LovePackaging/build

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#!/bin/bash
# keep unset variables from breaking everything
set -o nounset
# exit on error instead of continuing
set -o errexit
# get config
source ./config.txt
# remove old versions of package?
if [ $removeOld = true ]; then
rm -f $outputDir/$packageName*
fi
# move to source dir
originalDir=$(pwd)
cd $sourceDir
# build .love file
echo "Building $packageName (version $version)... (.love file)"
zip -r -X $outputDir/$packageName-$version.love ./*
# check if executables exist, if not, download them
# assumes if the exe exists, everything else does too
if [ ! -r $win32Dir/love-0.9.1-win32/love.exe ]; then
mkdir -p $win32Dir
echo "Downloading win32src..."
wget -nv -O $win32Dir/love32.zip https://bitbucket.org/rude/love/downloads/love-0.9.1-win32.zip
unzip $win32Dir/love32.zip -d $win32Dir
fi
if [ ! -r $win64Dir/love-0.9.1-win64/love.exe ]; then
mkdir -p $win64Dir
echo "Downloading win64src..."
wget -nv -O $win64Dir/love64.zip https://bitbucket.org/rude/love/downloads/love-0.9.1-win64.zip
unzip $win64Dir/love64.zip -d $win64Dir
fi
if [ ! -d $osx10Dir/love.app ]; then
mkdir -p $osx10Dir
echo "Downloading osx10src..."
wget -nv -O $osx10Dir/loveOSX.zip https://bitbucket.org/rude/love/downloads/love-0.9.1-macosx-x64.zip
unzip $osx10Dir/loveOSX.zip -d $osx10Dir -x "__MACOSX"
#no longer deleting Mac crap because it isn't extracted
#rm -rf $osx10Dir/__MACOSX
# the Info.plist is overwritten each time the app is built, so it is not fixed here.
fi
# build executables and zip files for them
echo
echo "Building $packageName (version $version)... (win32 zip)"
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cat $win32Dir/love-0.9.1-win32/love.exe $outputDir/$packageName-$version.love > $win32Dir/$packageName.exe
cd $win32Dir
zip -r -X $outputDir/$packageName-${version}_win32.zip ./$packageName.exe
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cd ./love-0.9.1-win32
zip -r -X $outputDir/$packageName-${version}_win32.zip ./*.dll
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cp ./license.txt ./LOVE-license.txt
zip -r -X $outputDir/$packageName-${version}_win32.zip ./LOVE-license.txt
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cd $includes
zip -r -X $outputDir/$packageName-${version}_win32.zip ./*
echo
echo "Building $packageName (version $version)... (win64 zip)"
cat $win64Dir/love-0.9.1-win64/love.exe $outputDir/$packageName-$version.love > $win64Dir/$packageName.exe
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cd $win64Dir
zip -r -X $outputDir/$packageName-${version}_win64.zip ./$packageName.exe
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cd ./love-0.9.1-win64
zip -r -X $outputDir/$packageName-${version}_win64.zip ./*.dll
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cp ./license.txt ./LOVE-license.txt
zip -r -X $outputDir/$packageName-${version}_win64.zip ./LOVE-license.txt
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cd $includes
zip -r -X $outputDir/$packageName-${version}_win64.zip ./*
if [ $macInfoPlistFixed = true ]; then
echo
echo "Building $packageName (version $version)... (OS X zip)"
if [ -f $osx10Dir ]; then
rm -f $osx10Dir/love.app/Contents/Resources/$packageName.love
fi
cp $outputDir/$packageName-$version.love $osx10Dir/love.app/Contents/Resources/$packageName.love
cp $originalDir/Info.plist $osx10Dir/love.app/Contents/Info.plist
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cd $osx10Dir
zip -r -X $outputDir/$packageName-${version}_osx.zip ./love.app
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cd $includes
zip -r -X $outputDir/$packageName-${version}_osx.zip ./*
else
echo "WARN: Mac packaging disabled."
echo " See README.md for information."
fi
echo
echo "Building $packageName (version $version)... (Linux zip)"
cd $outputDir
zip -r -X ./$packageName-${version}_linux.zip ./$packageName-$version.love
cp $win64Dir/love-0.9.1-win64/LOVE-license.txt ./LOVE-license.txt
zip -r -X ./$packageName-${version}_linux.zip ./LOVE-license.txt
cd $includes
zip -r -X $outputDir/$packageName-${version}_linux.zip ./*
echo
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echo "Build complete. Unless there are errors above. Double check your files."