mirror of
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33 lines
1.5 KiB
Markdown
33 lines
1.5 KiB
Markdown
### SYNOPSIS
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`love-release.sh [OPTIONS] [FILES...]`
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### DESCRIPTION
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You can use love-release.sh to generate Love2D executables for Linux, OS X, Windows (x86 and x86_64),
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as specified in love2d.org.
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An Internet connection is required. The script uses curl, zip and unzip commands.
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By default, the script generates releases for every system. But if you add options,
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it will generate releases only for the specified systems.
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A directory (default is `./releases`) will be created, and filled with the zipped releases:
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`YourGame-win-x86.zip`, `YourGame-win-x64.zip`, `YourGame-osx.zip` and `YourGame.love`.
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### OPTIONS
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- *-h*, help
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- *-l*, generates a .love file
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- *-d*, generates a Debian package **currently not working**
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- *-m*, generates a Mac OS X app
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- *-w*, generates Windows x86 and x86_64 executables
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- *-w32*, generates Windows x86 executable
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- *-w64*, generates Windows x86_64 executable
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- *-r*, release directory. By default, a subdirectory called `releases` is created
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- *-u*, company name. Provide it for OSX CFBundleIdentifier, otherwise USER is used
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- *-v*, love version. Default is 0.8.0. Prior to it, no special Win64 version is available
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Use `-v dev` for nightly builds
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- *--refresh*, refresh the cache located in `~/.cache/love-release`
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- *--debug*, dumps script variables. Does not make releases
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### SEE ALSO
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- [https://www.love2d.org](https://www.love2d.org)
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- [https://www.love2d.org/wiki/Game_Distribution](https://www.love2d.org/wiki/Game_Distribution)
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