mirror of
https://github.com/tanema/light_world.lua.git
synced 2024-12-24 20:24:19 +00:00
7fe549a01a
-cut out complicated light angle calulations and instead put in a arc stencil -stenciled the range of each light to optimize the shader drawing -refactors postshaders to user proper love variables -minimized amount of canvases -added better functionality to my canvas util -refactored blurring to be in one place |
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.. | ||
shaders | ||
anim8.lua | ||
body.lua | ||
class.lua | ||
init.lua | ||
light.lua | ||
normal_map.lua | ||
postshader.lua | ||
util.lua | ||
vec2.lua |