mirror of
https://github.com/TangentFoxy/love-release.git
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Android pkg now supports icons through --apk-icon. #3
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@@ -96,6 +96,12 @@ it will automatically detect which version your project uses.
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#### ANDROID
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Note that every argument passed to the options should be alphanumerical,
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with eventual underscores (i.e. [a-zA-Z0-9\_]), otherwise you'll get errors.
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`--apk-icon` Path to a single folder where icons are stored.
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The script will first look up for filename that contains
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`42x42`, `72x72`, `96x96` or `144x144`.
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It will then search the icon directory for subdirectories like
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`drawable-mdpi`, `drawable-hdpi`, `drawable-xhdpi` and `drawable-xxhdpi`
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to find an `ic_launcher.png` image.
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`--activity` The name of the class that extends GameActivity.
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By default it is the name of the project with ‘Activity’ appended,
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eventual spaces and dashes replaced by underscores.
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@@ -103,7 +109,7 @@ with eventual underscores (i.e. [a-zA-Z0-9\_]), otherwise you'll get errors.
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It must be only alphanumerical characters, with eventual underscores.
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`--apk-package-name` Set the name of the package.
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By default, it is the name of your project, with eventual spaces replaced by underscores.
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`--apk-package-version` Set the version of your package.
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`--apk-package-version` Set the version of your package.
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`--update-android` Update the love-android-sdl2.git repository used in the cache.
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#### OTHERS
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@@ -9,7 +9,7 @@ _love-release()
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opts="-l"
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opts="$opts -w --win-icon"
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opts="$opts -d --deb-icon --deb-package-version --deb-maintainer-name --maintainer-email --deb-package-name"
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opts="$opts -a --activity --apk-package-version --apk-maintainer-name --apk-package-name --update-android"
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opts="$opts -a --apk-icon --activity --apk-package-version --apk-maintainer-name --apk-package-name --update-android"
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opts="$opts -m --osx-icon --osx-maintainer-name"
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opts="$opts -h -n -r -v -x --config --homepage --description --clean --help"
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@@ -121,6 +121,14 @@ Set the version of your package.
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Note that every argument passed to the options should be alphanumerical,
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with eventual underscores (i.e. [a-zA-Z0-9_]), otherwise you'll get errors.
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.TP
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.B \-\-apk\-icon \fIdir\fR
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Path to a single folder where icons are stored.
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The script will first look up for filename that contains
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\fI42x42\fR, \fI72x72\fR, \fI96x96\fR or \fI144x144\fR.
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It will then search the icon directory for subdirectories like
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\fIdrawable-mdpi\fR, \fIdrawable-hdpi\fR, \fIdrawable-xhdpi\fR and \fIdrawable-xxhdpi\fR
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to find an \fIic_launcher.png\fR image.
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.TP
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.B \-\-activity \fIactivity\fR
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The name of the class that extends GameActivity.
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By default it is the name of the project with 'Activity' appended,
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@@ -23,15 +23,15 @@ SCRIPT_ARGS="w. win-icon: $SCRIPT_ARGS"
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SCRIPT_ARGS="d; deb-icon: deb-package-version: deb-maintainer-name: maintainer-email: deb-package-name: $SCRIPT_ARGS"
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## Android
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SCRIPT_ARGS="a; activity: apk-package-version: apk-maintainer-name: apk-package-name: update-android; $SCRIPT_ARGS"
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SCRIPT_ARGS="a; apk-icon: activity: apk-package-version: apk-maintainer-name: apk-package-name: update-android; $SCRIPT_ARGS"
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## Mac OS X
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SCRIPT_ARGS="m; osx-icon: osx-maintainer-name: $SCRIPT_ARGS"
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## List the options that require a file/directory that should be excluded by zip.
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EXCLUDE_OPTIONS=("win-icon" "osx-icon" "deb-icon")
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EXCLUDE_CONFIG=("INI__windows__icon" "INI__macosx__icon" "INI__debian__icon")
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EXCLUDE_OPTIONS=("win-icon" "osx-icon" "deb-icon" "apk-icon")
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EXCLUDE_CONFIG=("INI__windows__icon" "INI__macosx__icon" "INI__debian__icon" "INI__android__icon")
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## Add a short summary of your platform script here
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@@ -19,6 +19,11 @@ if [ "$CONFIG" = true ]; then
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if [ -n "${INI__android__maintainer_name}" ]; then
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MAINTAINER_NAME=${INI__android__maintainer_name}
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fi
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if [ -n "${INI__android__icon}" ]; then
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IFS=$'\n'
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ICON_DIR=${INI__android__icon}
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ICON_FILES=( $(ls -AC1 "$ICON_DIR") )
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fi
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fi
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@@ -28,6 +33,10 @@ do
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if [ "$OPTOPT" = "activity" ]; then
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ACTIVITY=$OPTARG
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activity_defined_argument=true
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elif [ "$OPTOPT" = "apk-icon" ]; then
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IFS=$'\n'
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ICON_DIR=$OPTARG
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ICON_FILES=( $(ls -AC1 "$ICON_DIR") )
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elif [ "$OPTOPT" = "apk-package-version" ]; then
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PACKAGE_VERSION=$OPTARG
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elif [ "$OPTOPT" = "apk-maintainer-name" ]; then
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@@ -91,30 +100,73 @@ ANDROID_VERSION=$(grep -Eo -m 1 "[0-9]+.[0-9]+.[0-9]+[a-z]*" "$LOVE_ANDROID_DIR"
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ANDROID_LOVE_VERSION=$(echo "$ANDROID_VERSION" | grep -Eo "[0-9]+.[0-9]+.[0-9]+")
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if [ "$LOVE_VERSION" != "$ANDROID_LOVE_VERSION" ]; then
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echo "Love version ($LOVE_VERSION) differs from love-android-sdl2 version ($ANDROID_LOVE_VERSION). Could not create package."
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else
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mkdir -p "$LOVE_ANDROID_DIR"/assets
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cp "$LOVE_FILE" "$LOVE_ANDROID_DIR"/assets/game.love
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cd "$LOVE_ANDROID_DIR"
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sed -i "s/org.love2d.android/com.${MAINTAINER_NAME}.${PACKAGE_NAME}/" AndroidManifest.xml
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sed -i "s/$ANDROID_VERSION/${ANDROID_VERSION}-${PACKAGE_NAME}-v${PACKAGE_VERSION}/" AndroidManifest.xml
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sed -i "0,/LÖVE for Android/s//$PROJECT_NAME $PACKAGE_VERSION/" AndroidManifest.xml
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sed -i "s/LÖVE for Android/$PROJECT_NAME/" AndroidManifest.xml
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sed -i "s/GameActivity/$ACTIVITY/" AndroidManifest.xml
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mkdir -p src/com/$MAINTAINER_NAME/$PACKAGE_NAME
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echo "package com.${MAINTAINER_NAME}.${PACKAGE_NAME};
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import org.love2d.android.GameActivity;
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public class $ACTIVITY extends GameActivity {}
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" > src/com/$MAINTAINER_NAME/$PACKAGE_NAME/${ACTIVITY}.java
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ant debug
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cp bin/love_android_sdl2-debug.apk "$RELEASE_DIR"
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cd "$RELEASE_DIR"
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exit_module 1 "Love version ($LOVE_VERSION) differs from love-android-sdl2 version ($ANDROID_LOVE_VERSION). Could not create package."
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fi
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mkdir -p "$LOVE_ANDROID_DIR"/assets
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cp "$LOVE_FILE" "$LOVE_ANDROID_DIR"/assets/game.love
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cd "$LOVE_ANDROID_DIR"
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sed -i "s/org.love2d.android/com.${MAINTAINER_NAME}.${PACKAGE_NAME}/" AndroidManifest.xml
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sed -i "s/$ANDROID_VERSION/${ANDROID_VERSION}-${PACKAGE_NAME}-v${PACKAGE_VERSION}/" AndroidManifest.xml
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sed -i "0,/LÖVE for Android/s//$PROJECT_NAME $PACKAGE_VERSION/" AndroidManifest.xml
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sed -i "s/LÖVE for Android/$PROJECT_NAME/" AndroidManifest.xml
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sed -i "s/GameActivity/$ACTIVITY/" AndroidManifest.xml
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mkdir -p src/com/$MAINTAINER_NAME/$PACKAGE_NAME
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echo "package com.${MAINTAINER_NAME}.${PACKAGE_NAME};
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import org.love2d.android.GameActivity;
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public class $ACTIVITY extends GameActivity {}
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" > src/com/$MAINTAINER_NAME/$PACKAGE_NAME/${ACTIVITY}.java
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if [ -n "$ICON_DIR" ]; then
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for ICON in "${ICON_FILES[@]}"
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do
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RES=$(echo "$ICON" | grep -Eo "[0-9]+x[0-9]+")
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EXT=$(echo "$ICON" | sed -e 's/.*\.//g')
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if [ "$RES" = "42x42" ]; then
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cp "$PROJECT_DIR"/"$ICON_DIR"/"$ICON" \
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"$LOVE_ANDROID_DIR"/res/drawable-mdpi/ic_launcher.png
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echo "HERE"
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elif [ "$RES" = "72x72" ]; then
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cp "$PROJECT_DIR"/"$ICON_DIR"/"$ICON" \
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"$LOVE_ANDROID_DIR"/res/drawable-hdpi/ic_launcher.png
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elif [ "$RES" = "96x96" ]; then
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cp "$PROJECT_DIR"/"$ICON_DIR"/"$ICON" \
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"$LOVE_ANDROID_DIR"/res/drawable-xhdpi/ic_launcher.png
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elif [ "$RES" = "144x144" ]; then
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cp "$PROJECT_DIR"/"$ICON_DIR"/"$ICON" \
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"$LOVE_ANDROID_DIR"/res/drawable-xxhdpi/ic_launcher.png
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fi
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done
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if [ -f "$PROJECT_DIR/$ICON_DIR/drawable-mdpi/ic_launcher.png" ]; then
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cp "$PROJECT_DIR"/"$ICON_DIR"/drawable-mdpi/ic_launcher.png \
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"$LOVE_ANDROID_DIR"/res/drawable-mdpi/ic_launcher.png
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fi
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if [ -f "$PROJECT_DIR/$ICON_DIR/drawable-hdpi/ic_launcher.png" ]; then
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cp "$PROJECT_DIR"/"$ICON_DIR"/drawable-hdpi/ic_launcher.png \
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"$LOVE_ANDROID_DIR"/res/drawable-hdpi/ic_launcher.png
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echo "THERE"
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fi
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if [ -f "$PROJECT_DIR/$ICON_DIR/drawable-xhdpi/ic_launcher.png" ]; then
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cp "$PROJECT_DIR"/"$ICON_DIR"/drawable-xhdpi/ic_launcher.png \
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"$LOVE_ANDROID_DIR"/res/drawable-xhdpi/ic_launcher.png
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fi
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if [ -f "$PROJECT_DIR/$ICON_DIR/drawable-xxhdpi/ic_launcher.png" ]; then
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cp "$PROJECT_DIR"/"$ICON_DIR"/drawable-xxhdpi/ic_launcher.png \
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"$LOVE_ANDROID_DIR"/res/drawable-xxhdpi/ic_launcher.png
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fi
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fi
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ant debug
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cp bin/love_android_sdl2-debug.apk "$RELEASE_DIR"
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git checkout -- .
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rm -rf src/com bin gen
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cd "$RELEASE_DIR"
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unset ACTIVITY PACKAGE_NAME PACKAGE_VERSION MAINTAINER_NAME
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exit_module
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