(old but functioning) Bash scripts to compile/package LÖVE games for Windows/Linux/Mac.
Go to file
Rose Liverman 773edc79cf
Update README.md
lololololllolo
2020-02-26 01:15:30 -08:00
build-includes release 0.4.0 w some improvements or whatever 2016-05-04 10:15:48 -07:00
lp-scripts fix executable flag + lp-build script 2018-03-24 17:21:52 -07:00
.gitignore fixed #27 (latest builds folder) 2015-05-01 15:39:53 -07:00
LICENSE release 0.4.0 w some improvements or whatever 2016-05-04 10:15:48 -07:00
lp-build.sh fix executable flag + lp-build script 2018-03-24 17:21:52 -07:00
lp-config.sh fix executable flag + lp-build script 2018-03-24 17:21:52 -07:00
README.md Update README.md 2020-02-26 01:15:30 -08:00

LövePackaging

GitHub release GitHub downloads GitHub issues GitHub license

Scripts to create LÖVE packages.

Currently working in Linux, untested in OS X (though it should work assuming you have wget installed), and undeveloped for Windows.

Features

  • Builds executables for distribution on Windows and Mac. (Unfortunately, Linux isn't quite that simple, and requires the end-user to have love installed.)
  • Supports including extra files automatically.
  • Can automatically number builds.

Installation

(Note that this guide may differ from the one in the latest release, refer to the ReadMe there for 100% correct info!)

Quick Guide:

  1. Download the latest release!
  2. Copy the files wherever you want, inside your own repo, outside, wherever!
  3. Edit lp-config.sh to specify options on how your packages will be built, including where the sources are and where to put the result.
  4. Run ./lp-build.sh for Linux / Mac OS X (OSX users need wget installed!!). No Windows version yet, sorry.

A quick note to mention: The build script must be run from its own directory. Everything in the config.sh should be absolute directories.