mirror of
https://github.com/linux-man/LoveFrames.git
synced 2024-12-11 07:24:24 +00:00
Version 0.9.3.2 - Alpha (see changelog.txt)
This commit is contained in:
parent
d6190b4757
commit
0e327e5d01
@ -1,3 +1,65 @@
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================================================
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Version 0.9.3.2 - Alpha (Spetember 29 - 2012)
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================================================
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[ADDED] a new text input method: SetMultiline(bool)
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[ADDED] a new text input method: GetVerticalScrollBody()
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[ADDED] a new text input method: GetHorizontalScrollBody()
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[ADDED] a new text input method: SetText(text)
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[ADDED] a new text input method: HasVerticalScrollBar()
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[ADDED] a new text input method: HasHorizontalScrollBar()
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[ADDED] a new text input method: GetFont()
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[ADDED] a new text input method: GetTextColor()
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[ADDED] a new text input method: GetLineNumbersPanel()
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[ADDED] a new text input method: GetMultiline()
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[ADDED] a new text input method: GetTextX()
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[ADDED] a new text input method: GetTextY()
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[ADDED] a new text input method: IsAllTextSelected()
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[ADDED] a new text input method: GetLines()
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[ADDED] a new text input method: GetOffsetX()
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[ADDED] a new text input method: GetOffsetY()
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[ADDED] a new text input method: GetIndicatorX()
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[ADDED] a new text input method: GetIndicatorY()
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[ADDED] a new text input method: GetLineNumbersEnabled()
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[ADDED] a new text input method: GetItemWidth()
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[ADDED] a new text input method: GetItemHeight()
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[ADDED] a new text input method: SetTabReplacement(tabreplacement)
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[ADDED] a new text input method: GetTabReplacement()
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[ADDED] a new scroll area method: GetBarType()
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[ADDED] a new scroll bar method: IsDragging()
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[ADDED] a new scroll bar method: GetBarType()
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[ADDED] a new scroll button method: GetScrollType()
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[ADDED] a new tab button method: GetText()
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[ADDED] a new tab button method: GetImage()
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[ADDED] a new tab button method: GetTabNumber()
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[ADDED] a new column list header method: GetName()
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[ADDED] a new column list row method: GetColumnData()
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[ADDED] a new multichoice method: SetText(text)
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[ADDED] a new multichoice method: GetText()
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[ADDED] a new multichoice row method: GetText()
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[ADDED] a new progressbar method: GetBarWidth()
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[ADDED] a new internal object: linenumberspanel
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[ADDED] multiline support for the text input object
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[ADDED] ability to select all text within a text input
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[FIXED] progressbar object not positioning itself properly if it's parent was the base object
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[FIXED] a typeo in the syntax of loveframes.util.SplitString (was "SplitSring", changed to "SplitString")
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[FIXED] the tooltip object not disapearing if it was visible when it's object's visibility was changed to false
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[FIXED] the text input object's x offset not being adjusted initially when the width of it's text would would become wider than it's drawing area
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[CHANGED] massive code cleanup for optimization and
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[CHANGED] frames can now be parent to other objects
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[CHANGED] textinput:RunBlink() to textinput:UpdateIndicator()
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[CHANGED] textinput:GetBlinkerVisisbility() to textinput:GetIndicatorVisisbility()
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[CHANGED] textinput:MoveBlinker(num, exact) to textinput:MoveIndicator(num, exact)
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[CHANGED] scrollbars now only autoscroll when their list's item width/height is greater thant their previous list's previous item width/height
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[CHANGED] cleaned up the code for the default skins
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[CHANGED] the text input object's text is no longer drawn internally by the object and should now be draw within the object's skin drawing function
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[CHANGED] the column list row object's text is no longer drawn internally by the object and should now be draw within the object's skin drawing function
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[REMOVED] textinput:SetTextColor(color)
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[REMOVED] textinput:GetTextColor()
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[REMOVED] columnlistrow:SetTextColor()
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================================================
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================================================
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Version 0.9.3.1 - Alpha (Spetember 2 - 2012)
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Version 0.9.3.1 - Alpha (Spetember 2 - 2012)
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================================================
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================================================
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35
debug.lua
35
debug.lua
@ -1,12 +1,13 @@
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--[[------------------------------------------------
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--[[------------------------------------------------
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-- Löve Frames --
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-- Love Frames - A GUI library for LOVE --
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-- Copyright 2012 Kenny Shields --
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-- Copyright (c) 2012 Kenny Shields --
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--]]------------------------------------------------
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--]]------------------------------------------------
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-- debug library
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-- debug library
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loveframes.debug = {}
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loveframes.debug = {}
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local font = love.graphics.newFont(10)
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local font = love.graphics.newFont(10)
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local changelog, size = love.filesystem.read("libraries/loveframes/changelog.txt")
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local loremipsum =
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local loremipsum =
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[[
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[[
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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Proin dui enim, porta eget facilisis quis, laoreet sit amet urna. Maecenas lobortis venenatis euismod. Sed at diam sit amet odio feugiat pretium nec quis libero. Quisque auctor semper imperdiet. Maecenas risus eros, varius pharetra volutpat in, fermentum scelerisque lacus. Proin lectus erat, luctus non facilisis vel, hendrerit vitae nisl. Aliquam vulputate scelerisque odio id faucibus.
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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Proin dui enim, porta eget facilisis quis, laoreet sit amet urna. Maecenas lobortis venenatis euismod. Sed at diam sit amet odio feugiat pretium nec quis libero. Quisque auctor semper imperdiet. Maecenas risus eros, varius pharetra volutpat in, fermentum scelerisque lacus. Proin lectus erat, luctus non facilisis vel, hendrerit vitae nisl. Aliquam vulputate scelerisque odio id faucibus.
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@ -23,7 +24,7 @@ function loveframes.debug.draw()
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local debug = loveframes.config["DEBUG"]
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local debug = loveframes.config["DEBUG"]
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-- do not draw anthing if debug is off
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-- do not draw anthing if debug is off
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if debug == false then
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if not debug then
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return
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return
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end
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end
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@ -38,7 +39,6 @@ function loveframes.debug.draw()
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local fps = love.timer.getFPS()
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local fps = love.timer.getFPS()
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local deltatime = love.timer.getDelta()
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local deltatime = love.timer.getDelta()
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-- font for debug text
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-- font for debug text
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love.graphics.setFont(font)
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love.graphics.setFont(font)
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@ -608,15 +608,40 @@ function loveframes.debug.ExamplesMenu()
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local frame1 = loveframes.Create("frame")
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local frame1 = loveframes.Create("frame")
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frame1:SetName("Text Input")
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frame1:SetName("Text Input")
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frame1:SetSize(500, 60)
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frame1:SetSize(500, 90)
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frame1:Center()
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frame1:Center()
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local textinput1 = loveframes.Create("textinput", frame1)
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local textinput1 = loveframes.Create("textinput", frame1)
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textinput1:SetPos(5, 30)
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textinput1:SetPos(5, 30)
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textinput1:SetWidth(490)
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textinput1:SetWidth(490)
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textinput1.OnEnter = function(object)
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textinput1.OnEnter = function(object)
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if not textinput1.multiline then
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object:Clear()
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object:Clear()
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end
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end
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end
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textinput1:SetFont(love.graphics.newFont(12))
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local togglebutton = loveframes.Create("button", frame1)
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togglebutton:SetPos(5, 60)
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togglebutton:SetWidth(490)
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togglebutton:SetText("Toggle Multiline")
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togglebutton.OnClick = function(object)
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if textinput1.multiline then
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frame1:SetHeight(90)
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frame1:Center()
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togglebutton:SetPos(5, 60)
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textinput1:SetMultiline(false)
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textinput1:SetHeight(25)
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textinput1:SetText("")
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else
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frame1:SetHeight(365)
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frame1:Center()
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togglebutton:SetPos(5, 335)
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textinput1:SetMultiline(true)
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textinput1:SetHeight(300)
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textinput1:SetText(changelog)
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end
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end
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end
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end
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exampleslist:AddItem(textinputexample)
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exampleslist:AddItem(textinputexample)
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12
init.lua
12
init.lua
@ -1,6 +1,6 @@
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--[[------------------------------------------------
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--[[------------------------------------------------
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-- Löve Frames --
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-- Love Frames - A GUI library for LOVE --
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-- Copyright 2012 Kenny Shields --
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-- Copyright (c) 2012 Kenny Shields --
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--]]------------------------------------------------
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--]]------------------------------------------------
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-- central library table
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-- central library table
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@ -9,7 +9,7 @@ loveframes = {}
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-- library info
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-- library info
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loveframes.info = {}
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loveframes.info = {}
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loveframes.info.author = "Nikolai Resokav"
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loveframes.info.author = "Nikolai Resokav"
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loveframes.info.version = "0.9.3.1"
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loveframes.info.version = "0.9.3.2"
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loveframes.info.stage = "Alpha"
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loveframes.info.stage = "Alpha"
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-- library configurations
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-- library configurations
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@ -36,7 +36,7 @@ function loveframes.load()
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local dir = loveframes.config["DIRECTORY"]
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local dir = loveframes.config["DIRECTORY"]
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-- require the internal base libraries
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-- require the internal base libraries
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require(dir .. "/third-party/middleclass/middleclass")
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require(dir .. "/third-party/middleclass")
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require(dir .. "/util")
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require(dir .. "/util")
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require(dir .. "/skins")
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require(dir .. "/skins")
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require(dir .. "/templates")
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require(dir .. "/templates")
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@ -172,7 +172,7 @@ function loveframes.Create(data, parent)
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end
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end
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-- remove the object if it is an internal
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-- remove the object if it is an internal
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if object.internal == true then
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if object.internal then
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object:Remove()
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object:Remove()
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return
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return
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end
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end
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@ -182,7 +182,7 @@ function loveframes.Create(data, parent)
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table.insert(loveframes.base.children, object)
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table.insert(loveframes.base.children, object)
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-- if the parent argument is not nil, make that argument the object's new parent
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-- if the parent argument is not nil, make that argument the object's new parent
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if parent ~= nil then
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if parent then
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object:SetParent(parent)
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object:SetParent(parent)
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end
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end
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@ -1,6 +1,6 @@
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--[[------------------------------------------------
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--[[------------------------------------------------
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-- Löve Frames --
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-- Love Frames - A GUI library for LOVE --
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-- Copyright 2012 Kenny Shields --
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-- Copyright (c) 2012 Kenny Shields --
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--]]------------------------------------------------
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--]]------------------------------------------------
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-- base object
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-- base object
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@ -74,7 +74,7 @@ function base:mousepressed(x, y, button)
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local children = self.children
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local children = self.children
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local internals = self.internals
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local internals = self.internals
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if visible == false then
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if not visible then
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return
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return
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end
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end
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@ -102,7 +102,7 @@ function base:mousereleased(x, y, button)
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local children = self.children
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local children = self.children
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local internals = self.internals
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local internals = self.internals
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if visible == false then
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if not visible then
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return
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return
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end
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end
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@ -130,7 +130,7 @@ function base:keypressed(key, unicode)
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local children = self.children
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local children = self.children
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local internals = self.internals
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local internals = self.internals
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if visible == false then
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if not visible then
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return
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return
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end
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end
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@ -158,7 +158,7 @@ function base:keyreleased(key)
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local children = self.children
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local children = self.children
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local internals = self.internals
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local internals = self.internals
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if visible == false then
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if not visible then
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return
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return
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end
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end
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@ -466,10 +466,6 @@ function base:SetParent(parent)
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return
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return
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end
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end
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if stype == "frame" then
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return
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end
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self:Remove()
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self:Remove()
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self.parent = tparent
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self.parent = tparent
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@ -498,23 +494,19 @@ function base:Remove()
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local pchildren = self.parent.children
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local pchildren = self.parent.children
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if pinternals then
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if pinternals then
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for k, v in ipairs(pinternals) do
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for k, v in ipairs(pinternals) do
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if v == self then
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if v == self then
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table.remove(pinternals, k)
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table.remove(pinternals, k)
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end
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end
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end
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end
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end
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end
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if pchildren then
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if pchildren then
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for k, v in ipairs(pchildren) do
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for k, v in ipairs(pchildren) do
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if v == self then
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if v == self then
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table.remove(pchildren, k)
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table.remove(pchildren, k)
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end
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end
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end
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end
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end
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end
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self.removed = true
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self.removed = true
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@ -658,12 +650,12 @@ function base:CheckHover()
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local clickbounds = self.clickbounds
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local clickbounds = self.clickbounds
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-- is the mouse inside the object?
|
-- is the mouse inside the object?
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if selfcol == true then
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if selfcol then
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|
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local top = self:IsTopCollision()
|
local top = self:IsTopCollision()
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|
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if top == true then
|
if top then
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if hoverobject == false then
|
if not hoverobject then
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self.hover = true
|
self.hover = true
|
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else
|
else
|
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if hoverobject == self then
|
if hoverobject == self then
|
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@ -677,7 +669,7 @@ function base:CheckHover()
|
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end
|
end
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|
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if clickbounds then
|
if clickbounds then
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if self:InClickBounds() == false then
|
if not self:InClickBounds() then
|
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self.hover = false
|
self.hover = false
|
||||||
end
|
end
|
||||||
end
|
end
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@ -688,7 +680,7 @@ function base:CheckHover()
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|||||||
|
|
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end
|
end
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|
|
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if modalobject ~= false then
|
if modalobject then
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||||||
|
|
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if modalobject ~= self then
|
if modalobject ~= self then
|
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|
|
||||||
@ -711,9 +703,9 @@ function base:CheckHover()
|
|||||||
-- this chunk of code handles mouse enter and exit
|
-- this chunk of code handles mouse enter and exit
|
||||||
if self.hover == true then
|
if self.hover == true then
|
||||||
|
|
||||||
if self.calledmousefunc == false then
|
if not self.calledmousefunc then
|
||||||
|
|
||||||
if self.OnMouseEnter ~= nil then
|
if self.OnMouseEnter then
|
||||||
self.OnMouseEnter(self)
|
self.OnMouseEnter(self)
|
||||||
self.calledmousefunc = true
|
self.calledmousefunc = true
|
||||||
else
|
else
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@ -724,9 +716,9 @@ function base:CheckHover()
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|||||||
|
|
||||||
else
|
else
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||||||
|
|
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if self.calledmousefunc == true then
|
if self.calledmousefunc then
|
||||||
|
|
||||||
if self.OnMouseExit ~= nil then
|
if self.OnMouseExit then
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self.OnMouseExit(self)
|
self.OnMouseExit(self)
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self.calledmousefunc = false
|
self.calledmousefunc = false
|
||||||
else
|
else
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@ -849,7 +841,7 @@ function base:MoveToTop()
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|
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self:Remove()
|
self:Remove()
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||||||
|
|
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if internal == true then
|
if internal then
|
||||||
table.insert(pinternals, self)
|
table.insert(pinternals, self)
|
||||||
else
|
else
|
||||||
table.insert(pchildren, self)
|
table.insert(pchildren, self)
|
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|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- button clas
|
-- button class
|
||||||
button = class("button", base)
|
button = class("button", base)
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||||||
button:include(loveframes.templates.default)
|
button:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -34,8 +34,8 @@ function button:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -45,27 +45,30 @@ function button:update(dt)
|
|||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
local down = self.down
|
local down = self.down
|
||||||
local hoverobject = loveframes.hoverobject
|
local hoverobject = loveframes.hoverobject
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
if hover == false then
|
if not hover then
|
||||||
self.down = false
|
self.down = false
|
||||||
elseif hover == true then
|
else
|
||||||
if hoverobject == self then
|
if hoverobject == self then
|
||||||
self.down = true
|
self.down = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if down == false and hoverobject == self then
|
if not down and hoverobject == self then
|
||||||
self.hover = true
|
self.hover = true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -78,7 +81,7 @@ function button:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -88,12 +91,14 @@ function button:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawButton or skins[defaultskin].DrawButton
|
local drawfunc = skin.DrawButton or skins[defaultskin].DrawButton
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -108,13 +113,13 @@ function button:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -137,7 +142,7 @@ function button:mousereleased(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -145,11 +150,12 @@ function button:mousereleased(x, y, button)
|
|||||||
local down = self.down
|
local down = self.down
|
||||||
local clickable = self.clickable
|
local clickable = self.clickable
|
||||||
local enabled = self.enabled
|
local enabled = self.enabled
|
||||||
|
local onclick = self.OnClick
|
||||||
|
|
||||||
if hover == true and down == true and button == "l" and clickable == true then
|
if hover and down and clickable and button == "l" then
|
||||||
if enabled == true then
|
if enabled then
|
||||||
if self.OnClick then
|
if onclick then
|
||||||
self.OnClick(self, x, y)
|
onclick(self, x, y)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- checkbox class
|
-- checkbox class
|
||||||
@ -37,59 +37,67 @@ function checkbox:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
if self.hover == false then
|
local hover = self.hover
|
||||||
|
local internals = self.internals
|
||||||
|
local boxwidth = self.boxwidth
|
||||||
|
local boxheight = self.boxheight
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
|
if not hover then
|
||||||
self.down = false
|
self.down = false
|
||||||
elseif self.hover == true then
|
else
|
||||||
if loveframes.hoverobject == self then
|
if loveframes.hoverobject == self then
|
||||||
self.down = true
|
self.down = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.down == false and loveframes.hoverobject == self then
|
if not self.down and loveframes.hoverobject == self then
|
||||||
self.hover = true
|
self.hover = true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base and self.parent.type ~= "list" then
|
if parent ~= base and parent.type ~= "list" then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.internals[1] then
|
if internals[1] then
|
||||||
|
|
||||||
self.width = self.boxwidth + 5 + self.internals[1].width
|
self.width = boxwidth + 5 + internals[1].width
|
||||||
|
|
||||||
if self.internals[1].height == self.boxheight then
|
if internals[1].height == boxheight then
|
||||||
self.height = self.boxheight
|
self.height = boxheight
|
||||||
else
|
else
|
||||||
if self.internals[1].height > self.boxheight then
|
if internals[1].height > boxheight then
|
||||||
self.height = self.internals[1].height
|
self.height = internals[1].height
|
||||||
else
|
else
|
||||||
self.height = self.boxheight
|
self.height = boxheight
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
else
|
else
|
||||||
|
|
||||||
self.width = self.boxwidth
|
self.width = boxwidth
|
||||||
self.height = self.boxheight
|
self.height = boxheight
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
for k, v in ipairs(internals) do
|
||||||
v:update(dt)
|
v:update(dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -102,7 +110,7 @@ function checkbox:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -112,17 +120,20 @@ function checkbox:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawCheckBox or skins[defaultskin].DrawCheckBox
|
local drawfunc = skin.DrawCheckBox or skins[defaultskin].DrawCheckBox
|
||||||
|
local draw = self.Draw
|
||||||
|
local internals = self.internals
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
for k, v in ipairs(internals) do
|
||||||
v:draw()
|
v:draw()
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -136,13 +147,13 @@ function checkbox:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -165,23 +176,24 @@ function checkbox:mousereleased(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
local checked = self.checked
|
local checked = self.checked
|
||||||
|
local onchanged = self.OnChanged
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
|
|
||||||
if checked == true then
|
if checked then
|
||||||
self.checked = false
|
self.checked = false
|
||||||
else
|
else
|
||||||
self.checked = true
|
self.checked = true
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.OnChanged then
|
if onchanged then
|
||||||
self.OnChanged(self)
|
onchanged(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -194,6 +206,9 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function checkbox:SetText(text)
|
function checkbox:SetText(text)
|
||||||
|
|
||||||
|
local boxwidth = self.boxwidth
|
||||||
|
local boxheight = self.boxheight
|
||||||
|
|
||||||
if text ~= "" then
|
if text ~= "" then
|
||||||
|
|
||||||
self.internals = {}
|
self.internals = {}
|
||||||
@ -205,10 +220,10 @@ function checkbox:SetText(text)
|
|||||||
textobject:SetFont(self.font)
|
textobject:SetFont(self.font)
|
||||||
textobject:SetText(text)
|
textobject:SetText(text)
|
||||||
textobject.Update = function(object, dt)
|
textobject.Update = function(object, dt)
|
||||||
if object.height > self.boxheight then
|
if object.height > boxheight then
|
||||||
object:SetPos(self.boxwidth + 5, 0)
|
object:SetPos(boxwidth + 5, 0)
|
||||||
else
|
else
|
||||||
object:SetPos(self.boxwidth + 5, self.boxheight/2 - object.height/2)
|
object:SetPos(boxwidth + 5, boxheight/2 - object.height/2)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -216,8 +231,8 @@ function checkbox:SetText(text)
|
|||||||
|
|
||||||
else
|
else
|
||||||
|
|
||||||
self.width = self.boxwidth
|
self.width = boxwidth
|
||||||
self.height = self.boxheight
|
self.height = boxheight
|
||||||
self.internals = {}
|
self.internals = {}
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -278,10 +293,12 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function checkbox:SetChecked(bool)
|
function checkbox:SetChecked(bool)
|
||||||
|
|
||||||
|
local onchanged = self.OnChanged
|
||||||
|
|
||||||
self.checked = bool
|
self.checked = bool
|
||||||
|
|
||||||
if self.OnChanged then
|
if onchanged then
|
||||||
self.OnChanged(self)
|
onchanged(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- button clas
|
-- collapsiblecategory class
|
||||||
collapsiblecategory = class("collapsiblecategory", base)
|
collapsiblecategory = class("collapsiblecategory", base)
|
||||||
collapsiblecategory:include(loveframes.templates.default)
|
collapsiblecategory:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -36,8 +36,8 @@ function collapsiblecategory:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -45,22 +45,25 @@ function collapsiblecategory:update(dt)
|
|||||||
local open = self.open
|
local open = self.open
|
||||||
local children = self.children
|
local children = self.children
|
||||||
local curobject = children[1]
|
local curobject = children[1]
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base and self.parent.type ~= "list" then
|
if parent ~= base and parent.type ~= "list" then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if open == true then
|
if open == true then
|
||||||
curobject:SetWidth(self.width - self.padding*2)
|
curobject:SetWidth(self.width - self.padding * 2)
|
||||||
curobject:update(dt)
|
curobject:update(dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -86,17 +89,19 @@ function collapsiblecategory:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawCollapsibleCategory or skins[defaultskin].DrawCollapsibleCategory
|
local drawfunc = skin.DrawCollapsibleCategory or skins[defaultskin].DrawCollapsibleCategory
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
if open == true then
|
if open then
|
||||||
curobject:draw()
|
curobject:draw()
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -110,7 +115,7 @@ function collapsiblecategory:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -119,11 +124,11 @@ function collapsiblecategory:mousepressed(x, y, button)
|
|||||||
local children = self.children
|
local children = self.children
|
||||||
local curobject = children[1]
|
local curobject = children[1]
|
||||||
|
|
||||||
if hover == true then
|
if hover then
|
||||||
|
|
||||||
local col = loveframes.util.BoundingBox(self.x, x, self.y, y, self.width, 1, self.closedheight, 1)
|
local col = loveframes.util.BoundingBox(self.x, x, self.y, y, self.width, 1, self.closedheight, 1)
|
||||||
|
|
||||||
if button == "l" and col == true then
|
if button == "l" and col then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -138,7 +143,7 @@ function collapsiblecategory:mousepressed(x, y, button)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if open == true then
|
if open then
|
||||||
curobject:mousepressed(x, y, button)
|
curobject:mousepressed(x, y, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -152,7 +157,7 @@ function collapsiblecategory:mousereleased(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -165,9 +170,9 @@ function collapsiblecategory:mousereleased(x, y, button)
|
|||||||
local children = self.children
|
local children = self.children
|
||||||
local curobject = children[1]
|
local curobject = children[1]
|
||||||
|
|
||||||
if hover == true and button == "l" and col == true and self.down == true then
|
if hover and col and down and button == "l" then
|
||||||
|
|
||||||
if open == true then
|
if open then
|
||||||
self:SetOpen(false)
|
self:SetOpen(false)
|
||||||
else
|
else
|
||||||
self:SetOpen(true)
|
self:SetOpen(true)
|
||||||
@ -177,7 +182,7 @@ function collapsiblecategory:mousereleased(x, y, button)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if open == true then
|
if open then
|
||||||
curobject:mousepressed(x, y, button)
|
curobject:mousepressed(x, y, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -291,23 +296,28 @@ function collapsiblecategory:SetOpen(bool)
|
|||||||
|
|
||||||
local children = self.children
|
local children = self.children
|
||||||
local curobject = children[1]
|
local curobject = children[1]
|
||||||
|
local closedheight = self.closedheight
|
||||||
|
local padding = self.padding
|
||||||
|
local curobjectheight = curobject.height
|
||||||
|
local onopenedclosed = self.OnOpenedClosed
|
||||||
|
|
||||||
self.open = bool
|
self.open = bool
|
||||||
|
|
||||||
if bool == false then
|
if not bool then
|
||||||
self.height = self.closedheight
|
self.height = closedheight
|
||||||
if curobject then
|
if curobject then
|
||||||
curobject:SetVisible(false)
|
curobject:SetVisible(false)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
self.height = self.closedheight + self.padding*2 + curobject.height
|
self.height = closedheight + padding * 2 + curobjectheight
|
||||||
if curobject then
|
if curobject then
|
||||||
curobject:SetVisible(true)
|
curobject:SetVisible(true)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.OnOpenedClosed then
|
-- call the on opened closed callback if it exists
|
||||||
self.OnOpenedClosed(self)
|
if onopenedclosed then
|
||||||
|
onopenedclosed(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- columnlist object
|
-- columnlist class
|
||||||
columnlist = class("columnlist", base)
|
columnlist = class("columnlist", base)
|
||||||
columnlist:include(loveframes.templates.default)
|
columnlist:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -37,19 +37,22 @@ function columnlist:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
local children = self.children
|
local children = self.children
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
@ -62,8 +65,8 @@ function columnlist:update(dt)
|
|||||||
v:update(dt)
|
v:update(dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -76,13 +79,10 @@ function columnlist:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
|
||||||
self.draworder = loveframes.drawcount
|
|
||||||
|
|
||||||
local children = self.children
|
local children = self.children
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
local skins = loveframes.skins.available
|
local skins = loveframes.skins.available
|
||||||
@ -91,12 +91,14 @@ function columnlist:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawColumnList or skins[defaultskin].DrawColumnList
|
local drawfunc = skin.DrawColumnList or skins[defaultskin].DrawColumnList
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -211,11 +213,12 @@ function columnlist:AddColumn(name)
|
|||||||
|
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
local list = internals[1]
|
local list = internals[1]
|
||||||
|
local height = self.height
|
||||||
|
|
||||||
columnlistheader:new(name, self)
|
columnlistheader:new(name, self)
|
||||||
self:AdjustColumns()
|
self:AdjustColumns()
|
||||||
|
|
||||||
list:SetSize(self.width, self.height)
|
list:SetSize(self.width, height)
|
||||||
list:SetPos(0, 0)
|
list:SetPos(0, 0)
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -339,12 +342,13 @@ function columnlist:SetAutoScroll(bool)
|
|||||||
|
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
local list = internals[1]
|
local list = internals[1]
|
||||||
|
local scrollbar = list:GetScrollBar()
|
||||||
|
|
||||||
self.autoscroll = bool
|
self.autoscroll = bool
|
||||||
|
|
||||||
if list then
|
if list then
|
||||||
if list:GetScrollBar() ~= false then
|
if scrollbar then
|
||||||
list:GetScrollBar().autoscroll = bool
|
scrollbar.autoscroll = bool
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- frame class
|
-- frame class
|
||||||
@ -30,17 +30,16 @@ function frame:initialize()
|
|||||||
self.children = {}
|
self.children = {}
|
||||||
self.OnClose = nil
|
self.OnClose = nil
|
||||||
|
|
||||||
|
-- create the close button for the frame
|
||||||
local close = closebutton:new()
|
local close = closebutton:new()
|
||||||
close.parent = self
|
close.parent = self
|
||||||
close:SetSize(16, 16)
|
close:SetSize(16, 16)
|
||||||
close.OnClick = function()
|
close.OnClick = function()
|
||||||
|
local onclose = self.OnClose
|
||||||
self:Remove()
|
self:Remove()
|
||||||
|
if onclose then
|
||||||
if self.OnClose then
|
onclose(self)
|
||||||
self.OnClose(self)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
table.insert(self.internals, close)
|
table.insert(self.internals, close)
|
||||||
@ -56,8 +55,8 @@ function frame:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -74,12 +73,13 @@ function frame:update(dt)
|
|||||||
local draworder = self.draworder
|
local draworder = self.draworder
|
||||||
local children = self.children
|
local children = self.children
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
close:SetPos(self.width - 20, 4)
|
close:SetPos(self.width - 20, 4)
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
-- dragging check
|
-- dragging check
|
||||||
if dragging == true then
|
if dragging then
|
||||||
self.x = x - self.clickx
|
self.x = x - self.clickx
|
||||||
self.y = y - self.clicky
|
self.y = y - self.clicky
|
||||||
end
|
end
|
||||||
@ -89,18 +89,20 @@ function frame:update(dt)
|
|||||||
|
|
||||||
local width = love.graphics.getWidth()
|
local width = love.graphics.getWidth()
|
||||||
local height = love.graphics.getHeight()
|
local height = love.graphics.getHeight()
|
||||||
|
local selfwidth = self.width
|
||||||
|
local selfheight = self.height
|
||||||
|
|
||||||
if self.x < 0 then
|
if self.x < 0 then
|
||||||
self.x = 0
|
self.x = 0
|
||||||
end
|
end
|
||||||
if self.x + self.width > width then
|
if self.x + selfwidth > width then
|
||||||
self.x = width - self.width
|
self.x = width - selfwidth
|
||||||
end
|
end
|
||||||
if self.y < 0 then
|
if self.y < 0 then
|
||||||
self.y = 0
|
self.y = 0
|
||||||
end
|
end
|
||||||
if self.y + self.height > height then
|
if self.y + selfheight > height then
|
||||||
self.y = height - self.height
|
self.y = height - selfheight
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -138,8 +140,8 @@ function frame:update(dt)
|
|||||||
v:update(dt)
|
v:update(dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -152,7 +154,7 @@ function frame:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -164,12 +166,14 @@ function frame:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawFrame or skins[defaultskin].DrawFrame
|
local drawfunc = skin.DrawFrame or skins[defaultskin].DrawFrame
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -193,30 +197,30 @@ function frame:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local width = self.width
|
local width = self.width
|
||||||
local height = self.height
|
local height = self.height
|
||||||
local selfcol = loveframes.util.BoundingBox(x, self.x, y, self.y, 1, self.width, 1, self.height)
|
local selfcol = loveframes.util.BoundingBox(x, self.x, y, self.y, 1, self.width, 1, self.height)
|
||||||
local children = self.children
|
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
if selfcol == true then
|
if selfcol then
|
||||||
|
|
||||||
local top = self:IsTopCollision()
|
local top = self:IsTopCollision()
|
||||||
|
|
||||||
-- initiate dragging if not currently dragging
|
-- initiate dragging if not currently dragging
|
||||||
if self.dragging == false and top == true and button == "l" then
|
if not self.dragging and top and button == "l" then
|
||||||
if y < self.y + 25 and self.draggable == true then
|
if y < self.y + 25 and self.draggable then
|
||||||
self.clickx = x - self.x
|
self.clickx = x - self.x
|
||||||
self.clicky = y - self.y
|
self.clicky = y - self.y
|
||||||
self.dragging = true
|
self.dragging = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if top == true and button == "l" then
|
if top and button == "l" then
|
||||||
self:MakeTop()
|
self:MakeTop()
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -240,7 +244,7 @@ function frame:mousereleased(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -249,7 +253,7 @@ function frame:mousereleased(x, y, button)
|
|||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
|
|
||||||
-- exit the dragging state
|
-- exit the dragging state
|
||||||
if dragging == true then
|
if dragging then
|
||||||
self.dragging = false
|
self.dragging = false
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -386,15 +390,15 @@ function frame:SetModal(bool)
|
|||||||
|
|
||||||
self.modal = bool
|
self.modal = bool
|
||||||
|
|
||||||
if bool == true then
|
if bool then
|
||||||
|
|
||||||
if modalobject ~= false then
|
if modalobject then
|
||||||
modalobject:SetModal(false)
|
modalobject:SetModal(false)
|
||||||
end
|
end
|
||||||
|
|
||||||
loveframes.modalobject = self
|
loveframes.modalobject = self
|
||||||
|
|
||||||
if mbackground == false then
|
if not mbackground then
|
||||||
self.modalbackground = modalbackground:new(self)
|
self.modalbackground = modalbackground:new(self)
|
||||||
self.modal = true
|
self.modal = true
|
||||||
end
|
end
|
||||||
@ -405,7 +409,7 @@ function frame:SetModal(bool)
|
|||||||
|
|
||||||
loveframes.modalobject = false
|
loveframes.modalobject = false
|
||||||
|
|
||||||
if mbackground ~= false then
|
if mbackground then
|
||||||
self.modalbackground:Remove()
|
self.modalbackground:Remove()
|
||||||
self.modalbackground = false
|
self.modalbackground = false
|
||||||
self.modal = false
|
self.modal = false
|
||||||
@ -444,7 +448,7 @@ function frame:SetVisible(bool)
|
|||||||
v:SetVisible(bool)
|
v:SetVisible(bool)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.showclose == true then
|
if self.showclose then
|
||||||
closebutton.visible = bool
|
closebutton.visible = bool
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- progress bar class
|
-- progressbar class
|
||||||
image = class("image", base)
|
image = class("image", base)
|
||||||
image:include(loveframes.templates.default)
|
image:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -31,20 +31,24 @@ function image:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= nil then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -57,7 +61,7 @@ function image:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -67,12 +71,14 @@ function image:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawImage or skins[defaultskin].DrawImage
|
local drawfunc = skin.DrawImage or skins[defaultskin].DrawImage
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- imagebutton clas
|
-- imagebutton class
|
||||||
imagebutton = class("imagebutton", base)
|
imagebutton = class("imagebutton", base)
|
||||||
imagebutton:include(loveframes.templates.default)
|
imagebutton:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -35,8 +35,8 @@ function imagebutton:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -46,27 +46,30 @@ function imagebutton:update(dt)
|
|||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
local hoverobject = loveframes.hoverobject
|
local hoverobject = loveframes.hoverobject
|
||||||
local down = self.down
|
local down = self.down
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
if hover == false then
|
if not hover then
|
||||||
self.down = false
|
self.down = false
|
||||||
elseif hover == true then
|
else
|
||||||
if hoverobject == self then
|
if hoverobject == self then
|
||||||
self.down = true
|
self.down = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if down == false and hoverobject == self then
|
if not down and hoverobject == self then
|
||||||
self.hover = true
|
self.hover = true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -79,7 +82,7 @@ function imagebutton:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -89,12 +92,14 @@ function imagebutton:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawImageButton or skins[defaultskin].DrawImageButton
|
local drawfunc = skin.DrawImageButton or skins[defaultskin].DrawImageButton
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -109,13 +114,13 @@ function imagebutton:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -138,7 +143,7 @@ function imagebutton:mousereleased(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -146,11 +151,12 @@ function imagebutton:mousereleased(x, y, button)
|
|||||||
local down = self.down
|
local down = self.down
|
||||||
local clickable = self.clickable
|
local clickable = self.clickable
|
||||||
local enabled = self.enabled
|
local enabled = self.enabled
|
||||||
|
local onclick = self.OnClick
|
||||||
|
|
||||||
if hover == true and down == true and button == "l" and clickable == true then
|
if hover and down and clickable and button == "l" then
|
||||||
if enabled == true then
|
if enabled then
|
||||||
if self.OnClick then
|
if onclick then
|
||||||
self.OnClick(self, x, y)
|
onclick(self, x, y)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- closebutton clas
|
-- closebutton class
|
||||||
closebutton = class("closebutton", base)
|
closebutton = class("closebutton", base)
|
||||||
closebutton:include(loveframes.templates.default)
|
closebutton:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -32,8 +32,8 @@ function closebutton:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -43,27 +43,30 @@ function closebutton:update(dt)
|
|||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
local down = self.down
|
local down = self.down
|
||||||
local hoverobject = loveframes.hoverobject
|
local hoverobject = loveframes.hoverobject
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
if hover == false then
|
if not hover then
|
||||||
self.down = false
|
self.down = false
|
||||||
elseif hover == true then
|
else
|
||||||
if loveframes.hoverobject == self then
|
if loveframes.hoverobject == self then
|
||||||
self.down = true
|
self.down = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if down == false and hoverobject == self then
|
if not down and hoverobject == self then
|
||||||
self.hover = true
|
self.hover = true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -76,7 +79,7 @@ function closebutton:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -86,12 +89,14 @@ function closebutton:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawCloseButton or skins[defaultskin].DrawCloseButton
|
local drawfunc = skin.DrawCloseButton or skins[defaultskin].DrawCloseButton
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -106,13 +111,13 @@ function closebutton:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -135,16 +140,17 @@ function closebutton:mousereleased(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
|
local onclick = self.OnClick
|
||||||
|
|
||||||
if hover == true and self.down == true then
|
if hover and self.down then
|
||||||
|
|
||||||
if button == "l" then
|
if button == "l" then
|
||||||
self.OnClick(x, y, self)
|
onclick(x, y, self)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- columnlistarea object
|
-- columnlistarea class
|
||||||
columnlistarea = class("columnlistarea", base)
|
columnlistarea = class("columnlistarea", base)
|
||||||
columnlistarea:include(loveframes.templates.default)
|
columnlistarea:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -22,7 +22,8 @@ function columnlistarea:initialize(parent)
|
|||||||
self.clicky = 0
|
self.clicky = 0
|
||||||
self.offsety = 0
|
self.offsety = 0
|
||||||
self.offsetx = 0
|
self.offsetx = 0
|
||||||
self.extra = 0
|
self.extrawidth = 0
|
||||||
|
self.extraheight = 0
|
||||||
self.rowcolorindex = 1
|
self.rowcolorindex = 1
|
||||||
self.rowcolorindexmax = 2
|
self.rowcolorindexmax = 2
|
||||||
self.bar = false
|
self.bar = false
|
||||||
@ -41,37 +42,40 @@ function columnlistarea:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local cwidth, cheight = self.parent:GetColumnSize()
|
local cwidth, cheight = self.parent:GetColumnSize()
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
local internals = self.internals
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
for k, v in ipairs(internals) do
|
||||||
v:update(dt)
|
v:update(dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
for k, v in ipairs(children) do
|
||||||
|
|
||||||
v:update(dt)
|
v:update(dt)
|
||||||
v:SetClickBounds(self.x, self.y, self.width, self.height)
|
v:SetClickBounds(self.x, self.y, self.width, self.height)
|
||||||
v.y = (v.parent.y + v.staticy) - self.offsety + cheight
|
v.y = (v.parent.y + v.staticy) - self.offsety + cheight
|
||||||
v.x = (v.parent.x + v.staticx) - self.offsetx
|
v.x = (v.parent.x + v.staticx) - self.offsetx
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -84,7 +88,7 @@ function columnlistarea:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -96,19 +100,24 @@ function columnlistarea:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawColumnListArea or skins[defaultskin].DrawColumnListArea
|
local drawfunc = skin.DrawColumnListArea or skins[defaultskin].DrawColumnListArea
|
||||||
|
local drawoverfunc = skin.DrawOverColumnListArea or skins[defaultskin].DrawOverColumnListArea
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
local internals = self.internals
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
love.graphics.setStencil(stencil)
|
love.graphics.setStencil(stencil)
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
for k, v in ipairs(children) do
|
||||||
local col = loveframes.util.BoundingBox(self.x, v.x, self.y, v.y, self.width, v.width, self.height, v.height)
|
local col = loveframes.util.BoundingBox(self.x, v.x, self.y, v.y, self.width, v.width, self.height, v.height)
|
||||||
if col == true then
|
if col == true then
|
||||||
v:draw()
|
v:draw()
|
||||||
@ -117,11 +126,11 @@ function columnlistarea:draw()
|
|||||||
|
|
||||||
love.graphics.setStencil()
|
love.graphics.setStencil()
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
for k, v in ipairs(internals) do
|
||||||
v:draw()
|
v:draw()
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Draw == nil then
|
if not draw then
|
||||||
skin.DrawOverColumnListArea(self)
|
skin.DrawOverColumnListArea(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -134,8 +143,10 @@ end
|
|||||||
function columnlistarea:mousepressed(x, y, button)
|
function columnlistarea:mousepressed(x, y, button)
|
||||||
|
|
||||||
local toplist = self:IsTopList()
|
local toplist = self:IsTopList()
|
||||||
|
local internals = self.internals
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
if self.hover == true and button == "l" then
|
if self.hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -145,9 +156,7 @@ function columnlistarea:mousepressed(x, y, button)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.bar == true then
|
if self.bar and toplist then
|
||||||
|
|
||||||
if toplist == true then
|
|
||||||
|
|
||||||
local bar = self:GetScrollBar()
|
local bar = self:GetScrollBar()
|
||||||
|
|
||||||
@ -159,13 +168,11 @@ function columnlistarea:mousepressed(x, y, button)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
for k, v in ipairs(internals) do
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
|
||||||
v:mousepressed(x, y, button)
|
v:mousepressed(x, y, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
for k, v in ipairs(children) do
|
||||||
v:mousepressed(x, y, button)
|
v:mousepressed(x, y, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -177,11 +184,14 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function columnlistarea:mousereleased(x, y, button)
|
function columnlistarea:mousereleased(x, y, button)
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
local internals = self.internals
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
|
for k, v in ipairs(internals) do
|
||||||
v:mousereleased(x, y, button)
|
v:mousereleased(x, y, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
for k, v in ipairs(children) do
|
||||||
v:mousereleased(x, y, button)
|
v:mousereleased(x, y, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -200,8 +210,9 @@ function columnlistarea:CalculateSize()
|
|||||||
local itemheight = ih
|
local itemheight = ih
|
||||||
local itemwidth = 0
|
local itemwidth = 0
|
||||||
local bar = self.bar
|
local bar = self.bar
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
for k, v in ipairs(children) do
|
||||||
itemheight = itemheight + v.height
|
itemheight = itemheight + v.height
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -209,9 +220,9 @@ function columnlistarea:CalculateSize()
|
|||||||
|
|
||||||
if self.itemheight > height then
|
if self.itemheight > height then
|
||||||
|
|
||||||
self.extra = self.itemheight - height
|
self.extraheight = self.itemheight - height
|
||||||
|
|
||||||
if bar == false then
|
if not bar then
|
||||||
table.insert(self.internals, scrollbody:new(self, "vertical"))
|
table.insert(self.internals, scrollbody:new(self, "vertical"))
|
||||||
self.bar = true
|
self.bar = true
|
||||||
self:GetScrollBar().autoscroll = self.parent.autoscroll
|
self:GetScrollBar().autoscroll = self.parent.autoscroll
|
||||||
@ -219,7 +230,7 @@ function columnlistarea:CalculateSize()
|
|||||||
|
|
||||||
else
|
else
|
||||||
|
|
||||||
if bar == true then
|
if bar then
|
||||||
self.internals[1]:Remove()
|
self.internals[1]:Remove()
|
||||||
self.bar = false
|
self.bar = false
|
||||||
self.offsety = 0
|
self.offsety = 0
|
||||||
@ -250,7 +261,7 @@ function columnlistarea:RedoLayout()
|
|||||||
v.staticx = startx
|
v.staticx = startx
|
||||||
v.staticy = starty
|
v.staticy = starty
|
||||||
|
|
||||||
if bar == true then
|
if bar then
|
||||||
v:SetWidth(self.width - self.internals[1].width)
|
v:SetWidth(self.width - self.internals[1].width)
|
||||||
self.internals[1].staticx = self.width - self.internals[1].width
|
self.internals[1].staticx = self.width - self.internals[1].width
|
||||||
self.internals[1].height = self.height
|
self.internals[1].height = self.height
|
||||||
@ -298,16 +309,15 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function columnlistarea:GetScrollBar()
|
function columnlistarea:GetScrollBar()
|
||||||
|
|
||||||
if self.bar ~= false then
|
local internals = self.internals
|
||||||
|
|
||||||
local scrollbar = self.internals[1].internals[1].internals[1]
|
|
||||||
|
|
||||||
|
if self.bar then
|
||||||
|
local scrollbody = internals[1]
|
||||||
|
local scrollarea = scrollbody.internals[1]
|
||||||
|
local scrollbar = scrollarea.internals[1]
|
||||||
return scrollbar
|
return scrollbar
|
||||||
|
|
||||||
else
|
else
|
||||||
|
|
||||||
return false
|
return false
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -321,8 +331,9 @@ function columnlistarea:Sort(column, desc)
|
|||||||
self.rowcolorindex = 1
|
self.rowcolorindex = 1
|
||||||
|
|
||||||
local colorindexmax = self.rowcolorindexmax
|
local colorindexmax = self.rowcolorindexmax
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
table.sort(self.children, function(a, b)
|
table.sort(children, function(a, b)
|
||||||
if desc then
|
if desc then
|
||||||
return a.columndata[column] < b.columndata[column]
|
return a.columndata[column] < b.columndata[column]
|
||||||
else
|
else
|
||||||
@ -330,7 +341,7 @@ function columnlistarea:Sort(column, desc)
|
|||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
for k, v in ipairs(children) do
|
||||||
|
|
||||||
local colorindex = self.rowcolorindex
|
local colorindex = self.rowcolorindex
|
||||||
|
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- columnlistrow object
|
-- columnlistrow class
|
||||||
columnlistrow = class("columnlistrow", base)
|
columnlistrow = class("columnlistrow", base)
|
||||||
columnlistrow:include(loveframes.templates.default)
|
columnlistrow:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -17,7 +17,6 @@ function columnlistrow:initialize(parent, data)
|
|||||||
self.parent = parent
|
self.parent = parent
|
||||||
self.colorindex = self.parent.rowcolorindex
|
self.colorindex = self.parent.rowcolorindex
|
||||||
self.font = loveframes.basicfontsmall
|
self.font = loveframes.basicfontsmall
|
||||||
self.textcolor = {0, 0, 0, 255}
|
|
||||||
self.width = 80
|
self.width = 80
|
||||||
self.height = 25
|
self.height = 25
|
||||||
self.textx = 5
|
self.textx = 5
|
||||||
@ -36,22 +35,26 @@ function columnlistrow:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -68,32 +71,24 @@ function columnlistrow:draw()
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local cwidth, cheight = self:GetParent():GetParent():GetColumnSize()
|
|
||||||
local x = self.textx
|
|
||||||
local textcolor = self.textcolor
|
|
||||||
local skins = loveframes.skins.available
|
local skins = loveframes.skins.available
|
||||||
local skinindex = loveframes.config["ACTIVESKIN"]
|
local skinindex = loveframes.config["ACTIVESKIN"]
|
||||||
local defaultskin = loveframes.config["DEFAULTSKIN"]
|
local defaultskin = loveframes.config["DEFAULTSKIN"]
|
||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawColumnListRow or skins[defaultskin].DrawColumnListRow
|
local drawfunc = skin.DrawColumnListRow or skins[defaultskin].DrawColumnListRow
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.columndata) do
|
|
||||||
love.graphics.setFont(self.font)
|
|
||||||
love.graphics.setColor(unpack(textcolor))
|
|
||||||
love.graphics.print(v, self.x + x, self.y + self.texty)
|
|
||||||
x = x + cwidth
|
|
||||||
end
|
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--[[---------------------------------------------------------
|
--[[---------------------------------------------------------
|
||||||
@ -102,11 +97,11 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function columnlistrow:mousepressed(x, y, button)
|
function columnlistrow:mousepressed(x, y, button)
|
||||||
|
|
||||||
if self.visible == false then
|
if not self.visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.hover == true and button == "l" then
|
if self.hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -124,17 +119,18 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function columnlistrow:mousereleased(x, y, button)
|
function columnlistrow:mousereleased(x, y, button)
|
||||||
|
|
||||||
if self.visible == false then
|
if not self.visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.hover == true and button == "l" then
|
if self.hover and button == "l" then
|
||||||
|
|
||||||
local parent1 = self:GetParent()
|
local parent1 = self:GetParent()
|
||||||
local parent2 = parent1:GetParent()
|
local parent2 = parent1:GetParent()
|
||||||
|
local onrowclicked = parent2.OnRowClicked
|
||||||
|
|
||||||
if parent2.OnRowClicked then
|
if onrowclicked then
|
||||||
parent2.OnRowClicked(parent2, self, self.columndata)
|
onrowclicked(parent2, self, self.columndata)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -152,6 +148,26 @@ function columnlistrow:SetTextPos(x, y)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetTextX()
|
||||||
|
- desc: gets the object's text x position
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function columnlistrow:GetTextX()
|
||||||
|
|
||||||
|
return self.textx
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetTextY()
|
||||||
|
- desc: gets the object's text y position
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function columnlistrow:GetTextY()
|
||||||
|
|
||||||
|
return self.texty
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
--[[---------------------------------------------------------
|
--[[---------------------------------------------------------
|
||||||
- func: SetFont(font)
|
- func: SetFont(font)
|
||||||
- desc: sets the object's font
|
- desc: sets the object's font
|
||||||
@ -183,11 +199,11 @@ function columnlistrow:GetColorIndex()
|
|||||||
end
|
end
|
||||||
|
|
||||||
--[[---------------------------------------------------------
|
--[[---------------------------------------------------------
|
||||||
- func: SetTextColor(color)
|
- func: GetColumnData()
|
||||||
- desc: sets the object's text color
|
- desc: gets the object's column data
|
||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function columnlistrow:SetTextColor(color)
|
function columnlistrow:GetColumnData()
|
||||||
|
|
||||||
self.textcolor = color
|
return self.columndata
|
||||||
|
|
||||||
end
|
end
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- columnlistheader object
|
-- columnlistheader class
|
||||||
columnlistheader = class("columnlistheader", base)
|
columnlistheader = class("columnlistheader", base)
|
||||||
columnlistheader:include(loveframes.templates.default)
|
columnlistheader:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -55,34 +55,38 @@ function columnlistheader:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
if self.hover == false then
|
if not self.hover then
|
||||||
self.down = false
|
self.down = false
|
||||||
elseif self.hover == true then
|
else
|
||||||
if loveframes.hoverobject == self then
|
if loveframes.hoverobject == self then
|
||||||
self.down = true
|
self.down = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.down == false and loveframes.hoverobject == self then
|
if self.down and loveframes.hoverobject == self then
|
||||||
self.hover = true
|
self.hover = true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -95,7 +99,7 @@ function columnlistheader:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -105,12 +109,14 @@ function columnlistheader:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawColumnListHeader or skins[defaultskin].DrawColumnListHeader
|
local drawfunc = skin.DrawColumnListHeader or skins[defaultskin].DrawColumnListHeader
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -123,7 +129,7 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function columnlistheader:mousepressed(x, y, button)
|
function columnlistheader:mousepressed(x, y, button)
|
||||||
|
|
||||||
if self.hover == true and button == "l" then
|
if self.hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -144,7 +150,7 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function columnlistheader:mousereleased(x, y, button)
|
function columnlistheader:mousereleased(x, y, button)
|
||||||
|
|
||||||
if self.visible == false then
|
if not self.visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -152,13 +158,24 @@ function columnlistheader:mousereleased(x, y, button)
|
|||||||
local down = self.down
|
local down = self.down
|
||||||
local clickable = self.clickable
|
local clickable = self.clickable
|
||||||
local enabled = self.enabled
|
local enabled = self.enabled
|
||||||
|
local onclick = self.OnClick
|
||||||
|
|
||||||
if hover == true and down == true and button == "l" and clickable == true then
|
if hover and down and clickable and button == "l" then
|
||||||
if enabled == true then
|
if enabled then
|
||||||
self.OnClick(self, x, y)
|
onclick(self, x, y)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
self.down = false
|
self.down = false
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetName()
|
||||||
|
- desc: gets the object's name
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function columnlistheader:GetName()
|
||||||
|
|
||||||
|
return self.name
|
||||||
|
|
||||||
|
end
|
161
objects/internal/linenumberspanel.lua
Normal file
161
objects/internal/linenumberspanel.lua
Normal file
@ -0,0 +1,161 @@
|
|||||||
|
--[[------------------------------------------------
|
||||||
|
-- Love Frames - A GUI library for LOVE --
|
||||||
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
|
--]]------------------------------------------------
|
||||||
|
|
||||||
|
-- linenumberspanel class
|
||||||
|
linenumberspanel = class("linenumberspanel", base)
|
||||||
|
linenumberspanel:include(loveframes.templates.default)
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: initialize()
|
||||||
|
- desc: initializes the object
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function linenumberspanel:initialize(parent)
|
||||||
|
|
||||||
|
self.parent = parent
|
||||||
|
self.type = "linenumberspanel"
|
||||||
|
self.width = 5
|
||||||
|
self.height = 5
|
||||||
|
self.offsety = 0
|
||||||
|
self.staticx = 0
|
||||||
|
self.staticy = 0
|
||||||
|
self.internal = true
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: update(deltatime)
|
||||||
|
- desc: updates the element
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function linenumberspanel:update(dt)
|
||||||
|
|
||||||
|
local visible = self.visible
|
||||||
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
|
if not visible then
|
||||||
|
if not alwaysupdate then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
local height = self.parent.height
|
||||||
|
local parentinternals = parent.internals
|
||||||
|
|
||||||
|
self.height = height
|
||||||
|
self.offsety = self.parent.offsety - self.parent.textoffsety
|
||||||
|
|
||||||
|
-- move to parent if there is a parent
|
||||||
|
if parent ~= base then
|
||||||
|
self.x = self.parent.x + self.staticx
|
||||||
|
self.y = self.parent.y + self.staticy
|
||||||
|
end
|
||||||
|
|
||||||
|
if parentinternals[1] ~= self then
|
||||||
|
self:Remove()
|
||||||
|
table.insert(parentinternals, 1, self)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
self:CheckHover()
|
||||||
|
|
||||||
|
if update then
|
||||||
|
update(self, dt)
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: draw()
|
||||||
|
- desc: draws the object
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function linenumberspanel:draw()
|
||||||
|
|
||||||
|
local visible = self.visible
|
||||||
|
|
||||||
|
if not visible then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local skins = loveframes.skins.available
|
||||||
|
local skinindex = loveframes.config["ACTIVESKIN"]
|
||||||
|
local defaultskin = loveframes.config["DEFAULTSKIN"]
|
||||||
|
local selfskin = self.skin
|
||||||
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
|
local drawfunc = skin.DrawLineNumbersPanel or skins[defaultskin].DrawLineNumbersPanel
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
local stencilfunc = function() love.graphics.rectangle("fill", self.parent.x, self.parent.y, self.width, self.height) end
|
||||||
|
local stencil = love.graphics.newStencil(stencilfunc)
|
||||||
|
|
||||||
|
if self.parent.hbar then
|
||||||
|
stencilfunc = function() love.graphics.rectangle("fill", self.parent.x, self.parent.y, self.width, self.parent.height - 16) end
|
||||||
|
end
|
||||||
|
|
||||||
|
loveframes.drawcount = drawcount + 1
|
||||||
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
|
love.graphics.setStencil(stencilfunc)
|
||||||
|
|
||||||
|
if draw then
|
||||||
|
draw(self)
|
||||||
|
else
|
||||||
|
drawfunc(self)
|
||||||
|
end
|
||||||
|
|
||||||
|
love.graphics.setStencil()
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: mousepressed(x, y, button)
|
||||||
|
- desc: called when the player presses a mouse button
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function linenumberspanel:mousepressed(x, y, button)
|
||||||
|
|
||||||
|
local visible = self.visible
|
||||||
|
|
||||||
|
if not visible then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local hover = self.hover
|
||||||
|
|
||||||
|
if hover and button == "l" then
|
||||||
|
|
||||||
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
|
if baseparent and baseparent.type == "frame" then
|
||||||
|
baseparent:MakeTop()
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: mousereleased(x, y, button)
|
||||||
|
- desc: called when the player releases a mouse button
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function linenumberspanel:mousereleased(x, y, button)
|
||||||
|
|
||||||
|
local visible = self.visible
|
||||||
|
|
||||||
|
if not visible then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetOffsetY()
|
||||||
|
- desc: gets the object's y offset
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function linenumberspanel:GetOffsetY()
|
||||||
|
|
||||||
|
return self.offsety
|
||||||
|
|
||||||
|
end
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- modalbackground class
|
-- modalbackground class
|
||||||
@ -39,21 +39,22 @@ function modalbackground:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local object = self.object
|
local object = self.object
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
if object:IsActive() == false then
|
if not object:IsActive() then
|
||||||
self:Remove()
|
self:Remove()
|
||||||
loveframes.modalobject = false
|
loveframes.modalobject = false
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -64,7 +65,7 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function modalbackground:draw()
|
function modalbackground:draw()
|
||||||
|
|
||||||
if self.visible == false then
|
if not self.visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -74,12 +75,14 @@ function modalbackground:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawModalBackground or skins[defaultskin].DrawModalBackground
|
local drawfunc = skin.DrawModalBackground or skins[defaultskin].DrawModalBackground
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- multichoicelist class
|
-- multichoicelist class
|
||||||
@ -52,8 +52,8 @@ function multichoicelist:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -62,11 +62,16 @@ function multichoicelist:update(dt)
|
|||||||
local height = love.graphics.getHeight()
|
local height = love.graphics.getHeight()
|
||||||
local x, y = love.mouse.getPosition()
|
local x, y = love.mouse.getPosition()
|
||||||
local selfcol = loveframes.util.BoundingBox(x, self.x, y, self.y, 1, self.width, 1, self.height)
|
local selfcol = loveframes.util.BoundingBox(x, self.x, y, self.y, 1, self.width, 1, self.height)
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local upadte = self.Update
|
||||||
|
local internals = self.internals
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.x < 0 then
|
if self.x < 0 then
|
||||||
@ -85,19 +90,19 @@ function multichoicelist:update(dt)
|
|||||||
self.y = height - self.height
|
self.y = height - self.height
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
for k, v in ipairs(internals) do
|
||||||
v:update(dt)
|
v:update(dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
for k, v in ipairs(children) do
|
||||||
v:update(dt)
|
v:update(dt)
|
||||||
v:SetClickBounds(self.x, self.y, self.width, self.height)
|
v:SetClickBounds(self.x, self.y, self.width, self.height)
|
||||||
v.y = (v.parent.y + v.staticy) - self.offsety
|
v.y = (v.parent.y + v.staticy) - self.offsety
|
||||||
v.x = (v.parent.x + v.staticx) - self.offsetx
|
v.x = (v.parent.x + v.staticx) - self.offsetx
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if upadte then
|
||||||
self.Update(self, dt)
|
upadte(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -108,8 +113,11 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function multichoicelist:draw()
|
function multichoicelist:draw()
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
local visible = self.visible
|
||||||
self.draworder = loveframes.drawcount
|
|
||||||
|
if not visible then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
local stencilfunc = function() love.graphics.rectangle("fill", self.x, self.y, self.width, self.height) end
|
local stencilfunc = function() love.graphics.rectangle("fill", self.x, self.y, self.width, self.height) end
|
||||||
local stencil = love.graphics.newStencil(stencilfunc)
|
local stencil = love.graphics.newStencil(stencilfunc)
|
||||||
@ -119,33 +127,38 @@ function multichoicelist:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawMultiChoiceList or skins[defaultskin].DrawMultiChoiceList
|
local drawfunc = skin.DrawMultiChoiceList or skins[defaultskin].DrawMultiChoiceList
|
||||||
|
local drawoverfunc = skin.DrawOverMultiChoiceList or skins[defaultskin].DrawOverMultiChoiceList
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
local internals = self.internals
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
for k, v in ipairs(internals) do
|
||||||
v:draw()
|
v:draw()
|
||||||
end
|
end
|
||||||
|
|
||||||
love.graphics.setStencil(stencil)
|
love.graphics.setStencil(stencil)
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
for k, v in ipairs(children) do
|
||||||
local col = loveframes.util.BoundingBox(self.x, v.x, self.y, v.y, self.width, v.width, self.height, v.height)
|
local col = loveframes.util.BoundingBox(self.x, v.x, self.y, v.y, self.width, v.width, self.height, v.height)
|
||||||
if col == true then
|
if col then
|
||||||
v:draw()
|
v:draw()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
love.graphics.setStencil()
|
love.graphics.setStencil()
|
||||||
|
|
||||||
if self.Draw == nil and skin.DrawOverMultiChoiceList then
|
if not draw then
|
||||||
skin.DrawOverMultiChoiceList(self)
|
drawoverfunc(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -156,32 +169,36 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function multichoicelist:mousepressed(x, y, button)
|
function multichoicelist:mousepressed(x, y, button)
|
||||||
|
|
||||||
if self.visible == false then
|
local visible = self.visible
|
||||||
|
|
||||||
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local selfcol = loveframes.util.BoundingBox(x, self.x, y, self.y, 1, self.width, 1, self.height)
|
local selfcol = loveframes.util.BoundingBox(x, self.x, y, self.y, 1, self.width, 1, self.height)
|
||||||
local toplist = self:IsTopList()
|
local toplist = self:IsTopList()
|
||||||
|
local internals = self.internals
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
if selfcol == false and button == "l" and self.canremove == true then
|
if not selfcol and self.canremove and button == "l" then
|
||||||
self:Close()
|
self:Close()
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.vbar == true and toplist == true then
|
if self.vbar and toplist then
|
||||||
|
|
||||||
if button == "wu" then
|
if button == "wu" then
|
||||||
self.internals[1].internals[1].internals[1]:Scroll(-5)
|
internals[1].internals[1].internals[1]:Scroll(-5)
|
||||||
elseif button == "wd" then
|
elseif button == "wd" then
|
||||||
self.internals[1].internals[1].internals[1]:Scroll(5)
|
internals[1].internals[1].internals[1]:Scroll(5)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
for k, v in ipairs(internals) do
|
||||||
v:mousepressed(x, y, button)
|
v:mousepressed(x, y, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
for k, v in ipairs(children) do
|
||||||
v:mousepressed(x, y, button)
|
v:mousepressed(x, y, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -193,17 +210,22 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function multichoicelist:mousereleased(x, y, button)
|
function multichoicelist:mousereleased(x, y, button)
|
||||||
|
|
||||||
if self.visible == false then
|
local visible = self.visible
|
||||||
|
|
||||||
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local internals = self.internals
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
self.canremove = true
|
self.canremove = true
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
for k, v in ipairs(internals) do
|
||||||
v:mousereleased(x, y, button)
|
v:mousereleased(x, y, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
for k, v in ipairs(children) do
|
||||||
v:mousereleased(x, y, button)
|
v:mousereleased(x, y, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -234,10 +256,12 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function multichoicelist:RemoveItem(object)
|
function multichoicelist:RemoveItem(object)
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
local children = self.children
|
||||||
|
|
||||||
|
for k, v in ipairs(children) do
|
||||||
|
|
||||||
if v == object then
|
if v == object then
|
||||||
table.remove(self.children, k)
|
table.remove(children, k)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -273,8 +297,9 @@ function multichoicelist:CalculateSize()
|
|||||||
local spacing = self.spacing
|
local spacing = self.spacing
|
||||||
local itemheight = self.padding
|
local itemheight = self.padding
|
||||||
local vbar = self.vbar
|
local vbar = self.vbar
|
||||||
|
local children = self.children
|
||||||
|
|
||||||
for k, v in ipairs(self.children) do
|
for k, v in ipairs(children) do
|
||||||
itemheight = itemheight + v.height + spacing
|
itemheight = itemheight + v.height + spacing
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -284,7 +309,7 @@ function multichoicelist:CalculateSize()
|
|||||||
|
|
||||||
self.extra = self.itemheight - height
|
self.extra = self.itemheight - height
|
||||||
|
|
||||||
if vbar == false then
|
if not vbar then
|
||||||
local scroll = scrollbody:new(self, "vertical")
|
local scroll = scrollbody:new(self, "vertical")
|
||||||
table.insert(self.internals, scroll)
|
table.insert(self.internals, scroll)
|
||||||
self.vbar = true
|
self.vbar = true
|
||||||
@ -292,7 +317,7 @@ function multichoicelist:CalculateSize()
|
|||||||
|
|
||||||
else
|
else
|
||||||
|
|
||||||
if vbar == true then
|
if vbar then
|
||||||
self.internals[1]:Remove()
|
self.internals[1]:Remove()
|
||||||
self.vbar = false
|
self.vbar = false
|
||||||
self.offsety = 0
|
self.offsety = 0
|
||||||
@ -321,12 +346,12 @@ function multichoicelist:RedoLayout()
|
|||||||
v.staticx = padding
|
v.staticx = padding
|
||||||
v.staticy = starty
|
v.staticy = starty
|
||||||
|
|
||||||
if vbar == true then
|
if vbar then
|
||||||
v.width = (self.width - self.internals[1].width) - padding*2
|
v.width = (self.width - self.internals[1].width) - padding * 2
|
||||||
self.internals[1].staticx = self.width - self.internals[1].width
|
self.internals[1].staticx = self.width - self.internals[1].width
|
||||||
self.internals[1].height = self.height
|
self.internals[1].height = self.height
|
||||||
else
|
else
|
||||||
v.width = self.width - padding*2
|
v.width = self.width - padding * 2
|
||||||
end
|
end
|
||||||
|
|
||||||
starty = starty + v.height
|
starty = starty + v.height
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- multichoicerow class
|
-- multichoicerow class
|
||||||
@ -33,34 +33,38 @@ function multichoicerow:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
if self.hover == false then
|
if not self.hover then
|
||||||
self.down = false
|
self.down = false
|
||||||
elseif self.hover == true then
|
else
|
||||||
if loveframes.hoverobject == self then
|
if loveframes.hoverobject == self then
|
||||||
self.down = true
|
self.down = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.down == false and loveframes.hoverobject == self then
|
if not self.down and loveframes.hoverobject == self then
|
||||||
self.hover = true
|
self.hover = true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -73,7 +77,7 @@ function multichoicerow:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -83,12 +87,14 @@ function multichoicerow:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawMultiChoiceRow or skins[defaultskin].DrawMultiChoiceRow
|
local drawfunc = skin.DrawMultiChoiceRow or skins[defaultskin].DrawMultiChoiceRow
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -101,11 +107,15 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function multichoicerow:mousepressed(x, y, button)
|
function multichoicerow:mousepressed(x, y, button)
|
||||||
|
|
||||||
if self.visible == false then
|
local visible = self.visible
|
||||||
|
|
||||||
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.hover == true and button == "l" then
|
local hover = self.hover
|
||||||
|
|
||||||
|
if hover and button == "l" then
|
||||||
|
|
||||||
self.down = true
|
self.down = true
|
||||||
loveframes.hoverobject = self
|
loveframes.hoverobject = self
|
||||||
@ -120,12 +130,16 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function multichoicerow:mousereleased(x, y, button)
|
function multichoicerow:mousereleased(x, y, button)
|
||||||
|
|
||||||
if self.visible == false then
|
local visible = self.visible
|
||||||
|
|
||||||
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.hover == true and self.down == true and self.canclick == true and button == "l" then
|
local text = self.text
|
||||||
self.parent.list:SelectChoice(self.text)
|
|
||||||
|
if self.hover and self.down and self.canclick and button == "l" then
|
||||||
|
self.parent.list:SelectChoice(text)
|
||||||
end
|
end
|
||||||
|
|
||||||
self.down = false
|
self.down = false
|
||||||
@ -142,3 +156,13 @@ function multichoicerow:SetText(text)
|
|||||||
self.text = text
|
self.text = text
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetText()
|
||||||
|
- desc: gets the object's text
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function multichoicerow:GetText()
|
||||||
|
|
||||||
|
return self.text
|
||||||
|
|
||||||
|
end
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- scrollbar class
|
-- scrollarea class
|
||||||
scrollarea = class("scrollarea", base)
|
scrollarea = class("scrollarea", base)
|
||||||
|
|
||||||
--[[---------------------------------------------------------
|
--[[---------------------------------------------------------
|
||||||
@ -36,16 +36,20 @@ function scrollarea:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
@ -80,16 +84,16 @@ function scrollarea:update(dt)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if down == true then
|
if down then
|
||||||
if scrolldelay < time then
|
if scrolldelay < time then
|
||||||
self.scrolldelay = time + delayamount
|
self.scrolldelay = time + delayamount
|
||||||
if listo.display == "vertical" then
|
if self.bartype == "vertical" then
|
||||||
if y > bar.y then
|
if y > bar.y then
|
||||||
bar:Scroll(bar.height)
|
bar:Scroll(bar.height)
|
||||||
else
|
else
|
||||||
bar:Scroll(-bar.height)
|
bar:Scroll(-bar.height)
|
||||||
end
|
end
|
||||||
elseif listo.display == "horizontal" then
|
elseif self.bartype == "horizontal" then
|
||||||
if x > bar.x then
|
if x > bar.x then
|
||||||
bar:Scroll(bar.width)
|
bar:Scroll(bar.width)
|
||||||
else
|
else
|
||||||
@ -97,7 +101,7 @@ function scrollarea:update(dt)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if hover == false then
|
if not hover then
|
||||||
self.down = false
|
self.down = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -106,8 +110,8 @@ function scrollarea:update(dt)
|
|||||||
v:update(dt)
|
v:update(dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -120,7 +124,7 @@ function scrollarea:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -131,12 +135,14 @@ function scrollarea:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawScrollArea or skins[defaultskin].DrawScrollArea
|
local drawfunc = skin.DrawScrollArea or skins[defaultskin].DrawScrollArea
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -155,7 +161,7 @@ function scrollarea:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -166,7 +172,7 @@ function scrollarea:mousepressed(x, y, button)
|
|||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
local delayamount = self.delayamount
|
local delayamount = self.delayamount
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
self.down = true
|
self.down = true
|
||||||
self.scrolldelay = time + delayamount + 0.5
|
self.scrolldelay = time + delayamount + 0.5
|
||||||
|
|
||||||
@ -176,13 +182,13 @@ function scrollarea:mousepressed(x, y, button)
|
|||||||
baseparent:MakeTop()
|
baseparent:MakeTop()
|
||||||
end
|
end
|
||||||
|
|
||||||
if listo.display == "vertical" then
|
if self.bartype == "vertical" then
|
||||||
if y > self.internals[1].y then
|
if y > self.internals[1].y then
|
||||||
bar:Scroll(bar.height)
|
bar:Scroll(bar.height)
|
||||||
else
|
else
|
||||||
bar:Scroll(-bar.height)
|
bar:Scroll(-bar.height)
|
||||||
end
|
end
|
||||||
elseif listo.display == "horizontal" then
|
elseif self.bartype == "horizontal" then
|
||||||
if x > bar.x then
|
if x > bar.x then
|
||||||
bar:Scroll(bar.width)
|
bar:Scroll(bar.width)
|
||||||
else
|
else
|
||||||
@ -208,7 +214,7 @@ function scrollarea:mousereleased(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -223,3 +229,13 @@ function scrollarea:mousereleased(x, y, button)
|
|||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetBarType()
|
||||||
|
- desc: gets the object's bar type
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function scrollarea:GetBarType()
|
||||||
|
|
||||||
|
return self.bartype
|
||||||
|
|
||||||
|
end
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- scrollbar class
|
-- scrollbar class
|
||||||
@ -53,8 +53,8 @@ function scrollbar:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -78,6 +78,7 @@ function scrollbar:update(dt)
|
|||||||
local parent = self.parent
|
local parent = self.parent
|
||||||
local listo = parent.parent.parent
|
local listo = parent.parent.parent
|
||||||
local height = parent.height * (listo.height/listo.itemheight)
|
local height = parent.height * (listo.height/listo.itemheight)
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
if height < 20 then
|
if height < 20 then
|
||||||
self.height = 20
|
self.height = 20
|
||||||
@ -89,7 +90,7 @@ function scrollbar:update(dt)
|
|||||||
self.x = parent.x + parent.width - self.width
|
self.x = parent.x + parent.width - self.width
|
||||||
self.y = parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
|
|
||||||
if dragging == true then
|
if dragging then
|
||||||
if self.staticy ~= self.lasty then
|
if self.staticy ~= self.lasty then
|
||||||
if listo.OnScroll then
|
if listo.OnScroll then
|
||||||
listo.OnScroll(listo)
|
listo.OnScroll(listo)
|
||||||
@ -102,7 +103,7 @@ function scrollbar:update(dt)
|
|||||||
local space = (self.maxy - parent.y)
|
local space = (self.maxy - parent.y)
|
||||||
local remaining = (0 + self.staticy)
|
local remaining = (0 + self.staticy)
|
||||||
local percent = remaining/space
|
local percent = remaining/space
|
||||||
local extra = listo.extra * percent
|
local extra = listo.extraheight * percent
|
||||||
local autoscroll = self.autoscroll
|
local autoscroll = self.autoscroll
|
||||||
local lastheight = self.lastheight
|
local lastheight = self.lastheight
|
||||||
|
|
||||||
@ -110,7 +111,7 @@ function scrollbar:update(dt)
|
|||||||
|
|
||||||
if self.staticy > space then
|
if self.staticy > space then
|
||||||
self.staticy = space
|
self.staticy = space
|
||||||
listo.offsety = listo.extra
|
listo.offsety = listo.extraheight
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.staticy < 0 then
|
if self.staticy < 0 then
|
||||||
@ -118,8 +119,8 @@ function scrollbar:update(dt)
|
|||||||
listo.offsety = 0
|
listo.offsety = 0
|
||||||
end
|
end
|
||||||
|
|
||||||
if autoscroll == true then
|
if autoscroll then
|
||||||
if listo.itemheight ~= lastheight then
|
if listo.itemheight > lastheight then
|
||||||
self.lastheight = listo.itemheight
|
self.lastheight = listo.itemheight
|
||||||
self:Scroll(self.maxy)
|
self:Scroll(self.maxy)
|
||||||
end
|
end
|
||||||
@ -127,8 +128,6 @@ function scrollbar:update(dt)
|
|||||||
|
|
||||||
elseif bartype == "horizontal" then
|
elseif bartype == "horizontal" then
|
||||||
|
|
||||||
self.lastwidth = self.width
|
|
||||||
|
|
||||||
local parent = self.parent
|
local parent = self.parent
|
||||||
local listo = self.parent.parent.parent
|
local listo = self.parent.parent.parent
|
||||||
local width = self.parent.width * (listo.width/listo.itemwidth)
|
local width = self.parent.width * (listo.width/listo.itemwidth)
|
||||||
@ -143,7 +142,7 @@ function scrollbar:update(dt)
|
|||||||
self.x = parent.x + self.staticx
|
self.x = parent.x + self.staticx
|
||||||
self.y = parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
|
|
||||||
if dragging == true then
|
if dragging then
|
||||||
if self.staticx ~= self.lastx then
|
if self.staticx ~= self.lastx then
|
||||||
if listo.OnScroll then
|
if listo.OnScroll then
|
||||||
listo.OnScroll(listo)
|
listo.OnScroll(listo)
|
||||||
@ -156,7 +155,7 @@ function scrollbar:update(dt)
|
|||||||
local space = (self.maxx - parent.x)
|
local space = (self.maxx - parent.x)
|
||||||
local remaining = (0 + self.staticx)
|
local remaining = (0 + self.staticx)
|
||||||
local percent = remaining/space
|
local percent = remaining/space
|
||||||
local extra = listo.extra * percent
|
local extra = listo.extrawidth * percent
|
||||||
local autoscroll = self.autoscroll
|
local autoscroll = self.autoscroll
|
||||||
local lastwidth = self.lastwidth
|
local lastwidth = self.lastwidth
|
||||||
|
|
||||||
@ -164,7 +163,7 @@ function scrollbar:update(dt)
|
|||||||
|
|
||||||
if self.staticx > space then
|
if self.staticx > space then
|
||||||
self.staticx = space
|
self.staticx = space
|
||||||
listo.offsetx = listo.extra
|
listo.offsetx = listo.extrawidth
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.staticx < 0 then
|
if self.staticx < 0 then
|
||||||
@ -172,17 +171,17 @@ function scrollbar:update(dt)
|
|||||||
listo.offsetx = 0
|
listo.offsetx = 0
|
||||||
end
|
end
|
||||||
|
|
||||||
if autoscroll == true then
|
if autoscroll then
|
||||||
if self.width ~= lastwidth then
|
if listo.itemwidth > lastwidth then
|
||||||
self.width = self.width
|
self.lastwidth = listo.itemwidth
|
||||||
self:Scroll(self.maxx)
|
self:Scroll(self.maxx)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -195,7 +194,7 @@ function scrollbar:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -205,12 +204,14 @@ function scrollbar:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawScrollBar or skins[defaultskin].DrawScrollBar
|
local drawfunc = skin.DrawScrollBar or skins[defaultskin].DrawScrollBar
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -226,11 +227,11 @@ function scrollbar:mousepressed(x, y, button)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if hover == false then
|
if not hover then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -242,7 +243,7 @@ function scrollbar:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local dragging = self.dragging
|
local dragging = self.dragging
|
||||||
|
|
||||||
if dragging == false then
|
if not dragging then
|
||||||
|
|
||||||
if button == "l" then
|
if button == "l" then
|
||||||
|
|
||||||
@ -267,11 +268,11 @@ function scrollbar:mousereleased(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.dragging == true then
|
if self.dragging then
|
||||||
self.dragging = false
|
self.dragging = false
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -305,6 +306,7 @@ function scrollbar:Scroll(amount)
|
|||||||
|
|
||||||
local bartype = self.bartype
|
local bartype = self.bartype
|
||||||
local listo = self.parent.parent.parent
|
local listo = self.parent.parent.parent
|
||||||
|
local onscroll = listo.OnScroll
|
||||||
|
|
||||||
if bartype == "vertical" then
|
if bartype == "vertical" then
|
||||||
local newy = (self.y + amount)
|
local newy = (self.y + amount)
|
||||||
@ -328,8 +330,28 @@ function scrollbar:Scroll(amount)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if listo.OnScroll then
|
if onscroll then
|
||||||
listo.OnScroll(listo)
|
onscroll(listo)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: IsDragging()
|
||||||
|
- desc: gets whether the object is being dragged or not
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function scrollbar:IsDragging()
|
||||||
|
|
||||||
|
return self.dragging
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetBarType()
|
||||||
|
- desc: gets the object's bartype
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function scrollbar:GetBarType()
|
||||||
|
|
||||||
|
return self.bartype
|
||||||
|
|
||||||
|
end
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- scrollbar class
|
-- scrollbar class
|
||||||
@ -12,7 +12,7 @@ scrollbody = class("scrollbody", base)
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function scrollbody:initialize(parent, bartype)
|
function scrollbody:initialize(parent, bartype)
|
||||||
|
|
||||||
self.type = "scroll-body"
|
self.type = "scrollbody"
|
||||||
self.bartype = bartype
|
self.bartype = bartype
|
||||||
self.parent = parent
|
self.parent = parent
|
||||||
self.x = 0
|
self.x = 0
|
||||||
@ -43,7 +43,7 @@ function scrollbody:initialize(parent, bartype)
|
|||||||
upbutton.Update = function(object, dt)
|
upbutton.Update = function(object, dt)
|
||||||
upbutton.staticx = 0 + self.width - upbutton.width
|
upbutton.staticx = 0 + self.width - upbutton.width
|
||||||
upbutton.staticy = 0
|
upbutton.staticy = 0
|
||||||
if object.down == true and object.hover == true then
|
if object.down and object.hover then
|
||||||
bar:Scroll(-0.10)
|
bar:Scroll(-0.10)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -53,7 +53,7 @@ function scrollbody:initialize(parent, bartype)
|
|||||||
downbutton.Update = function(object, dt)
|
downbutton.Update = function(object, dt)
|
||||||
downbutton.staticx = 0 + self.width - downbutton.width
|
downbutton.staticx = 0 + self.width - downbutton.width
|
||||||
downbutton.staticy = 0 + self.height - downbutton.height
|
downbutton.staticy = 0 + self.height - downbutton.height
|
||||||
if object.down == true and object.hover == true then
|
if object.down and object.hover then
|
||||||
bar:Scroll(0.10)
|
bar:Scroll(0.10)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -68,7 +68,7 @@ function scrollbody:initialize(parent, bartype)
|
|||||||
leftbutton.Update = function(object, dt)
|
leftbutton.Update = function(object, dt)
|
||||||
leftbutton.staticx = 0
|
leftbutton.staticx = 0
|
||||||
leftbutton.staticy = 0
|
leftbutton.staticy = 0
|
||||||
if object.down == true and object.hover == true then
|
if object.down and object.hover then
|
||||||
bar:Scroll(-0.10)
|
bar:Scroll(-0.10)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -78,7 +78,7 @@ function scrollbody:initialize(parent, bartype)
|
|||||||
rightbutton.Update = function(object, dt)
|
rightbutton.Update = function(object, dt)
|
||||||
rightbutton.staticx = 0 + self.width - rightbutton.width
|
rightbutton.staticx = 0 + self.width - rightbutton.width
|
||||||
rightbutton.staticy = 0
|
rightbutton.staticy = 0
|
||||||
if object.down == true and object.hover == true then
|
if object.down and object.hover then
|
||||||
bar:Scroll(0.10)
|
bar:Scroll(0.10)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -96,26 +96,34 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function scrollbody:update(dt)
|
function scrollbody:update(dt)
|
||||||
|
|
||||||
if self.visible == false then
|
local visible = self.visible
|
||||||
if self.alwaysupdate == false then
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
|
if not visible then
|
||||||
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
local internals = self.internals
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
for k, v in ipairs(internals) do
|
||||||
v:update(dt)
|
v:update(dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -126,7 +134,9 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function scrollbody:draw()
|
function scrollbody:draw()
|
||||||
|
|
||||||
if self.visible == false then
|
local visible = self.visible
|
||||||
|
|
||||||
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -136,17 +146,20 @@ function scrollbody:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawScrollBody or skins[defaultskin].DrawScrollBody
|
local drawfunc = skin.DrawScrollBody or skins[defaultskin].DrawScrollBody
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
local internals = self.internals
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
for k, v in ipairs(internals) do
|
||||||
v:draw()
|
v:draw()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- scrollbutton clas
|
-- scrollbutton clas
|
||||||
@ -29,34 +29,42 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function scrollbutton:update(dt)
|
function scrollbutton:update(dt)
|
||||||
|
|
||||||
if self.visible == false then
|
local visible = self.visible
|
||||||
if self.alwaysupdate == false then
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
|
if not visible then
|
||||||
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
if self.hover == false then
|
local hover = self.hover
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
|
if not hover then
|
||||||
self.down = false
|
self.down = false
|
||||||
elseif self.hover == true then
|
else
|
||||||
if loveframes.hoverobject == self then
|
if loveframes.hoverobject == self then
|
||||||
self.down = true
|
self.down = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.down == false and loveframes.hoverobject == self then
|
if not self.down and loveframes.hoverobject == self then
|
||||||
self.hover = true
|
self.hover = true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -67,7 +75,9 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function scrollbutton:draw()
|
function scrollbutton:draw()
|
||||||
|
|
||||||
if self.visible == false then
|
local visible = self.visible
|
||||||
|
|
||||||
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -77,12 +87,14 @@ function scrollbutton:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawScrollButton or skins[defaultskin].DrawScrollButton
|
local drawfunc = skin.DrawScrollButton or skins[defaultskin].DrawScrollButton
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -90,17 +102,20 @@ function scrollbutton:draw()
|
|||||||
end
|
end
|
||||||
|
|
||||||
--[[---------------------------------------------------------
|
--[[---------------------------------------------------------
|
||||||
- func: mousepressed(x, y, scrollbutton)
|
- func: mousepressed(x, y, button)
|
||||||
- desc: called when the player presses a mouse button
|
- desc: called when the player presses a mouse button
|
||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function scrollbutton:mousepressed(x, y, scrollbutton)
|
function scrollbutton:mousepressed(x, y, button)
|
||||||
|
|
||||||
|
local visible = self.visible
|
||||||
|
|
||||||
if self.visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.hover == true then
|
local hover = self.hover
|
||||||
|
|
||||||
|
if hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -116,19 +131,25 @@ function scrollbutton:mousepressed(x, y, scrollbutton)
|
|||||||
end
|
end
|
||||||
|
|
||||||
--[[---------------------------------------------------------
|
--[[---------------------------------------------------------
|
||||||
- func: mousereleased(x, y, scrollbutton)
|
- func: mousereleased(x, y, button)
|
||||||
- desc: called when the player releases a mouse button
|
- desc: called when the player releases a mouse button
|
||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function scrollbutton:mousereleased(x, y, scrollbutton)
|
function scrollbutton:mousereleased(x, y, button)
|
||||||
|
|
||||||
if self.visible == false then
|
local visible = self.visible
|
||||||
|
|
||||||
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.hover == true and self.down == true then
|
local hover = self.hover
|
||||||
|
local down = self.down
|
||||||
|
local onclick = self.OnClick
|
||||||
|
|
||||||
if scrollbutton == "l" then
|
if hover and down then
|
||||||
self.OnClick(x, y, self)
|
|
||||||
|
if button == "l" then
|
||||||
|
onclick(x, y, self)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -146,3 +167,14 @@ function scrollbutton:SetText(text)
|
|||||||
return
|
return
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetScrollType()
|
||||||
|
- desc: gets the object's scroll type
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function scrollbutton:GetScrollType()
|
||||||
|
|
||||||
|
return self.scrolltype
|
||||||
|
|
||||||
|
end
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- closebutton clas
|
-- sliderbutton class
|
||||||
sliderbutton = class("sliderbutton", base)
|
sliderbutton = class("sliderbutton", base)
|
||||||
sliderbutton:include(loveframes.templates.default)
|
sliderbutton:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -39,8 +39,8 @@ function sliderbutton:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -58,27 +58,30 @@ function sliderbutton:update(dt)
|
|||||||
local parent = self.parent
|
local parent = self.parent
|
||||||
local slidetype = parent.slidetype
|
local slidetype = parent.slidetype
|
||||||
local dragging = self.dragging
|
local dragging = self.dragging
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
if hover == false then
|
if not hover then
|
||||||
self.down = false
|
self.down = false
|
||||||
elseif hover == true then
|
else
|
||||||
if hoverobject == self then
|
if hoverobject == self then
|
||||||
self.down = true
|
self.down = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if down == false and hoverobject == self then
|
if not down and hoverobject == self then
|
||||||
self.hover = true
|
self.hover = true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
-- start calculations if the button is being dragged
|
-- start calculations if the button is being dragged
|
||||||
if dragging == true then
|
if dragging then
|
||||||
|
|
||||||
-- calculations for horizontal sliders
|
-- calculations for horizontal sliders
|
||||||
if slidetype == "horizontal" then
|
if slidetype == "horizontal" then
|
||||||
@ -142,8 +145,8 @@ function sliderbutton:update(dt)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -156,7 +159,7 @@ function sliderbutton:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -166,12 +169,14 @@ function sliderbutton:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawSliderButton or skins[defaultskin].DrawSliderButton
|
local drawfunc = skin.DrawSliderButton or skins[defaultskin].DrawSliderButton
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -186,13 +191,13 @@ function sliderbutton:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -220,7 +225,7 @@ function sliderbutton:mousereleased(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- tabbutton clas
|
-- tabbutton class
|
||||||
tabbutton = class("tabbutton", base)
|
tabbutton = class("tabbutton", base)
|
||||||
tabbutton:include(loveframes.templates.default)
|
tabbutton:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -46,23 +46,27 @@ function tabbutton:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
self:SetClickBounds(self.parent.x, self.parent.y, self.parent.width, self.parent.height)
|
self:SetClickBounds(parent.x, parent.y, parent.width, parent.height)
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -73,7 +77,7 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function tabbutton:draw()
|
function tabbutton:draw()
|
||||||
|
|
||||||
if self.visible == false then
|
if not self.visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -86,12 +90,14 @@ function tabbutton:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawTabButton or skins[defaultskin].DrawTabButton
|
local drawfunc = skin.DrawTabButton or skins[defaultskin].DrawTabButton
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -113,13 +119,13 @@ function tabbutton:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -142,7 +148,7 @@ function tabbutton:mousereleased(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -150,7 +156,7 @@ function tabbutton:mousereleased(x, y, button)
|
|||||||
local parent = self.parent
|
local parent = self.parent
|
||||||
local tabnumber = self.tabnumber
|
local tabnumber = self.tabnumber
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
|
|
||||||
if button == "l" then
|
if button == "l" then
|
||||||
parent:SwitchToTab(tabnumber)
|
parent:SwitchToTab(tabnumber)
|
||||||
@ -172,6 +178,16 @@ function tabbutton:SetText(text)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetText()
|
||||||
|
- desc: gets the object's text
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function tabbutton:GetText()
|
||||||
|
|
||||||
|
return self.text
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
--[[---------------------------------------------------------
|
--[[---------------------------------------------------------
|
||||||
- func: SetImage(image)
|
- func: SetImage(image)
|
||||||
- desc: adds an image to the object
|
- desc: adds an image to the object
|
||||||
@ -185,3 +201,23 @@ function tabbutton:SetImage(image)
|
|||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetImage()
|
||||||
|
- desc: gets the object's image
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function tabbutton:GetImage()
|
||||||
|
|
||||||
|
return self.image
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetTabNumber()
|
||||||
|
- desc: gets the object's tab number
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function tabbutton:GetTabNumber()
|
||||||
|
|
||||||
|
return self.tabnumber
|
||||||
|
|
||||||
|
end
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- tooltip clas
|
-- tooltip clas
|
||||||
@ -48,19 +48,19 @@ function tooltip:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local text = self.text
|
local text = self.text
|
||||||
|
|
||||||
self.width = text.width + self.padding*2
|
|
||||||
self.height = text.height + self.padding*2
|
|
||||||
|
|
||||||
local object = self.object
|
local object = self.object
|
||||||
local draworder = self.draworder
|
local draworder = self.draworder
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
|
self.width = text.width + self.padding * 2
|
||||||
|
self.height = text.height + self.padding * 2
|
||||||
|
|
||||||
if object then
|
if object then
|
||||||
|
|
||||||
@ -71,15 +71,15 @@ function tooltip:update(dt)
|
|||||||
|
|
||||||
local hover = object.hover
|
local hover = object.hover
|
||||||
local odraworder = object.draworder
|
local odraworder = object.draworder
|
||||||
|
local ovisible = object.visible
|
||||||
|
local ohover = object.hover
|
||||||
|
|
||||||
self.show = object.hover
|
self.show = ohover
|
||||||
self.visible = self.show
|
self.visible = ovisible
|
||||||
|
|
||||||
local show = self.show
|
if ohover and ovisible then
|
||||||
|
|
||||||
if show == true then
|
|
||||||
local top = self:IsTopInternal()
|
local top = self:IsTopInternal()
|
||||||
if self.followcursor == true then
|
if self.followcursor then
|
||||||
local x, y = love.mouse.getPosition()
|
local x, y = love.mouse.getPosition()
|
||||||
self.x = x + self.xoffset
|
self.x = x + self.xoffset
|
||||||
self.y = y - self.height + self.yoffset
|
self.y = y - self.height + self.yoffset
|
||||||
@ -88,7 +88,7 @@ function tooltip:update(dt)
|
|||||||
self.y = object.y - self.height + self.yoffset
|
self.y = object.y - self.height + self.yoffset
|
||||||
end
|
end
|
||||||
|
|
||||||
if top == false then
|
if not top then
|
||||||
self:MoveToTop()
|
self:MoveToTop()
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -99,7 +99,7 @@ function tooltip:update(dt)
|
|||||||
local baseparent = object:GetBaseParent()
|
local baseparent = object:GetBaseParent()
|
||||||
|
|
||||||
if baseparent then
|
if baseparent then
|
||||||
if baseparent.removed and baseparent.removed == true then
|
if baseparent.removed and baseparent.removed then
|
||||||
self:Remove()
|
self:Remove()
|
||||||
end
|
end
|
||||||
elseif object.removed then
|
elseif object.removed then
|
||||||
@ -110,8 +110,8 @@ function tooltip:update(dt)
|
|||||||
|
|
||||||
text:update(dt)
|
text:update(dt)
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -124,7 +124,7 @@ function tooltip:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -136,14 +136,16 @@ function tooltip:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawToolTip or skins[defaultskin].DrawToolTip
|
local drawfunc = skin.DrawToolTip or skins[defaultskin].DrawToolTip
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if show == true then
|
if show then
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- list class
|
-- list class
|
||||||
@ -23,7 +23,8 @@ function list:initialize()
|
|||||||
self.spacing = 0
|
self.spacing = 0
|
||||||
self.offsety = 0
|
self.offsety = 0
|
||||||
self.offsetx = 0
|
self.offsetx = 0
|
||||||
self.extra = 0
|
self.extrawidth = 0
|
||||||
|
self.extraheight = 0
|
||||||
self.internal = false
|
self.internal = false
|
||||||
self.hbar = false
|
self.hbar = false
|
||||||
self.vbar = false
|
self.vbar = false
|
||||||
@ -43,8 +44,8 @@ function list:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -52,9 +53,12 @@ function list:update(dt)
|
|||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
local children = self.children
|
local children = self.children
|
||||||
local display = self.display
|
local display = self.display
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
@ -80,8 +84,8 @@ function list:update(dt)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -94,7 +98,7 @@ function list:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -108,12 +112,15 @@ function list:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawList or skins[defaultskin].DrawList
|
local drawfunc = skin.DrawList or skins[defaultskin].DrawList
|
||||||
|
local drawoverfunc = skin.DrawOverList or skins[defaultskin].DrawOverList
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -133,8 +140,8 @@ function list:draw()
|
|||||||
v:draw()
|
v:draw()
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Draw == nil then
|
if not draw then
|
||||||
skin.DrawOverList(self)
|
drawoverfunc(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -147,7 +154,7 @@ function list:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -158,7 +165,7 @@ function list:mousepressed(x, y, button)
|
|||||||
local children = self.children
|
local children = self.children
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -168,9 +175,9 @@ function list:mousepressed(x, y, button)
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if vbar == true or hbar == true then
|
if vbar or hbar then
|
||||||
|
|
||||||
if toplist == true then
|
if toplist then
|
||||||
|
|
||||||
local bar = self:GetScrollBar()
|
local bar = self:GetScrollBar()
|
||||||
|
|
||||||
@ -206,11 +213,14 @@ function list:AddItem(object)
|
|||||||
|
|
||||||
local children = self.children
|
local children = self.children
|
||||||
|
|
||||||
|
-- remove the item object from it's current parent and make it's new parent the list object
|
||||||
object:Remove()
|
object:Remove()
|
||||||
object.parent = self
|
object.parent = self
|
||||||
|
|
||||||
|
-- insert the item object into the list object's children table
|
||||||
table.insert(children, object)
|
table.insert(children, object)
|
||||||
|
|
||||||
|
-- resize the list and redo it's layout
|
||||||
self:CalculateSize()
|
self:CalculateSize()
|
||||||
self:RedoLayout()
|
self:RedoLayout()
|
||||||
|
|
||||||
@ -259,9 +269,9 @@ function list:CalculateSize()
|
|||||||
|
|
||||||
if itemheight > height then
|
if itemheight > height then
|
||||||
|
|
||||||
self.extra = itemheight - height
|
self.extraheight = itemheight - height
|
||||||
|
|
||||||
if vbar == false then
|
if not vbar then
|
||||||
local scrollbar = scrollbody:new(self, display)
|
local scrollbar = scrollbody:new(self, display)
|
||||||
table.insert(internals, scrollbar)
|
table.insert(internals, scrollbar)
|
||||||
self.vbar = true
|
self.vbar = true
|
||||||
@ -270,7 +280,7 @@ function list:CalculateSize()
|
|||||||
|
|
||||||
else
|
else
|
||||||
|
|
||||||
if vbar == true then
|
if vbar then
|
||||||
local bar = internals[1]
|
local bar = internals[1]
|
||||||
bar:Remove()
|
bar:Remove()
|
||||||
self.vbar = false
|
self.vbar = false
|
||||||
@ -291,9 +301,9 @@ function list:CalculateSize()
|
|||||||
|
|
||||||
if itemwidth > width then
|
if itemwidth > width then
|
||||||
|
|
||||||
self.extra = itemwidth - width
|
self.extrawidth = itemwidth - width
|
||||||
|
|
||||||
if hbar == false then
|
if not hbar then
|
||||||
local scrollbar = scrollbody:new(self, display)
|
local scrollbar = scrollbody:new(self, display)
|
||||||
table.insert(internals, scrollbar)
|
table.insert(internals, scrollbar)
|
||||||
self.hbar = true
|
self.hbar = true
|
||||||
@ -302,7 +312,7 @@ function list:CalculateSize()
|
|||||||
|
|
||||||
else
|
else
|
||||||
|
|
||||||
if hbar == true then
|
if hbar then
|
||||||
local bar = internals[1]
|
local bar = internals[1]
|
||||||
bar:Remove()
|
bar:Remove()
|
||||||
self.hbar = false
|
self.hbar = false
|
||||||
@ -342,17 +352,17 @@ function list:RedoLayout()
|
|||||||
v.staticy = starty
|
v.staticy = starty
|
||||||
v.lastheight = v.height
|
v.lastheight = v.height
|
||||||
|
|
||||||
if vbar == true then
|
if vbar then
|
||||||
if v.width + padding > (self.width - self.internals[1].width) then
|
if v.width + padding > (self.width - self.internals[1].width) then
|
||||||
v:SetWidth((self.width - self.internals[1].width) - (padding*2))
|
v:SetWidth((self.width - self.internals[1].width) - (padding*2))
|
||||||
end
|
end
|
||||||
if v.retainsize == false then
|
if not v.retainsize then
|
||||||
v:SetWidth((self.width - self.internals[1].width) - (padding*2))
|
v:SetWidth((self.width - self.internals[1].width) - (padding*2))
|
||||||
end
|
end
|
||||||
self.internals[1].staticx = self.width - self.internals[1].width
|
self.internals[1].staticx = self.width - self.internals[1].width
|
||||||
self.internals[1].height = self.height
|
self.internals[1].height = self.height
|
||||||
else
|
else
|
||||||
if v.retainsize == false then
|
if not v.retainsize then
|
||||||
v:SetWidth(self.width - (padding*2))
|
v:SetWidth(self.width - (padding*2))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -365,17 +375,17 @@ function list:RedoLayout()
|
|||||||
v.staticx = startx
|
v.staticx = startx
|
||||||
v.staticy = padding
|
v.staticy = padding
|
||||||
|
|
||||||
if hbar == true then
|
if hbar then
|
||||||
if v.height + padding > (self.height - self.internals[1].height) then
|
if v.height + padding > (self.height - self.internals[1].height) then
|
||||||
v:SetHeight((self.height - self.internals[1].height) - (padding*2))
|
v:SetHeight((self.height - self.internals[1].height) - (padding*2))
|
||||||
end
|
end
|
||||||
if v.retainsize == false then
|
if not v.retainsize then
|
||||||
v:SetHeight((self.height - self.internals[1].height) - (padding*2))
|
v:SetHeight((self.height - self.internals[1].height) - (padding*2))
|
||||||
end
|
end
|
||||||
self.internals[1].staticy = self.height - self.internals[1].height
|
self.internals[1].staticy = self.height - self.internals[1].height
|
||||||
self.internals[1].width = self.width
|
self.internals[1].width = self.width
|
||||||
else
|
else
|
||||||
if v.retainsize == false then
|
if not v.retainsize then
|
||||||
v:SetHeight(self.height - (padding*2))
|
v:SetHeight(self.height - (padding*2))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -401,12 +411,11 @@ function list:SetDisplayType(type)
|
|||||||
local numchildren = #children
|
local numchildren = #children
|
||||||
|
|
||||||
self.display = type
|
self.display = type
|
||||||
|
|
||||||
self.internals = {}
|
|
||||||
self.vbar = false
|
self.vbar = false
|
||||||
self.hbar = false
|
self.hbar = false
|
||||||
self.offsetx = 0
|
self.offsetx = 0
|
||||||
self.offsety = 0
|
self.offsety = 0
|
||||||
|
self.internals = {}
|
||||||
|
|
||||||
if numchildren > 0 then
|
if numchildren > 0 then
|
||||||
self:CalculateSize()
|
self:CalculateSize()
|
||||||
@ -518,9 +527,12 @@ function list:GetScrollBar()
|
|||||||
|
|
||||||
local vbar = self.vbar
|
local vbar = self.vbar
|
||||||
local hbar = self.hbar
|
local hbar = self.hbar
|
||||||
|
local internals = self.internals
|
||||||
|
|
||||||
if vbar == true or hbar == true then
|
if vbar or hbar then
|
||||||
local scrollbar = self.internals[1].internals[1].internals[1]
|
local scrollbody = internals[1]
|
||||||
|
local scrollarea = scrollbody.internals[1]
|
||||||
|
local scrollbar = scrollarea.internals[1]
|
||||||
return scrollbar
|
return scrollbar
|
||||||
else
|
else
|
||||||
return false
|
return false
|
||||||
@ -536,10 +548,12 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function list:SetAutoScroll(bool)
|
function list:SetAutoScroll(bool)
|
||||||
|
|
||||||
|
local scrollbar = self:GetScrollBar()
|
||||||
|
|
||||||
self.autoscroll = bool
|
self.autoscroll = bool
|
||||||
|
|
||||||
if self:GetScrollBar() ~= false then
|
if scrollbar then
|
||||||
self:GetScrollBar().autoscroll = bool
|
scrollbar.autoscroll = bool
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
@ -1,9 +1,9 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- progress bar class
|
-- multichoice class
|
||||||
multichoice = class("multichoice", base)
|
multichoice = class("multichoice", base)
|
||||||
multichoice:include(loveframes.templates.default)
|
multichoice:include(loveframes.templates.default)
|
||||||
|
|
||||||
@ -20,10 +20,10 @@ function multichoice:initialize()
|
|||||||
self.height = 25
|
self.height = 25
|
||||||
self.listpadding = 0
|
self.listpadding = 0
|
||||||
self.listspacing = 0
|
self.listspacing = 0
|
||||||
self.listheight = nil
|
|
||||||
self.haslist = false
|
self.haslist = false
|
||||||
self.internal = false
|
self.internal = false
|
||||||
self.choices = {}
|
self.choices = {}
|
||||||
|
self.listheight = nil
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -36,22 +36,25 @@ function multichoice:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local parent = self.parent
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= nil then
|
if parent then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -64,7 +67,7 @@ function multichoice:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -74,12 +77,14 @@ function multichoice:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawMultiChoice or skins[defaultskin].DrawMultiChoice
|
local drawfunc = skin.DrawMultiChoice or skins[defaultskin].DrawMultiChoice
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -94,14 +99,14 @@ function multichoice:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
local haslist = self.haslist
|
local haslist = self.haslist
|
||||||
|
|
||||||
if hover == true and haslist == false and button == "l" then
|
if hover and not haslist and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -125,7 +130,7 @@ function multichoice:mousereleased(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -158,11 +163,13 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function multichoice:SelectChoice(choice)
|
function multichoice:SelectChoice(choice)
|
||||||
|
|
||||||
|
local onchoiceselected = self.OnChoiceSelected
|
||||||
|
|
||||||
self.choice = choice
|
self.choice = choice
|
||||||
self.list:Close()
|
self.list:Close()
|
||||||
|
|
||||||
if self.OnChoiceSelected then
|
if onchoiceselected then
|
||||||
self.OnChoiceSelected(self, choice)
|
onchoiceselected(self, choice)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -216,3 +223,23 @@ function multichoice:GetChoice()
|
|||||||
return self.choice
|
return self.choice
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: SetText(text)
|
||||||
|
- desc: sets the object's text
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function multichoice:SetText(text)
|
||||||
|
|
||||||
|
self.text = text
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetText()
|
||||||
|
- desc: gets the object's text
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function multichoice:GetText()
|
||||||
|
|
||||||
|
return self.text
|
||||||
|
|
||||||
|
end
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- panel class
|
-- panel class
|
||||||
@ -30,16 +30,19 @@ function panel:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local children = self.children
|
local children = self.children
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base and self.parent.type ~= "list" then
|
if parent ~= base and parent.type ~= "list" then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
@ -50,8 +53,8 @@ function panel:update(dt)
|
|||||||
v:update(dt)
|
v:update(dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -64,7 +67,7 @@ function panel:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -75,12 +78,14 @@ function panel:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawPanel or skins[defaultskin].DrawPanel
|
local drawfunc = skin.DrawPanel or skins[defaultskin].DrawPanel
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -100,14 +105,14 @@ function panel:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local children = self.children
|
local children = self.children
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -132,7 +137,7 @@ function panel:mousereleased(x, y, button)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local children = self.children
|
local children = self.children
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- progressbar class
|
-- progressbar class
|
||||||
@ -19,7 +19,7 @@ function progressbar:initialize()
|
|||||||
self.min = 0
|
self.min = 0
|
||||||
self.max = 10
|
self.max = 10
|
||||||
self.value = 0
|
self.value = 0
|
||||||
self.progress = 0
|
self.barwidth = 0
|
||||||
self.lerprate = 1000
|
self.lerprate = 1000
|
||||||
self.lerpvalue = 0
|
self.lerpvalue = 0
|
||||||
self.lerpto = 0
|
self.lerpto = 0
|
||||||
@ -40,8 +40,8 @@ function progressbar:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -53,11 +53,15 @@ function progressbar:update(dt)
|
|||||||
local lerpfrom = self.lerpfrom
|
local lerpfrom = self.lerpfrom
|
||||||
local value = self.value
|
local value = self.value
|
||||||
local completed = self.completed
|
local completed = self.completed
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
local oncomplete = self.OnComplete
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
-- caclulate progress
|
-- caclulate barwidth
|
||||||
if lerp == true then
|
if lerp then
|
||||||
if lerpfrom < lerpto then
|
if lerpfrom < lerpto then
|
||||||
if lerpvalue < lerpto then
|
if lerpvalue < lerpto then
|
||||||
self.lerpvalue = lerpvalue + lerprate*dt
|
self.lerpvalue = lerpvalue + lerprate*dt
|
||||||
@ -74,7 +78,7 @@ function progressbar:update(dt)
|
|||||||
self.lerpvalue = lerpto
|
self.lerpvalue = lerpto
|
||||||
end
|
end
|
||||||
|
|
||||||
self.progress = self.lerpvalue/self.max * self.width
|
self.barwidth = self.lerpvalue/self.max * self.width
|
||||||
|
|
||||||
-- min check
|
-- min check
|
||||||
if self.lerpvalue < self.min then
|
if self.lerpvalue < self.min then
|
||||||
@ -86,37 +90,34 @@ function progressbar:update(dt)
|
|||||||
self.lerpvalue = self.max
|
self.lerpvalue = self.max
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
self.progress = self.value/self.max * self.width
|
self.barwidth = value/self.max * self.width
|
||||||
|
|
||||||
-- min check
|
-- min max check
|
||||||
if self.value < self.min then
|
if value < self.min then
|
||||||
self.value = self.min
|
self.value = self.min
|
||||||
end
|
elseif value > self.max then
|
||||||
|
|
||||||
-- max check
|
|
||||||
if self.value > self.max then
|
|
||||||
self.value = self.max
|
self.value = self.max
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= nil then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
-- completion check
|
-- completion check
|
||||||
if completed == false then
|
if not completed then
|
||||||
if self.value >= self.max then
|
if self.value >= self.max then
|
||||||
self.completed = true
|
self.completed = true
|
||||||
if self.OnComplete then
|
if oncomplete then
|
||||||
self.OnComplete(self)
|
oncomplete(self)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -129,7 +130,7 @@ function progressbar:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -139,12 +140,14 @@ function progressbar:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawProgressBar or skins[defaultskin].DrawProgressBar
|
local drawfunc = skin.DrawProgressBar or skins[defaultskin].DrawProgressBar
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -220,7 +223,7 @@ function progressbar:SetValue(value)
|
|||||||
|
|
||||||
local lerp = self.lerp
|
local lerp = self.lerp
|
||||||
|
|
||||||
if lerp == true then
|
if lerp then
|
||||||
self.lerpvalue = self.lerpvalue
|
self.lerpvalue = self.lerpvalue
|
||||||
self.lerpto = value
|
self.lerpto = value
|
||||||
self.lerpfrom = self.lerpvalue
|
self.lerpfrom = self.lerpvalue
|
||||||
@ -295,3 +298,13 @@ function progressbar:GetCompleted()
|
|||||||
return self.completed
|
return self.completed
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetBarWidth()
|
||||||
|
- desc: gets the object's bar width
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function progressbar:GetBarWidth()
|
||||||
|
|
||||||
|
return self.barwidth
|
||||||
|
|
||||||
|
end
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- text clas
|
-- text clas
|
||||||
@ -43,19 +43,22 @@ function slider:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
local sliderbutton = internals[1]
|
local sliderbutton = internals[1]
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base and self.parent.type ~= "list" then
|
if parent ~= base and parent.type ~= "list" then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
@ -73,8 +76,8 @@ function slider:update(dt)
|
|||||||
v:update(dt)
|
v:update(dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -87,7 +90,7 @@ function slider:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -98,12 +101,14 @@ function slider:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawSlider or skins[defaultskin].DrawSlider
|
local drawfunc = skin.DrawSlider or skins[defaultskin].DrawSlider
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -123,16 +128,18 @@ function slider:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.hover == true and button == "l" then
|
local internals = self.internals
|
||||||
|
|
||||||
|
if self.hover and button == "l" then
|
||||||
|
|
||||||
if self.slidetype == "horizontal" then
|
if self.slidetype == "horizontal" then
|
||||||
|
|
||||||
local xpos = x - self.x
|
local xpos = x - self.x
|
||||||
local button = self.internals[1]
|
local button = internals[1]
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
if baseparent and baseparent.type == "frame" then
|
if baseparent and baseparent.type == "frame" then
|
||||||
@ -148,7 +155,7 @@ function slider:mousepressed(x, y, button)
|
|||||||
elseif self.slidetype == "vertical" then
|
elseif self.slidetype == "vertical" then
|
||||||
|
|
||||||
local ypos = y - self.y
|
local ypos = y - self.y
|
||||||
local button = self.internals[1]
|
local button = internals[1]
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
if baseparent and baseparent.type == "frame" then
|
if baseparent and baseparent.type == "frame" then
|
||||||
@ -166,7 +173,7 @@ function slider:mousepressed(x, y, button)
|
|||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
for k, v in ipairs(self.internals) do
|
for k, v in ipairs(internals) do
|
||||||
v:mousepressed(x, y, button)
|
v:mousepressed(x, y, button)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -189,25 +196,31 @@ function slider:SetValue(value)
|
|||||||
local decimals = self.decimals
|
local decimals = self.decimals
|
||||||
local newval = loveframes.util.Round(value, decimals)
|
local newval = loveframes.util.Round(value, decimals)
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
|
local onvaluechanged = self.OnValueChanged
|
||||||
|
|
||||||
-- set the new value
|
-- set the new value
|
||||||
self.value = newval
|
self.value = newval
|
||||||
|
|
||||||
-- slider button object
|
-- slider button object
|
||||||
local sliderbutton = internals[1]
|
local sliderbutton = internals[1]
|
||||||
|
local slidetype = self.slidetype
|
||||||
|
local width = self.width
|
||||||
|
local height = self.height
|
||||||
|
local min = self.min
|
||||||
|
local max = self.max
|
||||||
|
|
||||||
-- move the slider button to the new position
|
-- move the slider button to the new position
|
||||||
if self.slidetype == "horizontal" then
|
if slidetype == "horizontal" then
|
||||||
local xpos = self.width * (( newval - self.min ) / (self.max - self.min))
|
local xpos = width * ((newval - min) / (max - min))
|
||||||
sliderbutton:MoveToX(xpos)
|
sliderbutton:MoveToX(xpos)
|
||||||
elseif self.slidetype == "vertical" then
|
elseif slidetype == "vertical" then
|
||||||
local ypos = self.height - self.height * (( newval - self.min ) / (self.max - self.min))
|
local ypos = height - height * ((newval - min) / (max - min))
|
||||||
sliderbutton:MoveToY(ypos)
|
sliderbutton:MoveToY(ypos)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- call OnValueChanged
|
-- call OnValueChanged
|
||||||
if self.OnValueChanged then
|
if onvaluechanged then
|
||||||
self.OnValueChanged(self)
|
onvaluechanged(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -336,7 +349,7 @@ end
|
|||||||
function slider:SetButtonSize(width, height)
|
function slider:SetButtonSize(width, height)
|
||||||
|
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
local sliderbutton = self.internals[1]
|
local sliderbutton = internals[1]
|
||||||
|
|
||||||
if sliderbutton then
|
if sliderbutton then
|
||||||
sliderbutton.width = width
|
sliderbutton.width = width
|
||||||
@ -352,7 +365,7 @@ end
|
|||||||
function slider:GetButtonSize()
|
function slider:GetButtonSize()
|
||||||
|
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
local sliderbutton = self.internals[1]
|
local sliderbutton = internals[1]
|
||||||
|
|
||||||
if sliderbutton then
|
if sliderbutton then
|
||||||
return sliderbutton.width, sliderbutton.height
|
return sliderbutton.width, sliderbutton.height
|
||||||
@ -375,3 +388,13 @@ function slider:SetSlideType(slidetype)
|
|||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--[[---------------------------------------------------------
|
||||||
|
- func: GetSlideType()
|
||||||
|
- desc: gets the objects's slide type
|
||||||
|
--]]---------------------------------------------------------
|
||||||
|
function slider:GetSlideType()
|
||||||
|
|
||||||
|
return self.slidetype
|
||||||
|
|
||||||
|
end
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- tabs class
|
-- tabs class
|
||||||
@ -41,8 +41,8 @@ function tabs:update(dt)
|
|||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
local alwaysupdate = self.alwaysupdate
|
local alwaysupdate = self.alwaysupdate
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
if alwaysupdate == false then
|
if not alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -58,9 +58,12 @@ function tabs:update(dt)
|
|||||||
local numchildren = #children
|
local numchildren = #children
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
local tab = self.tab
|
local tab = self.tab
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
@ -87,8 +90,8 @@ function tabs:update(dt)
|
|||||||
v:SetPos(padding, tabheight + padding)
|
v:SetPos(padding, tabheight + padding)
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -101,7 +104,7 @@ function tabs:draw()
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -116,12 +119,14 @@ function tabs:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawTabPanel or skins[defaultskin].DrawTabPanel
|
local drawfunc = skin.DrawTabPanel or skins[defaultskin].DrawTabPanel
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -148,7 +153,7 @@ function tabs:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -159,7 +164,7 @@ function tabs:mousepressed(x, y, button)
|
|||||||
local numinternals = #internals
|
local numinternals = #internals
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
|
|
||||||
if hover == true then
|
if hover then
|
||||||
|
|
||||||
if button == "l" then
|
if button == "l" then
|
||||||
|
|
||||||
@ -179,7 +184,7 @@ function tabs:mousepressed(x, y, button)
|
|||||||
local col = loveframes.util.BoundingBox(self.x, x, self.y, y, self.width, 1, buttonheight, 1)
|
local col = loveframes.util.BoundingBox(self.x, x, self.y, y, self.width, 1, buttonheight, 1)
|
||||||
local visible = internals[numinternals - 1]:GetVisible()
|
local visible = internals[numinternals - 1]:GetVisible()
|
||||||
|
|
||||||
if col == true and visible == true then
|
if col and visible then
|
||||||
self.offsetx = self.offsetx + 5
|
self.offsetx = self.offsetx + 5
|
||||||
if self.offsetx > 0 then
|
if self.offsetx > 0 then
|
||||||
self.offsetx = 0
|
self.offsetx = 0
|
||||||
@ -194,7 +199,7 @@ function tabs:mousepressed(x, y, button)
|
|||||||
local col = loveframes.util.BoundingBox(self.x, x, self.y, y, self.width, 1, buttonheight, 1)
|
local col = loveframes.util.BoundingBox(self.x, x, self.y, y, self.width, 1, buttonheight, 1)
|
||||||
local visible = internals[numinternals]:GetVisible()
|
local visible = internals[numinternals]:GetVisible()
|
||||||
|
|
||||||
if col == true and visible == true then
|
if col and visible then
|
||||||
local bwidth = self:GetWidthOfButtons()
|
local bwidth = self:GetWidthOfButtons()
|
||||||
if (self.offsetx + bwidth) < self.width then
|
if (self.offsetx + bwidth) < self.width then
|
||||||
self.offsetx = bwidth - self.width
|
self.offsetx = bwidth - self.width
|
||||||
@ -227,7 +232,7 @@ function tabs:mousereleased(x, y, button)
|
|||||||
local tab = self.tab
|
local tab = self.tab
|
||||||
local internals = self.internals
|
local internals = self.internals
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -273,7 +278,7 @@ function tabs:AddTab(name, object, tip, image)
|
|||||||
|
|
||||||
self:AddScrollButtons()
|
self:AddScrollButtons()
|
||||||
|
|
||||||
if autosize == true and retainsize == false then
|
if autosize and not retainsize then
|
||||||
object:SetSize(self.width - padding*2, (self.height - tabheight) - padding*2)
|
object:SetSize(self.width - padding*2, (self.height - tabheight) - padding*2)
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -464,6 +469,6 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function tabs:GetTabNumber()
|
function tabs:GetTabNumber()
|
||||||
|
|
||||||
return self.tabnumber
|
return self.tab
|
||||||
|
|
||||||
end
|
end
|
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
@ -36,22 +36,26 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function text:update(dt)
|
function text:update(dt)
|
||||||
|
|
||||||
if self.visible == false then
|
if not self.visible then
|
||||||
if self.alwaysupdate == false then
|
if not self.alwaysupdate then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local parent = self.parent
|
||||||
|
local base = loveframes.base
|
||||||
|
local update = self.Update
|
||||||
|
|
||||||
self:CheckHover()
|
self:CheckHover()
|
||||||
|
|
||||||
-- move to parent if there is a parent
|
-- move to parent if there is a parent
|
||||||
if self.parent ~= loveframes.base then
|
if parent ~= base then
|
||||||
self.x = self.parent.x + self.staticx
|
self.x = self.parent.x + self.staticx
|
||||||
self.y = self.parent.y + self.staticy
|
self.y = self.parent.y + self.staticy
|
||||||
end
|
end
|
||||||
|
|
||||||
if self.Update then
|
if update then
|
||||||
self.Update(self, dt)
|
update(self, dt)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
@ -62,7 +66,7 @@ end
|
|||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function text:draw()
|
function text:draw()
|
||||||
|
|
||||||
if self.visible == false then
|
if not self.visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -72,12 +76,14 @@ function text:draw()
|
|||||||
local selfskin = self.skin
|
local selfskin = self.skin
|
||||||
local skin = skins[selfskin] or skins[skinindex]
|
local skin = skins[selfskin] or skins[skinindex]
|
||||||
local drawfunc = skin.DrawText or skins[defaultskin].DrawText
|
local drawfunc = skin.DrawText or skins[defaultskin].DrawText
|
||||||
|
local draw = self.Draw
|
||||||
|
local drawcount = loveframes.drawcount
|
||||||
|
|
||||||
loveframes.drawcount = loveframes.drawcount + 1
|
loveframes.drawcount = drawcount + 1
|
||||||
self.draworder = loveframes.drawcount
|
self.draworder = loveframes.drawcount
|
||||||
|
|
||||||
if self.Draw ~= nil then
|
if draw then
|
||||||
self.Draw(self)
|
draw(self)
|
||||||
else
|
else
|
||||||
drawfunc(self)
|
drawfunc(self)
|
||||||
end
|
end
|
||||||
@ -94,13 +100,13 @@ function text:mousepressed(x, y, button)
|
|||||||
|
|
||||||
local visible = self.visible
|
local visible = self.visible
|
||||||
|
|
||||||
if visible == false then
|
if not visible then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local hover = self.hover
|
local hover = self.hover
|
||||||
|
|
||||||
if hover == true and button == "l" then
|
if hover and button == "l" then
|
||||||
|
|
||||||
local baseparent = self:GetBaseParent()
|
local baseparent = self:GetBaseParent()
|
||||||
|
|
||||||
@ -158,7 +164,7 @@ function text:SetText(t)
|
|||||||
v = v:gsub(string.char(9), " ")
|
v = v:gsub(string.char(9), " ")
|
||||||
v = v:gsub(string.char(92) .. string.char(110), string.char(10))
|
v = v:gsub(string.char(92) .. string.char(110), string.char(10))
|
||||||
|
|
||||||
local parts = loveframes.util.SplitSring(v, " ")
|
local parts = loveframes.util.SplitString(v, " ")
|
||||||
|
|
||||||
for i, j in ipairs(parts) do
|
for i, j in ipairs(parts) do
|
||||||
table.insert(self.text, {color = prevcolor, text = j})
|
table.insert(self.text, {color = prevcolor, text = j})
|
||||||
@ -225,9 +231,9 @@ function text:SetText(t)
|
|||||||
local drawy = 0
|
local drawy = 0
|
||||||
local lines = 0
|
local lines = 0
|
||||||
local totalwidth = 0
|
local totalwidth = 0
|
||||||
local prevtextwidth
|
|
||||||
local x = self.x
|
local x = self.x
|
||||||
local y = self.y
|
local y = self.y
|
||||||
|
local prevtextwidth = 0
|
||||||
|
|
||||||
for k, v in ipairs(textdata) do
|
for k, v in ipairs(textdata) do
|
||||||
|
|
||||||
|
File diff suppressed because it is too large
Load Diff
12
readme.md
12
readme.md
@ -1,18 +1,18 @@
|
|||||||
# Löve Frames
|
# Love Frames
|
||||||
|
|
||||||
## Information
|
## Information
|
||||||
|
|
||||||
For information on installation and usage, please visit the wiki.
|
Love Frames is a GUI library for LÖVE. For information on installation and usage, please visit the wiki. A demo of the library can be found at: http://nikolairesokav.com/projects/loveframes/
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
Löve Frames is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) license.
|
Love Frames is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) license.
|
||||||
For more information on this license, please read license.html or visit this web page: http://creativecommons.org/licenses/by-sa/3.0/
|
For more information on this license, please read license.txt or visit this web page: http://creativecommons.org/licenses/by-sa/3.0/
|
||||||
|
|
||||||
## Credits
|
## Credits
|
||||||
|
|
||||||
Created by Nikolai Resokav
|
Created by Kenny Shields
|
||||||
|
|
||||||
**Third Party Stuff**
|
**Third Party Libraries**
|
||||||
|
|
||||||
- middleclass: kikito
|
- middleclass: kikito
|
12
skins.lua
12
skins.lua
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
loveframes.skins = {}
|
loveframes.skins = {}
|
||||||
@ -17,11 +17,11 @@ function loveframes.skins.Register(skin)
|
|||||||
local images = loveframes.util.GetDirContents(dir .. "/images")
|
local images = loveframes.util.GetDirContents(dir .. "/images")
|
||||||
local indeximages = loveframes.config["INDEXSKINIMAGES"]
|
local indeximages = loveframes.config["INDEXSKINIMAGES"]
|
||||||
|
|
||||||
if name == "" or name == nil then
|
if name == "" or not name then
|
||||||
error("Could not register skin: Invalid or missing name data.")
|
error("Could not register skin: Invalid or missing name data.")
|
||||||
end
|
end
|
||||||
|
|
||||||
if author == "" or author == nil then
|
if author == "" or not author then
|
||||||
error("Could not register skin: Invalid or missing author data.")
|
error("Could not register skin: Invalid or missing author data.")
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -29,11 +29,11 @@ function loveframes.skins.Register(skin)
|
|||||||
error("Could not register skin: Invalid or missing version data.")
|
error("Could not register skin: Invalid or missing version data.")
|
||||||
end
|
end
|
||||||
|
|
||||||
if namecheck ~= nil then
|
if namecheck then
|
||||||
error("Could not register skin: A skin with the name '" ..name.. "' already exists.")
|
error("Could not register skin: A skin with the name '" ..name.. "' already exists.")
|
||||||
end
|
end
|
||||||
|
|
||||||
if dircheck == false then
|
if not dircheck then
|
||||||
error("Could not register skin: Could not find a directory for skin '" ..name.. "'.")
|
error("Could not register skin: Could not find a directory for skin '" ..name.. "'.")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
1072
skins/Blue/skin.lua
1072
skins/Blue/skin.lua
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- templates
|
-- templates
|
||||||
|
139
third-party/middleclass.lua
vendored
Normal file
139
third-party/middleclass.lua
vendored
Normal file
@ -0,0 +1,139 @@
|
|||||||
|
-- middleclass.lua - v2.0 (2011-09)
|
||||||
|
-- Copyright (c) 2011 Enrique García Cota
|
||||||
|
-- Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||||
|
-- The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||||
|
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
-- Based on YaciCode, from Julien Patte and LuaObject, from Sebastien Rocca-Serra
|
||||||
|
|
||||||
|
local _classes = setmetatable({}, {__mode = "k"})
|
||||||
|
|
||||||
|
local function _setClassDictionariesMetatables(klass)
|
||||||
|
local dict = klass.__instanceDict
|
||||||
|
dict.__index = dict
|
||||||
|
|
||||||
|
local super = klass.super
|
||||||
|
if super then
|
||||||
|
local superStatic = super.static
|
||||||
|
setmetatable(dict, super.__instanceDict)
|
||||||
|
setmetatable(klass.static, { __index = function(_,k) return dict[k] or superStatic[k] end })
|
||||||
|
else
|
||||||
|
setmetatable(klass.static, { __index = function(_,k) return dict[k] end })
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function _setClassMetatable(klass)
|
||||||
|
setmetatable(klass, {
|
||||||
|
__tostring = function() return "class " .. klass.name end,
|
||||||
|
__index = klass.static,
|
||||||
|
__newindex = klass.__instanceDict,
|
||||||
|
__call = function(self, ...) return self:new(...) end
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
local function _createClass(name, super)
|
||||||
|
local klass = { name = name, super = super, static = {}, __mixins = {}, __instanceDict={} }
|
||||||
|
klass.subclasses = setmetatable({}, {__mode = "k"})
|
||||||
|
|
||||||
|
_setClassDictionariesMetatables(klass)
|
||||||
|
_setClassMetatable(klass)
|
||||||
|
_classes[klass] = true
|
||||||
|
|
||||||
|
return klass
|
||||||
|
end
|
||||||
|
|
||||||
|
local function _createLookupMetamethod(klass, name)
|
||||||
|
return function(...)
|
||||||
|
local method = klass.super[name]
|
||||||
|
assert( type(method)=='function', tostring(klass) .. " doesn't implement metamethod '" .. name .. "'" )
|
||||||
|
return method(...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function _setClassMetamethods(klass)
|
||||||
|
for _,m in ipairs(klass.__metamethods) do
|
||||||
|
klass[m]= _createLookupMetamethod(klass, m)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function _setDefaultInitializeMethod(klass, super)
|
||||||
|
klass.initialize = function(instance, ...)
|
||||||
|
return super.initialize(instance, ...)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function _includeMixin(klass, mixin)
|
||||||
|
assert(type(mixin)=='table', "mixin must be a table")
|
||||||
|
for name,method in pairs(mixin) do
|
||||||
|
if name ~= "included" and name ~= "static" then klass[name] = method end
|
||||||
|
end
|
||||||
|
if mixin.static then
|
||||||
|
for name,method in pairs(mixin.static) do
|
||||||
|
klass.static[name] = method
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if type(mixin.included)=="function" then mixin:included(klass) end
|
||||||
|
klass.__mixins[mixin] = true
|
||||||
|
end
|
||||||
|
|
||||||
|
Object = _createClass("Object", nil)
|
||||||
|
|
||||||
|
Object.static.__metamethods = { '__add', '__call', '__concat', '__div', '__le', '__lt',
|
||||||
|
'__mod', '__mul', '__pow', '__sub', '__tostring', '__unm' }
|
||||||
|
|
||||||
|
function Object.static:allocate()
|
||||||
|
assert(_classes[self], "Make sure that you are using 'Class:allocate' instead of 'Class.allocate'")
|
||||||
|
return setmetatable({ class = self }, self.__instanceDict)
|
||||||
|
end
|
||||||
|
|
||||||
|
function Object.static:new(...)
|
||||||
|
local instance = self:allocate()
|
||||||
|
instance:initialize(...)
|
||||||
|
return instance
|
||||||
|
end
|
||||||
|
|
||||||
|
function Object.static:subclass(name)
|
||||||
|
assert(_classes[self], "Make sure that you are using 'Class:subclass' instead of 'Class.subclass'")
|
||||||
|
assert(type(name) == "string", "You must provide a name(string) for your class")
|
||||||
|
|
||||||
|
local subclass = _createClass(name, self)
|
||||||
|
_setClassMetamethods(subclass)
|
||||||
|
_setDefaultInitializeMethod(subclass, self)
|
||||||
|
self.subclasses[subclass] = true
|
||||||
|
self:subclassed(subclass)
|
||||||
|
|
||||||
|
return subclass
|
||||||
|
end
|
||||||
|
|
||||||
|
function Object.static:subclassed(other) end
|
||||||
|
|
||||||
|
function Object.static:include( ... )
|
||||||
|
assert(_classes[self], "Make sure you that you are using 'Class:include' instead of 'Class.include'")
|
||||||
|
for _,mixin in ipairs({...}) do _includeMixin(self, mixin) end
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
function Object:initialize() end
|
||||||
|
|
||||||
|
function Object:__tostring() return "instance of " .. tostring(self.class) end
|
||||||
|
|
||||||
|
function class(name, super, ...)
|
||||||
|
super = super or Object
|
||||||
|
return super:subclass(name, ...)
|
||||||
|
end
|
||||||
|
|
||||||
|
function instanceOf(aClass, obj)
|
||||||
|
if not _classes[aClass] or type(obj) ~= 'table' or not _classes[obj.class] then return false end
|
||||||
|
if obj.class == aClass then return true end
|
||||||
|
return subclassOf(aClass, obj.class)
|
||||||
|
end
|
||||||
|
|
||||||
|
function subclassOf(other, aClass)
|
||||||
|
if not _classes[aClass] or not _classes[other] or aClass.super == nil then return false end
|
||||||
|
return aClass.super == other or subclassOf(other, aClass.super)
|
||||||
|
end
|
||||||
|
|
||||||
|
function includes(mixin, aClass)
|
||||||
|
if not _classes[aClass] then return false end
|
||||||
|
if aClass.__mixins[mixin] then return true end
|
||||||
|
return includes(mixin, aClass.super)
|
||||||
|
end
|
10
util.lua
10
util.lua
@ -1,6 +1,6 @@
|
|||||||
--[[------------------------------------------------
|
--[[------------------------------------------------
|
||||||
-- Löve Frames --
|
-- Love Frames - A GUI library for LOVE --
|
||||||
-- Copyright 2012 Kenny Shields --
|
-- Copyright (c) 2012 Kenny Shields --
|
||||||
--]]------------------------------------------------
|
--]]------------------------------------------------
|
||||||
|
|
||||||
-- util library
|
-- util library
|
||||||
@ -163,7 +163,7 @@ function loveframes.util.GetDirContents(dir, t)
|
|||||||
if isdir == true then
|
if isdir == true then
|
||||||
table.insert(dirs, dir.. "/" ..v)
|
table.insert(dirs, dir.. "/" ..v)
|
||||||
else
|
else
|
||||||
local parts = loveframes.util.SplitSring(v, "([.])")
|
local parts = loveframes.util.SplitString(v, "([.])")
|
||||||
local extension = parts[#parts]
|
local extension = parts[#parts]
|
||||||
local name = restore(parts)
|
local name = restore(parts)
|
||||||
table.insert(t, {path = dir, fullpath = dir.. "/" ..v, name = name, extension = extension})
|
table.insert(t, {path = dir, fullpath = dir.. "/" ..v, name = name, extension = extension})
|
||||||
@ -195,11 +195,11 @@ function loveframes.util.Round(num, idp)
|
|||||||
end
|
end
|
||||||
|
|
||||||
--[[---------------------------------------------------------
|
--[[---------------------------------------------------------
|
||||||
- func: SplitSring(string, pattern)
|
- func: SplitString(string, pattern)
|
||||||
- desc: splits a string into a table based on a given pattern
|
- desc: splits a string into a table based on a given pattern
|
||||||
- note: i take no credit for this function
|
- note: i take no credit for this function
|
||||||
--]]---------------------------------------------------------
|
--]]---------------------------------------------------------
|
||||||
function loveframes.util.SplitSring(str, pat)
|
function loveframes.util.SplitString(str, pat)
|
||||||
|
|
||||||
local t = {} -- NOTE: use {n = 0} in Lua-5.0
|
local t = {} -- NOTE: use {n = 0} in Lua-5.0
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user