achievement images added, Game Jolt thumb

This commit is contained in:
Paul Liverman 2015-02-09 22:32:13 -08:00
parent f179a9b9de
commit 361247ccac
20 changed files with 670 additions and 0 deletions

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src/lib/gamejolt/init.lua Normal file
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local folder = ({...})[1]:gsub('%.init$', '')
local md5 = require(folder .. ".md5" )
local http = require("socket.http")
local GJ = {
gameID, gameKey,
isLoggedIn = false,
username, userToken,
trophies = {}
}
local BASE_URL = "http://gamejolt.com/api/game/v1/"
local escape = function (a)
return tostring(a):gsub("([^%w%-%.%_])",function (a)
return string.format("%%%02X",string.byte(a))
end)
end
local function req(s, f, pu, pt, data)
local url = BASE_URL .. s .. "&game_id=" .. GJ.gameID .. "&format=" .. f
if pu then url = url .. "&username=" .. GJ.username end
if pt then url = url .. "&user_token=" .. GJ.userToken end
local b = md5.sumhexa(url .. GJ.gameKey)
url = url .. "&signature=" .. b
local r, e = http.request(url, data) --POST request if needed
return r
end
local function parseKeypair(s, on)
local c, len = 0, string.len(s)
local b, k, v
while c < len do
b = string.find(s, ":", c)
if b == nil then break end
k = string.sub(s, c, b - 1)
c = b + 2
b = string.find(s, '"', c)
v = string.sub(s, c, b - 1)
c = b + 3
on(k, v)
end
end
local function handleTrophies(str)
local d = req("trophies/?" .. str, "keypair", true, true)
local t, f = {}
parseKeypair(d, function(k, v)
if k ~= "success" then
if k == "id" then
f = {}
table.insert(t, f)
end
f[k] = v
end
end)
return t
end
function GJ.init(id, key, args)
GJ.gameID = id
GJ.gameKey = key
if args and type(args)=="table" then
for k,v in pairs(args) do
local a = v:match("^gjapi_(.*)")
if a then
key, value = a:match("^(.-)=(.-)$")
if key == "username" then
GJ.username = value
elseif key == "token" then
GJ.userToken = value
end
end
end
end
end
function GJ.getCredentials()
local a = love.system.getOS() == "Windows" and "\\" or "/"
local f = io.open(love.filesystem.getWorkingDirectory()..a.."gjapi-credentials.txt")
if f then
GJ.username = f:read()
GJ.userToken = f:read()
end
if GJ.username and GJ.userToken then
return true, GJ.username, GJ.userToken
else
return false, "Couldn't find, open or read the \"gjapi-credentials.txt\" file"
end
end
-- users
function GJ.authUser(name, token)
GJ.username = name or GJ.username or "" --Here we could put LÖVE default ones
GJ.userToken = token or GJ.userToken or ""
local s = string.find(req("users/auth/?", "dump", true, true), "SUCCESS") ~= nil
GJ.isLoggedIn = s
return s
end
function GJ.fetchUserByName(name)
local r = req("users/?username=" .. name, "keypair", false, false)
local t = {}
parseKeypair(r, function(k, v)
t[k] = v
end)
return t
end
function GJ.fetchUserByID(id)
local r = req("users/?user_id=" .. id, "keypair", false, false)
local t = {}
parseKeypair(r, function(k, v)
t[k] = v
end)
return t
end
-- sessions
function GJ.openSession()
return string.find(req("sessions/open/?", "dump", true, true), "SUCCESS") ~= nil
end
function GJ.pingSession(active)
local status = "idle"
if active then status = "active" end
return string.find(req("sessions/open/?status=" .. status, "dump", true, true), "SUCCESS") ~= nil
end
function GJ.closeSession()
return string.find(req("sessions/close/?", "dump", true, true), "SUCCESS") ~= nil
end
-- data store
function GJ.fetchData(key, isGlobal)
local pu, pt = true, true
if isGlobal then pu, pt = false, false end
local d = req("data-store/?key=" .. escape(key), "dump", pu, pt)
return string.sub(d, string.find(d, "\n"), string.len(d))
end
function GJ.setData(key, data, isGlobal)
local pu, pt = true, true
if isGlobal then pu, pt = false, false end
return string.find(req("data-store/set/?key=" .. escape(key) .. '&data=' .. escape(data), "dump", pu, pt), "SUCCESS") ~= nil
end
function GJ.setBigData(key, data, isGlobal)
local pu, pt = true, true
if isGlobal then pu, pt = false, false end
return string.find(req("data-store/set/?key=" .. escape(key), "dump", pu, pt, "data="..escape(data)), "SUCCESS") ~= nil
end
function GJ.updateData(key, value, operation, isGlobal)
local pu, pt = true, true
if isGlobal then pu, pt = false, false end
local d = req("data-store/update/?key=" .. escape(key) .. "&operation=" .. operation .. "&value=" .. escape(value), "dump", pu, pt)
return string.sub(d, string.find(d, "\n"), string.len(d))
end
function GJ.removeData(key, isGlobal)
local pu, pt = true, true
if isGlobal then pu, pt = false, false end
return string.find(req("data-store/remove/?key=" .. escape(key), "dump", pu, pt), "SUCCESS") ~= nil
end
function GJ.fetchStorageKeys(isGlobal)
local pu, pt = true, true
if isGlobal then pu, pt = false, false end
local d = req("data-store/get-keys/?", "keypair", pu, pt)
local t = {}
parseKeypair(d, function(k, v)
if k ~= "success" then table.insert(t, v) end
end)
return t
end
-- trophies
function GJ.giveTrophy(id)
local s = string.find(req("trophies/add-achieved/?trophy_id=" .. id, "dump", true, true), "SUCCESS") ~= nil
GJ.fetchAllTrophies(true)
return
end
function GJ.fetchTrophy(id)
local d = req("trophies/?trophy_id=" .. id, "keypair", true, true)
local t = {}
parseKeypair(d, function(k, v)
if k ~= "success" then t[k] = v end
end)
return t
end
function GJ.fetchTrophiesByStatus(achieved)
return handleTrophies("achieved=" .. (achieved and "true" or "false"))
end
function GJ.fetchAllTrophies(f)
if f then
GJ.trophies = handleTrophies("")
end
return GJ.trophies
end
-- scores
function GJ.addScore(score, desc, tableID, guestName, extraData)
local pu, pt, s = true, true, ""
if guestName then pu, pt = false, false, s .. "&guest=" .. escape(guestName) end
if extraData then s = s .. "&extra_data=" .. escape(extraData) end
if tableID then s = s .. "&table_id=" .. escape(tableID) end
return string.find(req("scores/add/?score=" .. escape(desc) .. "&sort=" .. score .. s, "dump", pu, pt), "SUCCESS") ~= nil
end
function GJ.fetchScores(limit, tableID)
local pu, pt, s = true, true, ""
if tableID then pu, pt, s = false, false, "&table_id=" .. escape(tableID) end
local d = req("scores/?limit=" .. limit .. s, "keypair", pu, pt)
local t, f = {}
parseKeypair(d, function(k, v)
if k ~= "success" then
if k == "score" then
f = {}
table.insert(t, f)
end
f[k] = v
end
end)
return t
end
function GJ.fetchTables()
local d = req("scores/tables/?", "keypair", false, false)
local t, f = {}
parseKeypair(d, function(k, v)
if k ~= "success" then
if k == "id" then
f = {}
table.insert(t, f)
end
f[k] = v
end
end)
return t
end
return GJ

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src/lib/gamejolt/md5.lua Normal file
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local md5 = {
_VERSION = "md5.lua 1.0.0",
_DESCRIPTION = "MD5 computation in Lua (5.1-3, LuaJIT)",
_URL = "https://github.com/kikito/md5.lua",
_LICENSE = [[
MIT LICENSE
Copyright (c) 2013 Enrique García Cota + Adam Baldwin + hanzao + Equi 4 Software
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
}
-- bit lib implementions
local floor, abs, max = math.floor, math.abs, math.max
local char, byte, format, rep, sub =
string.char, string.byte, string.format, string.rep, string.sub
local bit_or, bit_and, bit_not, bit_xor, bit_rshift, bit_lshift
local ok, bit = pcall(require, 'bit')
if not ok then ok, bit = pcall(require, 'bit32') end
if ok then
bit_or, bit_and, bit_not, bit_xor = bit.bor, bit.band, bit.bnot, bit.bxor
bit_rshift, bit_lshift = bit.rshift, bit.lshift
else
local function check_int(n)
-- checking not float
if(n - floor(n) > 0) then
error("trying to use bitwise operation on non-integer!")
end
end
local function tbl2number(tbl)
local n = #tbl
local rslt = 0
local power = 1
for i = 1, n do
rslt = rslt + tbl[i]*power
power = power*2
end
return rslt
end
local function expand(tbl_m, tbl_n)
local big = {}
local small = {}
if(#tbl_m > #tbl_n) then
big = tbl_m
small = tbl_n
else
big = tbl_n
small = tbl_m
end
-- expand small
for i = #small + 1, #big do
small[i] = 0
end
end
local to_bits -- needs to be declared before bit_not
function bit_not(n)
local tbl = to_bits(n)
local size = max(#tbl, 32)
for i = 1, size do
if(tbl[i] == 1) then
tbl[i] = 0
else
tbl[i] = 1
end
end
return tbl2number(tbl)
end
-- defined as local above
to_bits = function (n)
check_int(n)
if(n < 0) then
-- negative
return to_bits(bit_not(abs(n)) + 1)
end
-- to bits table
local tbl = {}
local cnt = 1
while (n > 0) do
local last = math.mod(n,2)
if(last == 1) then
tbl[cnt] = 1
else
tbl[cnt] = 0
end
n = (n-last)/2
cnt = cnt + 1
end
return tbl
end
function bit_or(m, n)
local tbl_m = to_bits(m)
local tbl_n = to_bits(n)
expand(tbl_m, tbl_n)
local tbl = {}
local rslt = max(#tbl_m, #tbl_n)
for i = 1, rslt do
if(tbl_m[i]== 0 and tbl_n[i] == 0) then
tbl[i] = 0
else
tbl[i] = 1
end
end
return tbl2number(tbl)
end
function bit_and(m, n)
local tbl_m = to_bits(m)
local tbl_n = to_bits(n)
expand(tbl_m, tbl_n)
local tbl = {}
local rslt = max(#tbl_m, #tbl_n)
for i = 1, rslt do
if(tbl_m[i]== 0 or tbl_n[i] == 0) then
tbl[i] = 0
else
tbl[i] = 1
end
end
return tbl2number(tbl)
end
function bit_xor(m, n)
local tbl_m = to_bits(m)
local tbl_n = to_bits(n)
expand(tbl_m, tbl_n)
local tbl = {}
local rslt = max(#tbl_m, #tbl_n)
for i = 1, rslt do
if(tbl_m[i] ~= tbl_n[i]) then
tbl[i] = 1
else
tbl[i] = 0
end
end
return tbl2number(tbl)
end
function bit_rshift(n, bits)
check_int(n)
local high_bit = 0
if(n < 0) then
-- negative
n = bit_not(abs(n)) + 1
high_bit = 2147483648 -- 0x80000000
end
for i=1, bits do
n = n/2
n = bit_or(floor(n), high_bit)
end
return floor(n)
end
function bit_lshift(n, bits)
check_int(n)
if(n < 0) then
-- negative
n = bit_not(abs(n)) + 1
end
for i=1, bits do
n = n*2
end
return bit_and(n, 4294967295) -- 0xFFFFFFFF
end
end
-- convert little-endian 32-bit int to a 4-char string
local function lei2str(i)
local f=function (s) return char( bit_and( bit_rshift(i, s), 255)) end
return f(0)..f(8)..f(16)..f(24)
end
-- convert raw string to big-endian int
local function str2bei(s)
local v=0
for i=1, #s do
v = v * 256 + byte(s, i)
end
return v
end
-- convert raw string to little-endian int
local function str2lei(s)
local v=0
for i = #s,1,-1 do
v = v*256 + byte(s, i)
end
return v
end
-- cut up a string in little-endian ints of given size
local function cut_le_str(s,...)
local o, r = 1, {}
local args = {...}
for i=1, #args do
table.insert(r, str2lei(sub(s, o, o + args[i] - 1)))
o = o + args[i]
end
return r
end
local swap = function (w) return str2bei(lei2str(w)) end
local function hex2binaryaux(hexval)
return char(tonumber(hexval, 16))
end
local function hex2binary(hex)
local result, _ = hex:gsub('..', hex2binaryaux)
return result
end
-- An MD5 mplementation in Lua, requires bitlib (hacked to use LuaBit from above, ugh)
-- 10/02/2001 jcw@equi4.com
local FF = 0xffffffff
local CONSTS = {
0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee,
0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501,
0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be,
0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821,
0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa,
0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8,
0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed,
0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a,
0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c,
0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70,
0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05,
0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665,
0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039,
0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1,
0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1,
0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391,
0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476
}
local f=function (x,y,z) return bit_or(bit_and(x,y),bit_and(-x-1,z)) end
local g=function (x,y,z) return bit_or(bit_and(x,z),bit_and(y,-z-1)) end
local h=function (x,y,z) return bit_xor(x,bit_xor(y,z)) end
local i=function (x,y,z) return bit_xor(y,bit_or(x,-z-1)) end
local z=function (f,a,b,c,d,x,s,ac)
a=bit_and(a+f(b,c,d)+x+ac,FF)
-- be *very* careful that left shift does not cause rounding!
return bit_or(bit_lshift(bit_and(a,bit_rshift(FF,s)),s),bit_rshift(a,32-s))+b
end
local function transform(A,B,C,D,X)
local a,b,c,d=A,B,C,D
local t=CONSTS
a=z(f,a,b,c,d,X[ 0], 7,t[ 1])
d=z(f,d,a,b,c,X[ 1],12,t[ 2])
c=z(f,c,d,a,b,X[ 2],17,t[ 3])
b=z(f,b,c,d,a,X[ 3],22,t[ 4])
a=z(f,a,b,c,d,X[ 4], 7,t[ 5])
d=z(f,d,a,b,c,X[ 5],12,t[ 6])
c=z(f,c,d,a,b,X[ 6],17,t[ 7])
b=z(f,b,c,d,a,X[ 7],22,t[ 8])
a=z(f,a,b,c,d,X[ 8], 7,t[ 9])
d=z(f,d,a,b,c,X[ 9],12,t[10])
c=z(f,c,d,a,b,X[10],17,t[11])
b=z(f,b,c,d,a,X[11],22,t[12])
a=z(f,a,b,c,d,X[12], 7,t[13])
d=z(f,d,a,b,c,X[13],12,t[14])
c=z(f,c,d,a,b,X[14],17,t[15])
b=z(f,b,c,d,a,X[15],22,t[16])
a=z(g,a,b,c,d,X[ 1], 5,t[17])
d=z(g,d,a,b,c,X[ 6], 9,t[18])
c=z(g,c,d,a,b,X[11],14,t[19])
b=z(g,b,c,d,a,X[ 0],20,t[20])
a=z(g,a,b,c,d,X[ 5], 5,t[21])
d=z(g,d,a,b,c,X[10], 9,t[22])
c=z(g,c,d,a,b,X[15],14,t[23])
b=z(g,b,c,d,a,X[ 4],20,t[24])
a=z(g,a,b,c,d,X[ 9], 5,t[25])
d=z(g,d,a,b,c,X[14], 9,t[26])
c=z(g,c,d,a,b,X[ 3],14,t[27])
b=z(g,b,c,d,a,X[ 8],20,t[28])
a=z(g,a,b,c,d,X[13], 5,t[29])
d=z(g,d,a,b,c,X[ 2], 9,t[30])
c=z(g,c,d,a,b,X[ 7],14,t[31])
b=z(g,b,c,d,a,X[12],20,t[32])
a=z(h,a,b,c,d,X[ 5], 4,t[33])
d=z(h,d,a,b,c,X[ 8],11,t[34])
c=z(h,c,d,a,b,X[11],16,t[35])
b=z(h,b,c,d,a,X[14],23,t[36])
a=z(h,a,b,c,d,X[ 1], 4,t[37])
d=z(h,d,a,b,c,X[ 4],11,t[38])
c=z(h,c,d,a,b,X[ 7],16,t[39])
b=z(h,b,c,d,a,X[10],23,t[40])
a=z(h,a,b,c,d,X[13], 4,t[41])
d=z(h,d,a,b,c,X[ 0],11,t[42])
c=z(h,c,d,a,b,X[ 3],16,t[43])
b=z(h,b,c,d,a,X[ 6],23,t[44])
a=z(h,a,b,c,d,X[ 9], 4,t[45])
d=z(h,d,a,b,c,X[12],11,t[46])
c=z(h,c,d,a,b,X[15],16,t[47])
b=z(h,b,c,d,a,X[ 2],23,t[48])
a=z(i,a,b,c,d,X[ 0], 6,t[49])
d=z(i,d,a,b,c,X[ 7],10,t[50])
c=z(i,c,d,a,b,X[14],15,t[51])
b=z(i,b,c,d,a,X[ 5],21,t[52])
a=z(i,a,b,c,d,X[12], 6,t[53])
d=z(i,d,a,b,c,X[ 3],10,t[54])
c=z(i,c,d,a,b,X[10],15,t[55])
b=z(i,b,c,d,a,X[ 1],21,t[56])
a=z(i,a,b,c,d,X[ 8], 6,t[57])
d=z(i,d,a,b,c,X[15],10,t[58])
c=z(i,c,d,a,b,X[ 6],15,t[59])
b=z(i,b,c,d,a,X[13],21,t[60])
a=z(i,a,b,c,d,X[ 4], 6,t[61])
d=z(i,d,a,b,c,X[11],10,t[62])
c=z(i,c,d,a,b,X[ 2],15,t[63])
b=z(i,b,c,d,a,X[ 9],21,t[64])
return A+a,B+b,C+c,D+d
end
----------------------------------------------------------------
function md5.sumhexa(s)
local msgLen = #s
local padLen = 56 - msgLen % 64
if msgLen % 64 > 56 then padLen = padLen + 64 end
if padLen == 0 then padLen = 64 end
s = s .. char(128) .. rep(char(0),padLen-1) .. lei2str(8*msgLen) .. lei2str(0)
assert(#s % 64 == 0)
local t = CONSTS
local a,b,c,d = t[65],t[66],t[67],t[68]
for i=1,#s,64 do
local X = cut_le_str(sub(s,i,i+63),4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4)
assert(#X == 16)
X[0] = table.remove(X,1) -- zero based!
a,b,c,d = transform(a,b,c,d,X)
end
return format("%08x%08x%08x%08x",swap(a),swap(b),swap(c),swap(d))
end
function md5.sum(s)
return hex2binary(md5.sumhexa(s))
end
return md5

View File

@ -1,4 +1,5 @@
Gamestate = require "lib.gamestate"
Gamejolt = require "gamejolt"
local menu = require "menu"