equals(code, r)
end
function test_fs_load()
local chunk, err = fs.load('data/test.lua')
notEquals(chunk, nil)
local result = chunk()
equals(result, 'hello')
end
function test_fs_getDirectoryItems()
local items, map = fs.getDirectoryItems('data'), {}
for i = 1, #items do map[items[i]] = true end
local items2, map2 = love.filesystem.getDirectoryItems('data'), {}
for i = 1, #items2 do map2[items2[i]] = true end
equals(#items, #items2)
for i = 1, #items2 do
equals(map[items2[i]], map2[items2[i]])
equals(fs.getInfo('data/' .. items2[i]), love.filesystem.getInfo('data/' .. items2[i]))
end
equals(#fs.getDirectoryItems('does_not_exist'), 0)
end
function test_fs_getDirectoryItemsInfo()
local files = fs.getDirectoryItems('data')
local items, map = {}, {}
for i = 1, #files do
local info = fs.getInfo('data/' .. files[i])
if info then
info.name = files[i]
table.insert(items, info)
end
end
for i = 1, #items do map[items[i].name] = true end
local itemsEx, mapEx = fs.getDirectoryItemsInfo('data'), {}
for i = 1, #itemsEx do mapEx[itemsEx[i].name] = itemsEx[i] end
equals(#items, #itemsEx)
for i = 1, #itemsEx do
local item = itemsEx[i]
equals(map[item.name], true)
local info = love.filesystem.getInfo('data/' .. item.name)
equals(info.type, item.type)
equals(info.size, item.size)
equals(info.modtime, item.modtime)
end
equals(#fs.getDirectoryItemsInfo('does_not_exist'), 0)
end
function test_fs_setWorkingDirectory()
local wd = fs.getWorkingDirectory()
notFailed(fs.setWorkingDirectory('data'))
local cwd = fs.getWorkingDirectory()
notEquals(cwd, nil)
equals(cwd:sub(#cwd - 3, #cwd), 'data')
hasFailed('Could not set working directory', fs.setWorkingDirectory('does_not_exist'))
notFailed(fs.setWorkingDirectory('..'))
equals(fs.getWorkingDirectory(), wd)
end
function test_fs_getDriveList()
local dl = fs.getDriveList()
notEquals(dl, nil)
notEquals(#dl, 0)
if ffi.os ~= 'Windows' then
equals(dl[1], '/')
end
end
function test_fs_getInfo()
local info = fs.getInfo('data')
notEquals(info, nil)
equals(info.type, 'directory')
local info = fs.getInfo('data', 'file')
equals(info, nil)
local info = fs.getInfo('main.lua')
notEquals(info, nil)
equals(info.type, 'file')
equals(fs.getInfo('does_not_exist', nil))
local info = fs.getInfo(testFile1)
notEquals(info, nil)
equals(info.type, 'file')
equals(info.size, testSize1)
notEquals(info.modtime, nil)
local info = fs.getInfo(testFile2)
notEquals(info, nil)
equals(info.type, 'file')
equals(info.size, testSize2)
notEquals(info.modtime, nil)
end
function test_fs_createDirectory()
notFailed(fs.createDirectory('data/a/b/c/defg/h'))
notEquals(fs.getInfo('data/a/b/c/defg/h'), nil)
fs.remove('data/a/b/c/defg/h')
fs.remove('data/a/b/c/defg')
fs.remove('data/a/b/c')
fs.remove('data/a/b')
fs.remove('data/a')
local d = fs.getWorkingDirectory() .. '/data/a'
notFailed(fs.createDirectory(d))
notEquals(fs.getInfo(d), nil)
fs.remove(d)
end
function test_fs_remove()
local text = love.filesystem.read(testFile1)
fs.write('data/remove.test', text)
notFailed(fs.remove('data/remove.test'))
equals(love.filesystem.getInfo('data/remove.test'), nil)
fs.createDirectory('data/test1')
fs.createDirectory('data/test1/test2')
notFailed(fs.remove('data/test1/test2'))
equals(love.filesystem.getInfo('data/test1/test2'), nil)
notFailed(fs.remove('data/test1'))
equals(love.filesystem.getInfo('data/test1'), nil)
hasFailed("Could not remove does_not_exist", fs.remove('does_not_exist'))
end
-----------------------------------------------------------------------------
function test_File_open()
local f = fs.newFile(testFile1)
notEquals(f, nil)
equals(f:isOpen(), false)
equals(f:getMode(), 'c')
notFailed(f:open('r'))
equals(f:isOpen(), true)
equals(f:getMode(), 'r')
hasFailed('File ' .. testFile1 .. ' is already open', f:open())
equals(f:getMode(), 'r')
notFailed(f:close())
equals(f:isOpen(), false)
equals(f:getMode(), 'c')
hasFailed('File is not open', f:close())
equals(f:getMode(), 'c')
f:close()
local f = fs.newFile(testFile2)
notFailed(f:open('r'))
f:close()
end
function test_File_setBuffer()
local f = fs.newFile('data/test.test')
f:open('w')
notFailed(f:setBuffer('none', 0))
notFailed(f:setBuffer('line', 0))
notFailed(f:setBuffer('full', 0))
f:close()
fs.remove('data/test.test')
end
function test_File_isEOF()
local f = fs.newFile(testFile1)
f:open('r')
f:read(f:getSize() - 1)
equals(f:isEOF(), false)
f:read(1)
equals(f:isEOF(), true)
end
function test_File_read()
local f = fs.newFile(testFile1)
f:open('r')
local data, size = f:read(5)
equals(data, 'Lorem')
local data, size = f:read(6)
equals(data, ' ipsum')
f:close()
end
function test_File_lines()
local text = fs.read(testFile2)
local f = fs.newFile(testFile2)
local lines = ""
f:open('r')
for line in f:lines() do lines = lines .. line .. '\r\n' end
f:close()
equals(lines, text)
local text = fs.read(testFile1)
local f = fs.newFile(testFile1)
local lines = ""
f:open('r')
for line in f:lines() do lines = lines .. line .. '\n' end
f:close()
equals(lines, text)
end
function test_File_write()
local f = fs.newFile('data/write.test')
notFailed(f:open('w'))
notFailed(f:write('hello'))
equals(f:getSize(), 5)
f:close()
f:open('a')
notFailed(f:write('world'))
equals(f:getSize(), 10)
f:close()
notFailed(f:open('r'))
local hello, size = f:read()
equals(hello, 'helloworld')
equals(size, #'helloworld')
f:close()
fs.remove('data/write.test')
end
function test_File_seek()
local f = fs.newFile(testFile1)
f:open('r')
f:seek(72)
local data, size = f:read(6)
equals(data, 'tempor')
f:close()
end
function test_File_tell()
local f = fs.newFile(testFile1)
hasFailed("Invalid position", f:tell())
f:open('r')
f:read(172)
equals(f:tell(), 172)
f:close()
end
function test_File_flush()
local f = fs.newFile('data/write.test')
hasFailed("File is not opened for writing", f:flush())
f:open('w')
f:write('hello')
notFailed(f:flush())
f:close()
end
local _globals = {}
function test_xxx_globalsCheck()
for k, v in pairs(_G) do
if v ~= _globals[k] then
print("LEAKED GLOBAL: " .. k)
end
equals(v, _globals[k])
end
end
for k, v in pairs(_G) do _globals[k] = v end
fs = require('nativefs')
lu.LuaUnit.new():runSuite('--verbose')
love.event.quit()