init
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46
src/main.moon
Normal file
46
src/main.moon
Normal file
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import random from love.math
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import tileSize from require "constants"
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w, h = love.graphics.getDimensions!
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screen = { w: math.floor(w/tileSize), h: math.floor(h/tileSize)}
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Player = require "Player"
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player = Player!
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World = require "World"
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world = World!
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time, step = 0, 1/30
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love.update = (dt) ->
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time += dt
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if time >= step
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time -= step
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player\update step
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love.draw = ->
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x, y = player\tile!
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screenX, screenY = 0, 0
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xOffset, yOffset = player\offset!
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for x = x - screen.w/2, x + screen.w/2
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for y = y - screen.h/2, y + screen.h/2
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tile = world\get x, y
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if tile
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love.graphics.setColor tile
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else
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love.graphics.setColor 0, 0, 0, 1
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love.graphics.rectangle "fill", screenX * tileSize - xOffset, screenY * tileSize - yOffset, tileSize, tileSize
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screenY += 1
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screenY = 0
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screenX += 1
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love.graphics.setColor 1, 0, 0, 1
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love.graphics.circle "line", w/2, h/2, 5
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love.keypressed = (key) ->
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love.event.quit! if key == "escape"
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if key == "="
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player.speed *= 5
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if key == "-"
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player.speed /= 5
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if key == "r"
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world\generateSeed!
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