mirror of
https://github.com/TangentFoxy/lume.git
synced 2024-11-19 07:04:24 +00:00
Changed README.md to link to raw module, reworded
This commit is contained in:
parent
547446074f
commit
ba6bb964b0
@ -1,11 +1,11 @@
|
||||
# lume
|
||||
|
||||
A collection of handy functions for Lua, geared towards game development.
|
||||
A collection of functions for Lua, geared towards game development.
|
||||
|
||||
|
||||
## Installation
|
||||
|
||||
The [lume.lua](lume.lua) file should be dropped into an existing project and
|
||||
The [lume.lua](lume.lua?raw=1) file should be dropped into an existing project and
|
||||
required by it:
|
||||
|
||||
```lua
|
||||
@ -214,8 +214,8 @@ lume.hotswap("lume") -- Reloads the lume module
|
||||
|
||||
### lume.rgba(color)
|
||||
Takes the 32bit integer `color` argument and returns 4 numbers, one for each
|
||||
channel, with a range of 0 - 255. Handy for using as the argument to
|
||||
[LÖVE](http://love2d.org)'s setColor() function.
|
||||
channel, with a range of 0 - 255. The returned values can be used as the
|
||||
arguments to [LÖVE](http://love2d.org)'s setColor() function.
|
||||
```lua
|
||||
lume.rgba(0xFF304050) -- Returns 48, 64, 80, 255
|
||||
```
|
||||
|
Loading…
Reference in New Issue
Block a user