mirror of
https://github.com/TangentFoxy/LovePackaging.git
synced 2024-11-09 09:34:22 +00:00
94 lines
3.4 KiB
Bash
94 lines
3.4 KiB
Bash
#!/bin/bash
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# get config
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source ./config.txt
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# remove old versions of package?
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if [ $removeOld = true ]; then
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rm -f $outputDir/$packageName*
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fi
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# move to source dir
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originalDir=$(pwd)
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cd $sourceDir
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# build .love file
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echo "Building $packageName (version $version)... (.love file)"
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zip -r $outputDir/$packageName-$version.love ./*
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# check if executables (their directories) exist, if not, download them
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if [ ! -d $win32Dir ]; then
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mkdir -p $win32Dir
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echo "Downloading win32src..."
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wget -nv -O $win32Dir/love32.zip https://bitbucket.org/rude/love/downloads/love-0.9.1-win32.zip
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unzip $win32Dir/love32.zip -d $win32Dir
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fi
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if [ ! -d $win64Dir ]; then
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mkdir -p $win64Dir
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echo "Downloading win64src..."
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wget -nv -O $win64Dir/love64.zip https://bitbucket.org/rude/love/downloads/love-0.9.1-win64.zip
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unzip $win64Dir/love64.zip -d $win64Dir
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fi
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if [ ! -d $osx10Dir ]; then
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mkdir -p $osx10Dir
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echo "Downloading osx10src..."
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wget -nv -O $osx10Dir/loveOSX.zip https://bitbucket.org/rude/love/downloads/love-0.9.1-macosx-x64.zip
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unzip $osx10Dir/loveOSX.zip -d $osx10Dir
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#delete Mac crap
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rm -rf $osx10Dir/__MACOSX
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#the Info.plist is overwritten each time the app is built, so it is not fixed here.
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fi
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# build executables and zip files for them
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echo "Building $packageName (version $version)... (win32 zip)"
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cat $win32Dir/love-0.9.1-win32/love.exe $outputDir/$packageName-$version.love > $win32Dir/$packageName.exe
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#zip -r $outputDir/$packageName-${version}_win32.zip $win32Dir/$packageName.exe $win32Dir/love-0.9.1-win32/*.dll $win32Dir/love-0.9.1-win32/license.txt $includes
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#cd $originalDir
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cd $win32Dir
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zip -r $outputDir/$packageName-${version}_win32.zip ./$packageName.exe
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cd ./love-0.9.1-win32
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zip -r $outputDir/$packageName-${version}_win32.zip ./*.dll
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cp ./license.txt ./LOVE-license.txt
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zip -r $outputDir/$packageName-${version}_win32.zip ./LOVE-license.txt
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#cd $originalDir
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cd $includes
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zip -r $outputDir/$packageName-${version}_win32.zip ./*
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echo "Building $packageName (version $version)... (win64 zip)"
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cat $win64Dir/love-0.9.1-win64/love.exe $outputDir/$packageName-$version.love > $win64Dir/$packageName.exe
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#zip -r $outputDir/$packageName-${version}_win64.zip $win64Dir/$packageName.exe $win64Dir/love-0.9.1-win64/*.dll $win64Dir/love-0.9.1-win64/license.txt $includes
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#cd $originalDir
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cd $win64Dir
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zip -r $outputDir/$packageName-${version}_win64.zip ./$packageName.exe
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cd ./love-0.9.1-win64
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zip -r $outputDir/$packageName-${version}_win64.zip ./*.dll
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cp ./license.txt ./LOVE-license.txt
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zip -r $outputDir/$packageName-${version}_win64.zip ./LOVE-license.txt
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#cd $originalDir
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cd $includes
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zip -r $outputDir/$packageName-${version}_win64.zip ./*
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if [ $macInfoPlistFixed = true ]; then
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echo "Building $packageName (version $version)... (OS X zip)"
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if [ -f $osx10Dir ]; then
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rm -f $osx10Dir/love.app/Contents/Resources/$packageName.love
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fi
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cp $outputDir/$packageName-$version.love $osx10Dir/love.app/Contents/Resources/$packageName.love
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cp $originalDir/Info.plist $osx10Dir/love.app/Contents/Info.plist
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#zip -r $outputDir/$packageName-${version}_osx.zip $osx10Dir/love.app $includes
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#cd $originalDir
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cd $osx10Dir
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zip -r $outputDir/$packageName-${version}_osx.zip ./love.app
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#cd $originalDir
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cd $includes
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zip -r $outputDir/$packageName-${version}_osx.zip ./*
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else
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echo "WARN: Mac packaging disabled."
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echo "See README.md for information."
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fi
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echo "Build complete. Unless there are errors above. Double check your files."
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