functional, speed controlled by expansionRate

This commit is contained in:
Paul Liverman 2015-11-23 18:43:51 -08:00
parent b971734225
commit e2881ed10a
5 changed files with 308 additions and 71 deletions

50
src/Particle.lua Normal file
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local class = require "lib.middleclass"
local random = math.random --TODO change out as needed later
local floor = math.floor
local lg = love.graphics
local Particle = class("Particle")
local lifetimeRandomizer = love.math.newRandomGenerator(13--[[os.time()]])
local maxLifetime = 10 --NOTE can only used fixed "randomization" as long as maxLifetime is constant ?
local lifetimes = {}
function Particle:initialize(radius, expansionRate)
--NOTE radius is used as a box, not an actual radius...
--TODO FIX THIS IMMEDIATEITGJE
if not (radius > 1) then radius = 1 end -- stop randomization errors
self.x = random(-radius, radius)
self.y = random(-radius, radius)
self.vx = random(-expansionRate, expansionRate) --TODO make max velocity change based on radius??
self.vy = random(-expansionRate, expansionRate)
self.type = floor(random(radius)) -- number of types should increase over time
if self.type > #lifetimes then
for i = #lifetimes, self.type do
lifetimes[i] = lifetimeRandomizer:random(maxLifetime)
end
end
self.lifetime = lifetimes[self.type]
--[[ debug
for k,v in pairs(lifetimes) do
print(k,v)
end
print(self.lifetime)
]]
end
function Particle:update(dt)
self.x = self.x + (self.vx * dt)
self.y = self.y + (self.vy * dt)
--TODO shouldn't this update its life and set self nil here??
end
function Particle:draw()
lg.point(self.x + lg.getWidth()/2, self.y + lg.getHeight()/2)
--lg.circle("fill", self.x + lg.getWidth()/2, self.y + lg.getHeight()/2, 1)
end
return Particle

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src/Universe.lua Normal file
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local class = require "lib.middleclass"
local random = math.random --TODO change out as needed later
local lg = love.graphics
local Particle = require "Particle"
local Universe = class("Universe")
function Universe:initialize(expansionRate)
self.expansionRate = expansionRate or 1
self.particles = {}
self.radius = 0 --2
self.time = {
nextGeneration = random()
}
end
function Universe:update(dt)
self.radius = self.radius + (self.expansionRate * dt)
self.time.nextGeneration = self.time.nextGeneration - (self.expansionRate * dt)
while self.time.nextGeneration <= 0 do
--TODO make amount spawned modified by radius ?
local particle = Particle(self.radius, self.expansionRate)
self.particles[particle] = particle
self.time.nextGeneration = self.time.nextGeneration + random()
end
for key, particle in pairs(self.particles) do
--print(key, particle) --debug
particle.lifetime = particle.lifetime - dt
if particle.lifetime <= 0 then
self.particles[key] = nil
else
particle:update(dt)
end
end
end
function Universe:draw()
for _, particle in pairs(self.particles) do
particle:draw()
end
lg.circle("line", lg.getWidth()/2, lg.getHeight()/2, self.radius)
end
return Universe

3
src/conf.lua Normal file
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function love.conf(t)
t.console = true
end

203
src/lib/middleclass.lua Normal file
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local middleclass = {
_VERSION = 'middleclass v3.2.0',
_DESCRIPTION = 'Object Orientation for Lua',
_URL = 'https://github.com/kikito/middleclass',
_LICENSE = [[
MIT LICENSE
Copyright (c) 2011 Enrique García Cota
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
}
local _metamethods = {}
for m in ([[ add band bor bxor bnot call concat div eq
gc ipairs idiv le len lt metatable mod mode
mul pairs pow shl shr sub tostring unm ]]):gmatch("%S+") do
_metamethods['__' .. m] = true
end
local function _setClassDictionariesMetatables(aClass)
local dict = aClass.__instanceDict
dict.__index = dict
local super = aClass.super
if super then
local superStatic = super.static
setmetatable(dict, { __index = super.__instanceDict })
setmetatable(aClass.static, { __index = function(_,k) return rawget(dict,k) or superStatic[k] end })
else
setmetatable(aClass.static, { __index = function(_,k) return dict[k] end })
end
end
local function _propagateMetamethod(aClass, name, f)
for subclass in pairs(aClass.subclasses) do
if not subclass.__metamethods[name] then
subclass.__instanceDict[name] = f
_propagateMetamethod(subclass, name, f)
end
end
end
local function _updateClassDict(aClass, key, value)
if _metamethods[key] then
if value == nil then
aClass.__metamethods[key] = nil
if aClass.super then
value = aClass.super.__instanceDict[key]
end
else
aClass.__metamethods[key] = true
end
_propagateMetamethod(aClass, key, value)
end
aClass.__instanceDict[key] = value
end
local function _setClassMetatable(aClass)
setmetatable(aClass, {
__tostring = function() return "class " .. aClass.name end,
__index = aClass.static,
__newindex = _updateClassDict,
__call = function(self, ...) return self:new(...) end
})
end
local function _createClass(name, super)
local aClass = { name = name, super = super, static = {}, __mixins = {}, __instanceDict = {}, __metamethods = {} }
aClass.subclasses = setmetatable({}, {__mode = "k"})
_setClassDictionariesMetatables(aClass)
_setClassMetatable(aClass)
return aClass
end
local function _setSubclassMetamethods(aClass, subclass)
for m in pairs(_metamethods) do
subclass.__instanceDict[m] = aClass.__instanceDict[m]
end
end
local function _setDefaultInitializeMethod(aClass, super)
aClass.initialize = function(instance, ...)
return super.initialize(instance, ...)
end
end
local function _includeMixin(aClass, mixin)
assert(type(mixin)=='table', "mixin must be a table")
for name,method in pairs(mixin) do
if name ~= "included" and name ~= "static" then aClass[name] = method end
end
if mixin.static then
for name,method in pairs(mixin.static) do
aClass.static[name] = method
end
end
if type(mixin.included)=="function" then mixin:included(aClass) end
aClass.__mixins[mixin] = true
end
local Object = _createClass("Object", nil)
function Object.static:allocate()
assert(type(self) == 'table', "Make sure that you are using 'Class:allocate' instead of 'Class.allocate'")
return setmetatable({ class = self }, self.__instanceDict)
end
function Object.static:new(...)
local instance = self:allocate()
instance:initialize(...)
return instance
end
function Object.static:subclass(name)
assert(type(self) == 'table', "Make sure that you are using 'Class:subclass' instead of 'Class.subclass'")
assert(type(name) == "string", "You must provide a name(string) for your class")
local subclass = _createClass(name, self)
_setSubclassMetamethods(self, subclass)
_setDefaultInitializeMethod(subclass, self)
self.subclasses[subclass] = true
self:subclassed(subclass)
return subclass
end
function Object.static:subclassed(other) end
function Object.static:isSubclassOf(other)
return type(other) == 'table' and
type(self) == 'table' and
type(self.super) == 'table' and
( self.super == other or
type(self.super.isSubclassOf) == 'function' and
self.super:isSubclassOf(other)
)
end
function Object.static:include( ... )
assert(type(self) == 'table', "Make sure you that you are using 'Class:include' instead of 'Class.include'")
for _,mixin in ipairs({...}) do _includeMixin(self, mixin) end
return self
end
function Object.static:includes(mixin)
return type(mixin) == 'table' and
type(self) == 'table' and
type(self.__mixins) == 'table' and
( self.__mixins[mixin] or
type(self.super) == 'table' and
type(self.super.includes) == 'function' and
self.super:includes(mixin)
)
end
function Object:initialize() end
function Object:__tostring() return "instance of " .. tostring(self.class) end
function Object:isInstanceOf(aClass)
return type(self) == 'table' and
type(self.class) == 'table' and
type(aClass) == 'table' and
( aClass == self.class or
type(aClass.isSubclassOf) == 'function' and
self.class:isSubclassOf(aClass)
)
end
function middleclass.class(name, super, ...)
super = super or Object
return super:subclass(name, ...)
end
middleclass.Object = Object
setmetatable(middleclass, { __call = function(_, ...) return middleclass.class(...) end })
return middleclass

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@ -1,83 +1,17 @@
local lg = love.graphics
local lm = love.math
local particularRandomization = lm.newRandomGenerator(os.time())
local currentMaxPosition = 2
local maxVelocity = 2
local lifetimes = {}
local particularLifetimes = lm.newRandomGenerator(os.time()*2)
local currentMaxType = 2
local maxLifetime = 10
local Universe = require "Universe"
--local Particle = require "Particle"
local function particular()
local self = {}
local universe = Universe()
self.x = particularRandomization:random(currentMaxPosition)
self.y = particularRandomization:random(currentMaxPosition)
self.vx = particularRandomization:random(maxVelocity)
self.vy = particularRandomization:random(maxVelocity)
self.type = particularRandomization:random(currentMaxType)
if self.type > #lifetimes then
for i=#lifetimes,self.type do
lifetimes[i] = particularLifetimes:random(maxLifetime)
end
end
self.lifetime = lifetimes[self.type]
return self
end
local particles = {}
local generationTiming = lm.newRandomGenerator(os.time()+100)
local nextGeneration = generationTiming:random()
local generationTimingCurrentTime = 0
local maxTypeIncrementTimer = 0
local maxTypeIncrementInterval = 100
function love.update(dt)
currentMaxPosition = currentMaxPosition + dt
maxTypeIncrementTimer = maxTypeIncrementTimer + dt
while maxTypeIncrementTimer >= maxTypeIncrementInterval do
maxTypeIncrementTimer = maxTypeIncrementTimer - maxTypeIncrementInterval
currentMaxType = currentMaxType + 1
end
generationTimingCurrentTime = generationTimingCurrentTime + dt
while generationTimingCurrentTime >= nextGeneration do
generationTimingCurrentTime = generationTimingCurrentTime - nextGeneration
nextGeneration = generationTiming:random()
table.insert(particles, particular())
end
local deletes = {}
--for i=1
for k, p in pairs(particles) do
p.x = p.vx * dt
p.y = p.vy * dt
p.lifetime = p.lifetime - dt
if p.lifetime <= 0 then
table.insert(deletes, k)
end
end
for _, p in ipairs(deletes) do
particles[p] = nil
end
universe:update(dt)
end
--lg.setColor(255, 255, 255, 255)
function love.draw()
--for i=1,#particles do
-- lg.point(particles[i].x, particles[i].y)
--end
for _, p in pairs(particles) do
--lg.point(p.x, p.y)
lg.circle("fill", p.x, p.y, 1)
end
lg.circle("line", lg.getWidth()/2, lg.getHeight()/2, currentMaxPosition)
universe:draw()
end
function love.keypressed(key)