inspect.lua/CHANGELOG.md
Enrique García Cota 691eea1fc6 docs(changelog) 3.1.3
2022-03-18 13:49:10 +01:00

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v3.1.3

  • A minimal performance test was introduced. Several refactors were introduced, which seem to make inspect.lua faster now.
  • inspect.lua was rewritten using Teal

v3.1.2

  • DEL character is properly escaped in strings (#49, thanks @4mig4 and @LoganDark for the bug report)

v3.1.1

  • Better handling of LuaJIT's ctype and cdata values (#34, thanks @akopytov)

v3.1.0

  • Fixes bug: all control codes are escaped correctly (instead of only the named ones such as \n). Example: \1 becomes \1 (or \001 when followed by a digit)
  • Fixes bug when using the process option in recursive tables
  • Overriding global tostring with inspect no longer results in an error.
  • Simplifies id generation, using less tables and metatables.

v3.0.3

  • Fixes a bug which sometimes displayed struct-like parts of tables as sequence-like due to the way rawlen/the # operator are implemented.

v3.0.2

  • Fixes a bug when a table was garbage-collected while inspect was trying to render it

v3.0.1

  • Fixes a bug when dealing with tables which have a __len metamethod in Lua >= 5.2

v3.0.0

The basic functionality remains as before, but there's one backwards-incompatible change if you used options.filter.

  • Removed options.filter
  • Added options.process, which can be used to do the same as options.filter, and more.
  • Added two new constants, inspect.METATABLE and inspect.KEY
  • Added options.indent & options.newline.

v2.0.0

  • Ability to deal with LuaJit's custom types
  • License change from BSD to MIT
  • Moved second parameter (depth) to options (options.depth)
  • Added a new parameter, options.filter.
  • Reimplemented some parts of the system without object orientation