e37988d2f0e0c152fd53973ac8d41a21277848f4
SpaceTrader
(working title)
Tasks
I don't feel comfortable using an issue tracker for this project right now, because of the possibility of losing that data or it not being kept with the code, so issues are being tracked in the repo - here.
- Add a test moon to verify nested orbits work.
- Figure out how to integrate player movement with orbits instead of being separate modes of movement.
- Figure out a concept of spheres of influence based on body mass.
- Make finding a closest object BY sphere of influence so that orbits are a bit better instead of JUST distance. (Basically, it's higher mass reduces "distance" when sorting. Maybe just do
distance - massbecause that's a quick and dirty way to have something working. Except my mass values I think are very large, so mayberadar_sizeor something between is a better scaler. Although I want mass and size not directly related so it SHOULD be based on mass.)
Description
Languages
Lua
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