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Simslike notes/notes1.txt
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40
Simslike notes/notes1.txt
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- pregnancy
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- alien abduction
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- skills
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- cooking
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- cleaning
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- mechanical
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- logic
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- creativity
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- painting
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- guitar
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- writing
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- body (health)
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- charisma
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- fishing
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- gardening
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- photography
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- adoption
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- random phone calls
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- can also call from service menu ($3k required, fee of $1k)
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- rejected if child has been lost before
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- can also do on computer
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- hybrid ?
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- chance card ?
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- fire
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- needs
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- food
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- waste
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- cleanliness
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- fun
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- rest
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- cooking
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- microwave
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- fridge
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- chairs
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- lights
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- tv
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- computer
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- bed
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> drinking a veggie cocktail will aid in skill building, and drinking eggplant juice will give a random skill point
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Simslike notes/notes2.txt
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Simslike notes/notes2.txt
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- basic interior building
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- tiles, marked interior or exterior
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- cost to place or remove
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- objects can be placed in tiles, facing multiple directions
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- basic pathing
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- a tile is traversable or not, desired path is quickest/shortest
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- basic needs
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- food, waste, cleanliness, sleep, fun, social
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- work
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- x income from 'magic jump point'
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- x bills based on size of land owned
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-------------------------------------
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why?
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- want to watch sims doing silly things
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- want sandbox to do silly things in
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- want sim of small town
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- relationships, building development, growth
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how do I simplify this to its core?
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