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34 lines
1.4 KiB
Lua
34 lines
1.4 KiB
Lua
function love.conf(t)
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t.identity = nil -- The name of the save directory (string)
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-- love-release requires [a-z0-9_] characters. Cannot begin with a number.
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t.version = "0.9.2" -- The LÖVE version this game was made for (string)
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t.game_version = nil -- The version of your game (string)
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t.icon = nil -- The path to the executable icons (string)
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t.console = false -- Attach a console (boolean, Windows only)
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t.title = "Untitled" -- The name of the game (string)
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t.author = "Unnamed" -- The name of the author (string)
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t.email = nil -- The email of the author (string)
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t.url = nil -- The website of the game (string)
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t.description = nil -- The description of the game (string)
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-- OS to release your game on. Use a table if you want to overwrite the options, or just the OS name.
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-- Available OS are "love", "windows", "osx", "debian" and "android".
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-- A LÖVE file is created if none is specified.
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t.os = {
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"love",
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windows = {
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x86 = true,
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x64 = true,
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installer = false,
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appid = nil,
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},
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"osx",
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"debian",
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"android",
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}
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-- t.window.*
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-- t.modules.*
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end
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