Pablo Ariel Mayobre (Positive07)
93fa069474
Removed unnecessary statements
2017-11-05 19:46:31 -03:00
Pablo Ariel Mayobre (Positive07)
1bee6093e6
Fixed error in do_line
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Add start and end arguments to unpack
2017-11-05 19:38:18 -03:00
Pablo Ariel Mayobre (Positive07)
14aa6450b9
Use a for loop instead of table.insert
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To increase performance (by @pfirsich)
2017-11-05 19:14:43 -03:00
Pablo Ariel Mayobre (Positive07)
0645bae6a9
Reuse the edge table in closest_edge
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Avoid unnecessary allocations of tables
2017-11-05 19:08:07 -03:00
Pablo Ariel Mayobre (Positive07)
002fee0bd6
Reuse the simplex table
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Always use the same simplex table
2017-11-05 18:53:03 -03:00
Matthias Richter
81676a95b0
Merge pull request #47 from Guard13007/patch-1
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fixed typo in docs/Shapes.rst
2017-03-16 20:20:50 +01:00
/Fox --develop
2750a5db62
fixed typo in docs/Shapes.rst
2016-09-30 17:51:27 -07:00
vrld
410cf048e2
Merge pull request #43 from ratkingsminion/patch-1
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Fixing local variable
2016-08-28 18:10:39 +02:00
vrld
2408a37e1b
Merge pull request #45 from sixFingers/intersectionsWithSegment
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Intersections with segment
2016-07-06 14:53:57 +02:00
vrld
92fb6a607f
Update MainModule.rst
2016-07-06 14:51:11 +02:00
Ignazio Setti
6080839feb
Fix indenting
2016-06-01 13:17:57 +02:00
Ignazio Setti
d34709c426
Allows traversing the spatialhash with a ray
2016-06-01 13:13:23 +02:00
F.H
73a9456bb5
Fixing local variable
2016-01-25 21:06:38 +01:00
Matthias Richter
eac8874ef9
Fix documentation
2015-10-09 23:29:40 +02:00
vrld
16a4387ce9
Update README
2015-10-09 23:20:46 +02:00
Matthias Richter
0b2167d7b5
Add Sphix documentation
2015-10-09 23:10:15 +02:00
Matthias Richter
01e8e17b92
Simplify interface. HC is now immediate mode.
2015-10-09 23:09:35 +02:00
Matthias Richter
de2367ea26
Update rockspec
2015-10-09 23:09:22 +02:00
Matthias Richter
0471d71e95
rename rockspec
2015-10-07 23:12:40 +02:00
vrld
90a6e39091
Update README
2015-10-07 22:58:30 +02:00
vrld
d2d69c2620
Merge pull request #39 from clofresh/rockspec
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add .rockspec
2015-05-30 16:16:24 +02:00
Carlo Cabanilla
c81ea210eb
add .rockspec
2015-05-04 20:35:25 -04:00
Matthias Richter
79c3d0abf8
Finally fix #28 - shapes not removed properly on
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A shape added with HC:add*() would be reintroduced to the spatial hash
after HC:remove() when any of shape:move(), shape:rotate() or
shape:scale() was called after the removal.
2014-04-27 11:16:36 +02:00
vrld
fb8c0511cf
Merge pull request #34 from MGinshe/patch-1
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Fix typo in shapes.lua (ipairs vs ipaits)
2014-03-18 12:13:33 +01:00
Ryan Cole
f46176716d
small typo fix
2014-03-17 20:53:46 +13:00
Matthias Richter
6bb4ba0e24
Rename intersectionsRay. Less redundancy.
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* intersectionsRay() -> intersectionsWithRay()
* intersectsRay() uses results from intersectionsWithRay()
(Exception: PointShape does it the other way around)
2014-01-24 09:47:13 +01:00
vrld
afc917253c
Merge pull request #31 from Ragzouken/intersectionsRay
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method to return all intersections, not just the first
2014-01-24 00:33:16 -08:00
Matthias Richter
b362ae8c5f
Undo bf35186904
: use own triangulation again.
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Replaced call to love.math.triangulate() with pure Lua implementation of
Kong's algofirthm.
2014-01-24 09:31:06 +01:00
Mark Wonnacott
b101121d51
new method for shapes :intersectionsRay returns an unordered table of ray intersection t values
2014-01-14 10:33:12 +00:00
Matthias Richter
2d169413dd
Assert that Polygon is not intersecting itself
2014-01-13 22:49:45 +01:00
Matthias Richter
bf35186904
Use love.math.triangulate instead of own implementation
2014-01-13 22:49:38 +01:00
vrld
cabee18c81
Merge pull request #29 from italomaia/patch-1
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Merge #29 : remove redundant variable in shapes.lua
2013-12-30 10:50:31 -08:00
Italo Maia
db1b1bdb38
Update shapes.lua
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mode in ConvexPolygonShape is already defined in the method signature
2013-12-29 02:09:27 -02:00
Matthias Richter
9d432517b7
Hackish fix for 97ae2d89
and parent.
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A clean solution needs more investigation, but this will work for now.
2013-09-04 10:20:19 +02:00
Matthias Richter
97ae2d8928
Fix commit adfe9a9a
breaking EPA.
2013-09-03 17:13:27 +02:00
Matthias Richter
adfe9a9a5d
Issue #25 (2): Collision detection sometimes hangs.
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Sometimes the expanding polytype algorithm takes a long time to
terminate, e.g. in situations like this:
.-.
: +-:-+
'-' |
| |
+---+
The issue here is that the EPA adds vertices very close to each other,
which makes the separation distance change very slowly. If this is the
case, consider the current separation distance as approximately correct
and continue.
2013-08-13 15:34:58 +02:00
Matthias Richter
0dc1e6c719
Issue #25 : Division by 0 in CircleShape:support().
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support(A,B, 1,0) returns 0,0 when A and B are touching in a vertex of
both A and B AND this vertex is on the right of A's center (in direction
(1,0)), e.g. this situation:
.---.
.-.| B |
: A x---'
'-'
Then: support(A,B, 1,0) = A:support(1,0) - B:support(-1,0) = x - x = 0
Since CircleShape:support(dx,dy) normalizes dx,dy this will result in a
division by 0 error in the subsequent execution of the GJK algorithm.
An early out with result 'not colliding' (in accordance to the other
edge cases) prevents this error.
2013-08-13 15:13:25 +02:00
Matthias Richter
5d100c703f
Adhere to new class commons specs.
2013-07-21 12:51:35 +02:00
Matthias Richter
6c7c17ed9e
[ Fix #23 ] polygon:getBBox should be polygon:bbox
2013-02-09 22:07:31 +01:00
Matthias Richter
df3e163f9a
[Fix] HC:remove(shape) does not remove from groups
2013-02-09 22:04:28 +01:00
Matthias Richter
ec2cc20a6b
Better check if cell is empty in Hash:draw()
2013-02-09 22:04:18 +01:00
Matthias Richter
8283c13cfb
Add shape:inGroup()
2012-12-15 16:01:21 +01:00
Matthias Richter
788c735ef7
Merge branch 'master' of github.com:vrld/HardonCollider
2012-10-12 18:53:01 +02:00
Matthias Richter
6931ca823a
More robust way of handling collisons with concave shapes
2012-10-12 18:52:41 +02:00
Matthias Richter
28e80aeb6f
Fix #21 : CircleShape:collidesWith() incorrect.
2012-10-12 18:17:34 +02:00
Matthias Richter
8b30af1385
Refactor: Remove shape ids in main module.
2012-10-09 00:50:46 +02:00
Matthias Richter
ed495d3306
Report collisions immediately instead of collecting first.
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Collecting collisions and then reporting leads to confusing behavior
when a previous collision callback resolved the collision, e.g.
platforms in jump in runs pushing the player upwards when standing on
two platforms at the same time.
2012-10-08 13:48:30 +02:00
Matthias Richter
68de65f22e
Fix #19 : outcircle not changed when scaling polygon.
2012-07-30 19:27:55 +02:00
Matthias Richter
1d5196cd70
Fix #18 : Invalid check for class-commons.
2012-07-22 12:13:10 +02:00
Matthias Richter
de82e88ddf
Add HC:shapesInRange(x1,y1, x2,y2)
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Returns a set of shapes that are enclosed in the rectangle
(x1,y1)-(x2,y2).
2012-07-10 16:35:27 +02:00